Why New Super Mario Bros. 2 Cannot Rest on the Original's Laurels 3DSWiiDSWiiU
by Neal Ronaghan - 8:06 am EDT
Total comments: 44
The world of 2D platformers has changed for the better since 2006, making New Super Mario Bros. 2's job harder.

I'm in the early stages of New Super Mario Bros. 2 (review coming later this week) and one thought is coming to mind throughout it: "Wow, this feels awfully similar to New Super Mario Bros. on DS."
As I play it, it makes more sense to know why it's called NSMB 2 and not NSMB 3DS. This isn't a sequel... Read more...