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Editorials

June 24, 2016

Ever Oasis is Grezzo's Chance to Prove Their Worth 3DS

by Neal Ronaghan - 7:03 am EDT
Total comments: 6

After a half-decade of Zelda, Grezzo gets to make their own thing and that’s awesome.

E3 2009 feels like a lifetime ago, especially as Nintendo’s presence at the events and in the industry has morphed and evolved since. But back at E3 2009 in a corner at Nintendo’s booth, I played this weird little game called Line Attack Heroes. I knew nothing about this weird eventually-Japanese-only... Read more...

June 23, 2016

Tokyo Mirage Sessions #FE (ESRB) Review WiiU

by Neal Ronaghan - 10:45 am EDT
Total comments: 1

So the game is pretty great but how about that ESRB rating summary?

Sometime in the past week or two, I fell in love with the new Wii U RPG Tokyo Mirage Sessions #FE in a wonderful way. Yea, it is a totally rad game, but this love didn’t fully come from the stellar combat system, over-the-top fun world, or winding and mind-bending dungeons. Nope, it was because... Read more...

June 20, 2016

Nintendo’s Weird E3 Succeeded Solely with Legend of Zelda: Breath of the Wild WiiU

by Neal Ronaghan - 1:31 pm EDT
Total comments: 10

Rightfully earning the last laugh at E3 2016, Nintendo’s Zelda show wound up winning the day.

Let’s start this off by eating some crow. I didn’t track down any exact quotes of mine, but back in April when Nintendo confirmed that the new Zelda would be the only game playable at E3 2016, I likely guffawed. I might have said something like “well, they sure as hell gave up this year.” It seemed like yet another arrow to the heart of E3 following EA’s split, Disney’s demise, and Activision’s lack of booth.

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June 17, 2016

E3 2016: Divergent Paths Throw Paper Mario and Mario & Luigi Into No-Win Situations 3DSWiiU

by Neal Ronaghan - 12:40 pm EDT
Total comments: 7

Honestly? We can probably just say this is all Francis the Chameleon’s fault.

At E3 2016, Nintendo showed off Paper Mario: Color Splash, due out on October 7 on Wii U. The Treehouse Live demo confirmed what most figured: this wasn’t a secret sequel to Thousand-Year Door’s RPG stylings. Instead, it’s a card-based follow-up to Paper Mario: Sticker Star. When Color Splash hits later this year, the non-RPG Paper Mario games will outnumber the RPG ones.

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