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Episode 416: ExciteClaus

by James Jones, Jon Lindemann, Jonathan Metts, and Guillaume Veillette - February 8, 2015, 1:39 pm EST
Total comments: 12

We're more than happy to recommend a few Club Nintendo rewards.

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We have a snappy episode for you this week, starting with New Business As Usual. Jonny tees off with Gunman Clive 2 from the 3DS eShop, and he also recounts multiplayer (very multiplayer) bouts of Mario Kart 8 and ye olde Nintendo Land. James digs into the new demo for Code Name S.T.E.A.M. and finds cause for both hype and (mild) concern. Guillaume goes full retro with Wario Land 3 and Mighty Final Fight, and Jon gets annoyed by one of his all-time favorite games with Metroid Prime Trilogy.

Listener Mail includes three letters this week. One requests our top picks from the final set of 100+ Club Nintendo rewards. The second laments Joystiq's demise and asks about which gaming news sites we can recommend to fill that void in everyone's hearts. The final letter asks about the possibility of using the 3DS as a Splatoon controller, which launches a discussion on Splatoon local and online multiplayer.

We still have lots of good emails to cover soon, but you should never wait to send in a hot idea for the show. Also, we had to close RetroActive voting earlier than planned, due to a problem with the survey service... We'll fix that next time, but as it is, voting was cut off after 100 votes, and the winner is Pokemon: The Trading Card Game! Download your copy on 3DS (or find the old Game Boy Color cartridge) to play along and discuss the game with the RFN crew on an upcoming episode.

This episode was edited by Guillaume Veillette. The "Men of Leisure" theme song was produced exclusively for Radio Free Nintendo by Perry Burkum. Hear more at Bluffs Custom Music.

Talkback

EnnerFebruary 09, 2015

Good show. Enjoyed the prodding at Jon's scanning woes.



fred13February 09, 2015

You're kidding me, I thought there was absolutely no way the pokemon trading card game could win.
Shows how well I understand the Nintendo audience

First, I'd like to say that Gui left a lot of dead air between new business and now playing.

second, https://www.youtube.com/watch?v=C2C2hadQVLc AW YEAH, BABY! <3

I am jazzed for this thread to open!!!

EnnerFebruary 09, 2015

Quote from: fred13

You're kidding me, I thought there was absolutely no way the pokemon trading card game could win.
Shows how well I understand the Nintendo audience

No. It's followers of Radio Free Nintendo gleefully subjecting the panel to an RPG or the longest game if the opportunity presents itself for RetroActive.

azekeFebruary 09, 2015

100% scanning in Metroid Prime sounds horrifying...

If the plan was just to torture us I win because I literally just talked about the game a few months ago! I already played it

which was a fun discussion by the way, James. Let it be known I'm jazzed for more, and jazzed to tell you folks what sort of things you should be teching into your decks and about some of the hottest decks in the early Pokemon TCG Meta!

Quote from: azeke

100% scanning in Metroid Prime sounds horrifying...

Hey, if you're gonna torture yourself, might as well go all out.

gojiraFebruary 10, 2015

Quote from: Enner

Quote from: fred13

You're kidding me, I thought there was absolutely no way the pokemon trading card game could win.
Shows how well I understand the Nintendo audience

No. It's followers of Radio Free Nintendo gleefully subjecting the panel to an RPG or the longest game if the opportunity presents itself for RetroActive.

And that's why I haven't participated in a RetroActive in forever. 

As far as Club Nintendo goes, my first choice was Starfox 64 3D.  I always wanted the game but didn't want to pay the asking price.

The other games I'm mostly interested in are for the Wii VC.  But I don't think I'd really play them.  I might just end up doing some giveaways or something in March.

gojiraFebruary 10, 2015

Just finished the rest of the podcast and wanted to say one thing about Splatoon.  I 100% agree the game should have voice chat.  But I would never use it.  I play a lot of online Call of Duty and never use the voice chat.  I would say the majority of people who play the game don't use voice chat.  That doesn't mean it shouldn't be there, but if it isn't it won't really affect my enjoyment of the game.

pokepal148Spencer Johnson, Contributing WriterFebruary 11, 2015

Quote from: Enner

Quote from: fred13

You're kidding me, I thought there was absolutely no way the pokemon trading card game could win.
Shows how well I understand the Nintendo audience

No. It's followers of Radio Free Nintendo gleefully subjecting the panel to an RPG or the longest game if the opportunity presents itself for RetroActive.

To the point where even games that aren't rpgs (like this one, it's a simulation first and formost) get bashed as well.

ejamerFebruary 13, 2015

Enjoyed the discussion about what people would pick from the Club Nintendo rewards list.


Totally happy that Fluidity (WiiWare) got talked about because that game was wonderful and terribly overlooked because of the platform. Personally I think the console version is leaps and bounds better than the portable one - the open level design was just much more fun to explore and find secrets in than the time trial-based Spin Sequel sequel.


I'll wait to see how many coins I have in the end, but expect to be under 600 coins after buying physical goods. Top picks I'm thinking about include:


* Super Mario World (Wii U) - only other version I own is GBA, might be nice on a big screen
* Doc Louis's Punch-Out!! (WiiWare) - can't recommend a glorified demo to everyone, but it's kind of cool as a digital collectible... totally agree with comments in the show
* Mario vs Donkey Kong: Minis on the Move (3DS) - looks really cool, although I never cared enough to actually pay real money for it

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