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Spider-Man: Friend or Foe

by Brad Mosbacher - November 17, 2007, 10:19 am EST
Total comments: 11

4

Or: How to ruin a franchise.

Over the course of the video game industry's history, Spider-Man has seen his fair share of good games and bad games. Spider-Man: Friend or Foe joins the Wall of Shame, unfortunately, as this game seems to throw out everything good about the previous Spider-Man games in favor of a quick and easy cash-in on the franchise's success.

Spider-Man: Friend or Foe is a classic beat 'em up game in the same vein as those horrible Teenage Mutant Ninja Turtles games that have been released in recent years. The story is that Spidey is drafted by Colonel Nick Fury of S.H.I.E.L.D. and teleported onto a "helicarrier" for a quick briefing on the situation at hand. Someone, it turns out, has been using symbiote-soaked meteorite shards to control the minds of super villains and create mysterious enemies called Phantoms, who are, in turn, wreaking all manner of havoc around the world. It'll be Spider-Man's job to defeat his archenemies, recruit them, and fight alongside them to find the mastermind.

The core concept of Friend or Foe, turning your enemies into allies, is an interesting premise in itself, but the numerous design decisions, which are questionable at best, mar the experience. Graphics are simple and bland, looking worse than the Spider-Man games from years past in many cases, including the more recent Spider-Man 3. Character models lack any real detail, and while they are animated well enough, the blaring lack of detail kills any hint of immersion. Environments are also a kill-joy, sporting minimal amounts of geometry and often muddy textures. Worse yet, there are hints of slowdown from time to time.

Sound in this game is best described as "generic". The in-game music is horribly repetitive and boring, a far cry from the past console Spider-Man games, which had notably better music and overall sound. The only saving grace this part of the game has to be the decent to good voice acting. The best part of the entire game has to be the computer on the helicarrier, which often spits out humorous or sarcastic remarks.

Gameplay is deep, yet repetitive. Being a beat 'em up game, repetition is just the nature of the genre, and the game attempts to remedy it by adding a character upgrade system for Spidey and his comrades. The upgrades at times add something to the gameplay, but for the most part, they seem awkward and forced. Another attempt at variety is seen in the combo system, which adds depth to the game. It's admittedly fun juggling an enemy in a constant combo loop for as long as you can, but the novelty of that soon wears off. There are unlockables in the game, but those are found easily just by going through the levels as you should, offering up no challenge or exploration aspects to the already simple game. Difficulty is also another issue, as the game never even attempts to challenge the player in the least bit.

The Wii version of Friend or Foe incorporates motion sensitive controls into the gameplay mechanics, allowing the player to switch between different combos on the fly. While this sounds good on paper, the execution is just plain poor. The motion controls aren't always responsive, which leaves you with one or two different combos you can do out of the three or four possible combos that are available.

This game could have been good, but almost every aspect of Spider-Man: Friend or Foe falls flat on its face. As a fan of the sandbox style Spider-Man games, I must say I am deeply disappointed that Activision chose to go the easy route instead of giving fans another high quality game. Avoid this game at all costs; it's not even worth a rental.

Score

Graphics Sound Control Gameplay Lastability Final
3 6.5 3 6 3 4
Graphics
3

Extremely ugly, almost first generation Dreamcast graphics are an eyesore. Well animated character models look bland and lack detail found in previous Spider-Man games. Repetitive and linear environments dominate the game, leaving much to be desired. Slowdown is also an issue in some instances.

Sound
6.5

Generic music and sound effects abound in Friend or Foe, a stark contrast to the wonderfully written and acted script, which stands far and above the voice acting of some of the better games on the market.

Control
3

Motion controls are included, but they don't always function correctly, often leaving you stuck with two or three combos out of many combo options available to the player. The game otherwise controls exactly the same as its counterparts on other consoles, despite the addition of motion controls, which is disappointing.

Gameplay
6

Halfhearted character upgrades and surprisingly deep combo attacks cannot stave off the repetitiveness and monotony that plagues many games of the beat 'em up genre. Friend or Foe doesn't even offer much in the way of difficulty, which makes for ever so slightly above average gameplay.

Lastability
3

There are unlockables and multiplayer modes, but with a game so unremarkable, bland, and mediocre as this, why even bother? Kids may have fun for one or two times through, but this game will quickly collect dust very soon. For older gamers, this game may hold your attention for an hour or two, and then you'll move on to something better.

Final
4

This game is a disgrace to the Spider-Man franchise as a whole. Terrible graphics, generic sound, problematic controls, and boring gameplay round out this disgusting game. If you have the urge to play a Spider-Man game, I highly suggest you either check out Spider-Man 3 or the last generation offerings. They can be found on the used game rack at your local game store, which is exactly where this game will be heading for the unfortunate few who bought Friend or Foe without reading reviews first.

Summary

Pros
  • Character upgrades
  • Deep combo system
  • Excellent voice acting
  • Well written script
Cons
  • Generic music and sound effects
  • Motion controls haphazardly implemented
  • Repetitive gameplay
  • Subpar visuals
Review Page 2: Conclusion

Talkback

NinGurl69 *hugglesNovember 17, 2007

Lives up to Spiderman 3: The Movie!

PlugabugzNovember 17, 2007

The joke here is that the same people who developed this game made MARIO STRIKERS just 6+ months before.

NinGurl69 *hugglesNovember 17, 2007

I like the 1970s Spiderman movies more than the recent ones. By a lot.

MorariNovember 17, 2007

CENSORED FOR YOUR PROTECTION

Shift KeyNovember 17, 2007

Quote

Originally posted by: Plugabugz
The joke here is that the same people who developed this game made MARIO STRIKERS just 6+ months before.


Lightning doesn't strike the same system twice?

Of course, they were separate development teams. I guess the joke is that Spidey FoF was made in the time between Strikers Charged being released and now.

Woah! I almost bought this game. Looks like I may have dodged a bullet there.

AzureNightmareBrad Mosbacher, Features EditorNovember 17, 2007

This game just frustrated me time and time again, an absolute atrocity to gaming as a whole

Infernal MonkeyNovember 17, 2007

So it fits in nicely with the 'every Spider-Man game is terrible' theme, that's good! It should get 9/10 for that!

CericNovember 18, 2007

I was really hoping this would be like Maximum Carnage but, with more different team ups. Oh well.

MaverickNovember 18, 2007

I TOLD you so.

/smarmy

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Spider-Man: Friend or Foe Box Art

Genre Action
Developer Next Level Games
Players1 - 2

Worldwide Releases

na: Spider-Man: Friend or Foe
Release Oct 07, 2007
PublisherActivision
RatingEveryone 10+
eu: Spider-Man: Friend or Foe
Release Oct 12, 2007
PublisherActivision
aus: Spider-Man: Friend or Foe
Release Oct 04, 2007
PublisherActivision
RatingParental Guidance
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