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Virtual Console Mondays: May 28, 2007

by Steven Rodriguez - May 28, 2007, 9:14 pm
Total comments: 18

This week: A 16-bit classic, a solid 16-bit platformer, and a game that's not worth 16 bits.

Another week, another three-pack of Virtual Console releases. Included with this batch is a game that a lot of hardcore classic junkies have been waiting for, a solid game that Genesis owners could call their own, and a crappy joke game that isn't worth the memory space it's stored in. We've pulled out all three of our recommendation grades this week, so see which game gets which mark below.



ActRaiser

SystemVirtual Console - Super Nintendo Entertainment System

Cost800 Points
Players1
ControllersWii Nunchuk,GameCube
ESRB RatingEveryone 10+
ReleasedYear 1991

ActRaiser is a prime example of a game that isn't what it seems to be at first. At

the very beginning, it starts out like numerous other 16-Bit action games: You're a

holy warrior on a quest to rid the world of evil, with only your sword and mad

jumping abilities to defend yourself. The first level is a basic, side-scrolling hack-

n-slash platformer, but once you get further out there's an interesting twist - this

is actually a God Game.

See, once you've ridden a village of evil, you get to jump back into your benevolent deity

role and watch over the townspeople re-build their homes, all the while solving

problems that come up, like fighting fires, stomping out disease, etc. If SimCity

and Super Ghouls 'n Ghosts had a lovechild, ActRaiser would be it, and it's freaking

awesome. The excellent graphics and memorable soundtrack are just icing on the

cake - download this game NOW.

Recommended for Everyone

- Karl Castaneda



Kid Chameleon

SystemVirtual Console - Genesis

Cost800 Points
Players2
ControllersWii Remote,Wii Nunchuk,GameCube
ESRB Rating
ReleasedMay 1992

Here's a game I was always curious about as a kid, and now I can finally

play it on Virtual Console. Kid Chameleon starts off with a hilariously

terrible cut-scene explaining the story, but don't be fooled: The game is a

very good platforming romp through 100 large levels. As the titular

character, you run around, break blocks and jump on enemies. It's all very

Mario-like, including the power-ups that transform you into different forms

like a knight, samurai, or axe-wielding Jason Voorhies imitator. There are

far more transformations than in any Mario game, though, including really

wacky stuff like the (freaking awesome) tank that shoots out skull bullets.

Kid Chameleon gives off a generic feel, largely because its supposed story

is so easily ignored. The levels have no continuity or progression, and the

main character has zero personality. Those are the main things separating

this game from superior ones like Mario, Sonic, and Bonk. But if all you

care about is gameplay, Kid Chameleon has a lot to offer. Not only are

there dozens upon dozens of levels, but each one is fairly large,

challenging, and full of hidden blocks and secret passageways that are fun

to discover. If you're a serious fan of platforming action games, this is

one of the best values among Genesis titles on VC.

Recommended for Fans

- Jonathan Metts



J.J. & Jeff

SystemVirtual Console - TurboGrafx-16

Cost600 Points
Players1
ControllersWii Remote,Wii Nunchuk,GameCube
ESRB Rating
ReleasedMar 1990

This action-platforming game must be some kind of joke. The two main characters are detectives, although they are dressed more like businessmen. Both have heads twice as big as their bodies. Soon after the first level starts, you'll see your partner peeing on the side of the road, at which point you must kick him for 1000 points. Bees, bugs and gophers will attack you, and you need to use your crouching insecticide attack to fend them off. Further along the way, you'll again find your partner, this time dressed as a panda bear (or something). Kicking him gets you another grand in the point bank. Oh yeah, you'll also need to avoid piles of poo that birds drop from the air.

If that description of the game's opening didn't make any sense, maybe this shorter version will: This game is terrible. The control is extremely loose. The game gets more and more pointless as you progress. Worst of all, the game tries to be humorous and falls flat at every attempt. This is one of those games that they make you play in hell, but at least down there they wouldn't have the audacity to charge you $6 for it.

Not Recommended

- Steven Rodriguez


Thanks as always to VG Museum for the screenshots.

Talkback

UrkelMay 28, 2007

I'm not sure I agree with Actraiser getting an Everyone rating.

The sim parts are excellent, but the action parts are meh. Not bad, just keep in mind that the entire experience isn't up to par.

I think the action parts stand up well to similar games on SNES. The levels have a certain rhythm to them, and most of the stages are challenging but certainly beatable with a bit of strategy and maybe a couple of tries.

BlackNMild2k1May 28, 2007

Haha, I remember the first two games, don't care for the third, but I can't remember if I liked ActRaiser I or II better and therefore don't know if I should hold out for the second one or not. But I remember playing Kid Chameleon too a long long time ago..... some fond memories of both of those games.

Too bad I still have not taken the plunge on the VC yet, even though my classic controller is ready and waiting.

ShyGuyMay 28, 2007

Where does Kairon stand on JJ and Jeff?

WuTangTurtleMay 28, 2007

ur not gonna hear from him in quite awhile.....too busy playing his heart out on JJ and Jeff face-icon-small-smile.gif

ReyVGMMay 29, 2007

JJ & Jeff is a terrible terrible game.
An adventure island clone with a Japanese Beavis & Butthead-y 'humor' localized for America.
Bad controls, bad graphics and bad level design face-icon-small-wink.gif

q33May 29, 2007

Quote

Originally posted by: BlackNMild2k1
Haha, I remember the first two games, don't care for the third, but I can't remember if I liked ActRaiser I or II better and therefore don't know if I should hold out for the second one or not.
No. Or at least, probably not. Actraiser 2 removed the god-game sections from 1, leaving a string of action stages. I've yet to hear anyone describe 2 as anything other than a disappointment.

BlackNMild2k1May 29, 2007

Ok, then ActRaiser I it is. Its definately on my list for when I finally make that plunge into the VC side of gaming.

I talk about ActRaiser II on RFN this week.

Quote

Originally posted by: ShyGuy
Where does Kairon stand on JJ and Jeff?


It's a Turbo-GraFX 16 game. That's reason enough.

BlackNMild2k1May 29, 2007

Quote

Originally posted by: Jonnyboy117
I talk about ActRaiser II on RFN this week.

Maybe I'll actually listen this week.....







...but probably not.

maybe if I remember over the weekend, or find a set of headphones that still work, I can listen to it.
How long are the RFN podcast? I know there are over 50 of them now and I feel bad for not really listening to even one of them, but its on my list of things to do, just like buy VC games, get a new job, and go back to school. I'll get around to it eventually.

procrastination.png

Karl Castaneda #2May 29, 2007

They vary in length, but the one coming up will likely be the longest ever, topping out at around 85 minutes.

CericMay 29, 2007

Darn... I know there was a reason I stopped listening... Oh Wait I already knew what it was...

KDR_11kMay 30, 2007

Cut it down to 8.5 minutes and I might listen.

Karl Castaneda #2May 30, 2007

It's rare that we go that long - the vast majority of our shows are only half that. But when you get Evan, Mike, Jonny, and myself in there, lots of topics that weren't originally part of the show becomes extended discussion points. I acknowledge that the running time might seem like too much of a commitment, though, and it's something that we'll be going over internally as the show's tweaked and improved this summer.

oohhboyHong Hang Ho, Staff AlumnusMay 30, 2007

Don't mess with it too much. The podcasts ability to go into overtime is one of it's strenghts. Some of the best stuff comes out because you can and are willing to go there.

More Sean Connery PLZ.

SvevanEvan Burchfield, Staff AlumnusMay 31, 2007

Okay, so back on topic: Actraiser is the dog's bollocks. Get it, immediately.

NinGurl69 *hugglesMay 31, 2007

No.

Waiting for Golden Axe 2.

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