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Episode 631: What's the Problem with Friendship?

by James Jones, Greg Leahy, Jon Lindemann, and Guillaume Veillette - July 14, 2019, 8:06 pm PDT
Total comments: 4

It's got all the power!

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Jon's back, everybody! Your Lindemann Withdraw Syndrome can now be cured.

He kicks-off New Business with a look at Metroid: Samus Returns. Samus on an extermination mission feels a little strange at this point, and for him the experience is a little uneven. Gui is still playing Xenoblade Chronicles 2. Despite beating the game he is not feeling the power of friendship. Spoiler warning for the ending. Greg's taken a look at The Messenger's new summertime DLC, which requires multiple downloads to access. James closes out New Business with impressions of Dr. Mario World. It's bad. The end.

After the break we answer a little bit of email, but mostly we talk about the Switch Lite. You can send your emails to our inbox.

This episode was barely touched by Guillaume Veillette. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Perry's SoundCloud. The Radio Free Nintendo logo was produced by Connor Strickland. See more of his work at his website.

This episode's ending music is Broken Coral from Splatoon. It was requested by Mihaly. All rights were reserved by Nintnedo Co., Ltd.

Talkback

wcmullinsJuly 14, 2019

I kept going back to older areas in Metroid Samus returns thinking I had missed something based on my experiences with other metroid games. No, the game is actually simpler then I initially thought. I agree, the second half is a great game. First half is a meh game.

TOPHATANT123July 19, 2019

Absolutely agree on the Xenoblade 2 world building Guillaume. The game presents a world but doesn't go far enough in detailing how it would work in practice.

Do blades eat?
Can blades die?
If blades can't die why do they need to eat?

They needed to flesh out their thought experiment on the weird blade driver relationship. Some times they act like regular people and other times like pokemon.

KobeskillzSeptember 04, 2019

I kinda agree a bit about samus return but by the second half of the game I was destroying everything and found it a easy game. I liked it a lot.

PS. which to be fair is exactly what John said so spot on. Though i enjoyed the first half a bit more than he did.

KobeskillzSeptember 04, 2019

Quote from: TOPHATANT123

Absolutely agree on the Xenoblade 2 world building Guillaume. The game presents a world but doesn't go far enough in detailing how it would work in practice.

Do blades eat?
Can blades die?
If blades can't die why do they need to eat?

They needed to flesh out their thought experiment on the weird blade driver relationship. Some times they act like regular people and other times like pokemon.

I didn't care about the blades as much as i did about my main group of characters. I wanted to spend all my time with them so those details weren't as important to me and never destracted from me.

Since the characters were so charming i just went along for the ride. Honestly one of my favorite games of all time.

It does have some of that monolith bullshit but nothing and i mean nothing compared to Xenoblade and Chronicles. Oh god Chronicles. : S

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