Capcom is going to make the one of the greatest games ever even better. Includes the official game trailer.
Hey Capcom, let's have a talk. You're notorious for porting and re-releasing games on other platforms, but this is your first stab at the Wii. Allow us to help you out on this one.
You know what what makes for a good Wii port? Certainly, it helps to start with Resident Evil 4, a game we gave two 10-out-of-10 reviews. Next, you should be to make sure it supports progressive scan and true 16:9 widescreen. Adding in the 10 or so hours of extra content that came with a previous PS2 version is another step towards making the perfect port. Oh, and let's not forget to actually make the game look like it's on a console more powerful than the GameCube by improving the graphical quality. You got that, Capcom?
Oh ... what's that? You're going to do all of that for Resident Evil 4: Wii Edition, and give us Wii pointer controls to shoot stuff with? Are you sure this is just a port?
The official Resident Evil 4: Wii Edition trailer
If everything comes together, Resident Evil 4 on the Wii could just be the definitive version. We already know how amazing the original version is. (It's one of the GameCube's greatest, you know.) But playing through that 20-hour roller coaster ride by pointing and shooting with the Wii remote? It seems like the Wii and RE4 are the perfect couple. Instead of using an analog stick to aim a laser-pointed weapon as was with the GC and PS2 versions, you point the remote at the screen and use a targeting reticule as your guide. Instead of pointing the remote off to the side of the screen to rotate the view, that analog stick will take care of that instead. The shaky hands that were Leon's will now be your own.
Wii controls will also bring other changes. As you can see in the trailer, the quick-reaction cut scenes that were just button presses before are now Wii motion controls. So are some of the events during gameplay, such as rotating the remote to turn a crank. A remote swipe can control your knife, though there's also a button that can do it if you're not the type that likes to waggle.
Let's not forget about that PS2 bonus content that Wii owners will be getting. The Assignment Ada game, made available to those that have completed the main adventure, is another game unto itself. You play through the game as Ada Wong, going through the same locales as Leon did, only at a different time ... and for a different reason. Her missions give you a new perspective on the game's story, and more importantly, boost the game's replay value through the roof.
Oh, Capcom. Is there anything you can do to make this “port" any better? What's that? You're going to sell it at an MSRP of $29.99!? That offer sounds too good to pass up, even for those that already have the GameCube version. We'll need to wait until June to get our hands on the experience again, though.