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EA Signs Bands from Around the World for FIFA 2005

by Daniel Bloodworth - August 10, 2004, 7:15 pm EDT
Total comments: 3 Source: Press Release

Paul Oakenfold writes original title track.

EA Announces All-Star Music Line-up for FIFA Soccer 2005; Game Soundtrack to Include Hottest Sounds from Artists around the World

REDWOOD CITY, Calif.--(BUSINESS WIRE)--Aug. 10, 2004--Electronic Arts (NASDAQ:ERTS) the world's leading interactive entertainment software company, today announced the in-game soundtrack for the 2005 edition of FIFA Soccer, the world's best selling football video game franchise. Featuring a variety of today's hottest music talent, FIFA Soccer 2005 brings together new sounds and long-time favorites from artists around the globe, and showcases 38 tracks representing Brazil, Canada, Denmark, England, France, Germany, Italy, Mexico, Scotland, Sweden and the United States, to name just a few.

Lending their talent to the interactive version of the world's best loved sport, FIFA Soccer 2005 features new songs of The Streets, Faithless, Air, Seeed, Oomph!, Franz Ferdinand, Marcelo D2 and Mala Rodriguez. Additionally, superstar DJ Paul Oakenfold wrote and recorded the EA SPORTS Football theme that will debut exclusively in the game. The upbeat song list reflects the high energy and white-knuckle intensity of the sport and is designed to accompany the innovative new gameplay of FIFA Soccer 2005.

"With FIFA Soccer 2005 we are raising the bar for in-game music soundtracks - again," said Steve Schnur, Worldwide Executive of Music and Audio at EA. "This year, we are delivering an unprecedented line-up of bands, with 38 songs from 20 different countries. The international mix of artists will strike a chord with football fans worldwide. FIFA Soccer 2005 demonstrates our continued commitment to delivering relevant, cutting-edge music to our diverse global audience."

The soundtrack is a part of the EA TRAX music initiative that debuted in 2002. The program is dedicated to elevating the in-game entertainment experience by delivering breakthrough music in all EA SPORTS, EA GAMES and EA SPORTS BIG releases.

The full soundtrack for FIFA Soccer 2005 is:

ARTISTSONG COUNTRY
AirSurfing on a Rocket France
BrothersDieci Cento Mille Italy
Debi NovaOne Rhythm (Da Yard Riddim Mix)Costa Rica
Emma WarrenShe Wants You BackEngland
FaithlessNo Roots England
Ferry CorstenRock Your Body, RockNetherlands
Flogging MollyTo Youth (My Sweet Roisin Dubh)Ireland
Franz FerdinandTell Her Tonight Scotland
Future Funk SquadSorcerary England
GusanitoVive La Vida Spain
Head AutomaticaBrooklyn is BurningUnited States
Inverga + Num KebraEu Perdi VoceBrazil
Ivete SangaloSorte Grande Brazil
INXSWhat You Need (Coldcut Force Mix 13 Edit) - EA SPORTS Throwback Trax Powered By RhinoAustralia
JoseA Necessidade France
Los Amigos InvisiblesEsto Es Lo Que Hay (Reggaeton Remix) Venezuela
Mala RodriguezJugadoras, JugadoresSpain
MananaMiss Evening Switzerland
Marcelo D2Profissao MC Brazil
Miss JFollow Me Denmark
MorrisseyIrish Blood, English HeartEngland
NachladerAn die Wand Germany
New OrderBlue Monday - EA Sports Throwback Trax Powered By Rhino England
Clorofila of Nortec CollectiveAlmadaMexico
Oomph!Augen Auf! Germany
Paul OakenfoldEA SPORTS Football ThemeEngland
Sandro BitCiao Sono Io Italy
Sarah McLachlanWorld on Fire/Junkie XL RemixCanada
Scissor SistersTake Your MamaUnited States
SeeedRelease Germany
Sneak Attack TigersThe End of All GoodScotland
SoberCientos de Preguntas Spain
Soul'dOut1,000,000 Monsters AttackJapan
The SoundsSeven Days a Week Sweden
The Soundtrack of our LivesKarmageddonSweden
The StreetsFit But You Know ItEngland
Wayne MarshallHot In The ClubJamaica
Zion y LennoxAhora Puerto Rico

FIFA Soccer 2005, developed by EA Canada and will be available on the PlayStation(R)2 and PlayStation computer entertainment systems, the Nintendo GameCube(TM) and Game Boy Advance(TM), the Xbox(R) video game system from Microsoft and PC. It is rated E for Everyone by the ESRB and will be released to retail outlets worldwide in October 2004.

GoldenEye Soundtrack by Paul Oakenfold

Looks like someone at EA is a Paul Oakenfold fan. First he's writing the title track for FIFA Soccer 2005, now he's doing the entire score for GoldenEye: Rogue Agent.

EA SIGNS SUPERSTAR DJ PAUL OAKENFOLD TO SCORE GOLDENEYE: ROGUE AGENT

A-List Hollywood Talent on Board for Latest Edition in James Bond Video Game Series

REDWOOD CITY, Calif., August 12, 2004 – Electronic Arts (NASDAQ: ERTS) today announced that world-renowned DJ Paul Oakenfold is contributing to the stellar lineup of Hollywood artists lending their talent to the highly anticipated game, GoldenEye: Rogue Agent™. As music supervisor, Oakenfold will compose an original score and create the game’s overarching musical personality with hard-driving, rhythmic beats hand-crafted for every mission.

Oakenfold has enjoyed two decades of worldwide acclaim as one of the top dance and electronic music DJs. Since entering the world of theatrical music composition four years ago, Oakenfold has created scores and other musical contributions for such high-profile motion pictures as Get Carter (2000), Swordfish (2001), Planet of the Apes (2001), The Bourne Identity (2002), Austin Powers: Goldmember (2002), and The Matrix Reloaded (2003), as well as the theme song for the NBC TV show “Las Vegas.”

“By allowing fans to step into the shoes of the ‘bad guys’, GoldenEye: Rogue Agent is the most exciting, cutting-edge episode of the Bond video game series to date,” said Patrick Gilmore, Executive Producer at EALA. “We feel that to deliver a blockbuster entertainment experience, this game deserves a dynamic musical score and world-class production values that reflect the rebellious and original style of the game itself. We wanted the best of the best, and this lineup is just that.”

GoldenEye: Rogue Agent’s notable talent roster also includes Christopher Lee, who reprises his role as the villainous Francisco Scaramanga from The Man with the Golden Gun and Judi Dench, who returns as M and has appeared in four James Bond™ films to date. Additionally, this action-packed title will feature character likenesses of such legendary Bond villains as Xenia Onatopp, forever remembered from the film GoldenEye, the legendary henchman Oddjob featured in Goldfinger, and the nefarious Dr. No from the film of the same name.

Rounding out the talent behind the game is Academy Award®-winning Production Designer Sir Ken Adam (James Bond series), Costume Designer Kym Barrett (The Matrix trilogy), and Character Designer Rene Morel (Final Fantasy: The Spirits Within). Developed at EA’s spectacular new studio in Los Angeles, California, GoldenEye: Rogue Agent is being produced by a stellar creative team that currently consists of more than 120 accomplished artists, game designers, and engineers, including veterans of such hits as Shrek, Titanic, Star Wars: Episode II Attack of the Clones, and X-Men 2.

GoldenEye: Rogue Agent goes where no previous James Bond game has dared to tread, giving players the chance to cross over to the dark side of the Bond universe to experience life as a high-rolling, cold-hearted villain. The focus of this first-person shooter shifts from that of 007™ himself to the corrupt underworld and its criminal masterminds. Players encounter such legendary allies and enemies as Oddjob, Dr. No, Goldfinger, Scaramanga, Xenia Onatopp, and Pussy Galore on globe-spanning missions of vengeance and demolition. The game seamlessly integrates single-player, multiplayer split-screen, and online gameplay* for the PlayStation®2 computer entertainment system and the Xbox® video game system from Microsoft. Featured game modes include story-driven campaign missions, deathmatch-style simulator trials, and objective-based war games.

Officially licensed by MGM Interactive, GoldenEye: Rogue Agent is scheduled to ship this November on the PlayStation 2 console, Xbox video game system from Microsoft, and Nintendo GameCube™ under the EA GAMES™ brand. This game has not yet been rated by the ESRB. For more information, please visit www.goldeneye.ea.com.

*Online play requires Internet connection. PlayStation 2 online play also requires Network Adaptor and Memory Card for the PlayStation 2.

Crazy Oakenfold Mixing it up for GoldenEye

Talkback

RABicleAugust 11, 2004

Noteably missing is "You would give me kiss if I were on soccer team" by Group X.

Needs more Aussie stuff but it's good to see The Streets get on there.

JaleAugust 11, 2004

What no muse?

Good ol Franz Ferdinand. I dont really like Tell her Tonight though, they should use This Fire.

Shift KeyAugust 11, 2004

What a strange mixture of music. I nominate "NOFX - Kill Rock Stars" to be added to the mix. Just because.

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