Fire Emblem and the 'Way Games Should be Played'
by Matt West - 2:46 pm EST
Total comments: 20
How "Casual" saved the series.
Since Fire Emblem began on the Famicom in 1990, the series has been known for its difficulty. More than just being hard, though, the games became famous for their “permadeath” system, in which once a unit playable character (the series’ term for its many playable characters) dies, it doesn’t... Read more...