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New Wii and DS Games from SNK

September 21, 2007, 9:42 am EDT
Total comments: 19

Get ready for more Metal Slug, Samurai Shodown, and King of Fighters.

SNK PLAYMORE USA Announces 2007 Tokyo Game Show Line-up

Wall, NJ - Sept. 21, 2007 SNK PLAYMORE USA CORPORATION, the U.S. publishing arm of the SNK PLAYMORE CORPORATION, today announced its 2007/2008 line-up at the Tokyo Game Show 2007, being held Sept. 20-23 at Makuhari Messe in Tokyo.

"We're pleased to once again be bringing fans more of the quality fighting and great arcade games they've come to expect from us," said Ben Herman, president of SNK PLAYMORE USA CORPORATION, "and with the addition of a number of downloadable console titles, SNK aficionados will have even more options available to them."

The SNK PLAYMORE USA CORPORATION Tokyo Game Show 2007 line-up is as follows:

THE KING OF FIGHTERS COLLECTION: THE OROCHI SAGA (Wii(tm), PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system)

METAL SLUG 7 (Nintendo DS(tm))

SNK ARCADE CLASSICS Volume 1 (PlayStation 2 system, PSP® system)

SAMURAI SHODOWN ANTHOLOGY (Wii(tm), PlayStation 2 system)

METAL SLUG 3 (Xbox LIVE® Arcade)

SAMURAI SHODOWN 2 (Xbox LIVE Arcade)

FATAL FURY (Wii(tm) Virtual Console(tm))

WORLD HEROES (Wii Virtual Console)

MAGICIAN LORD (Wii Virtual Console)

In addition to console titles, SNK PLAYMORE will also be announcing three new arcade titles at the Tokyo Game show:

THE KING OF FIGHTERS XII

KING OF FIGHTERS: MAXIMUM IMPACT REGULATION "A" 2

SAMURAI SHOWDOWN SEN (JAPANESE TITLE)

Talkback

Darc RequiemSeptember 21, 2007

Okay, somebody please release a high quality arcade stick for Wii. I am going to need one ASAP. I can't wait to get my hands on all the SNK collections for Wii.

18 DaysSeptember 21, 2007

Totally getting King of Fighters Colelction. I've never even played a KOF game before.
EDIT: Ok so it's only KOF 95, 96 and 97? Oh well, those were good years.

Ian SaneSeptember 21, 2007

So with King of Fighters Collection and Samurai Shodown Anthology being released on the Wii will those same individual titles be made available on the VC? Not that I think there's any point in doing so but I just wonder what SNK decides to do. The Metal Slug games are all also already available on the Wii (though with some unfortunate control issues) so I wonder if they ever appear on the VC, too.

Nintendo released Metroid on the GBA even though it was already on the GBA as an unlockable in Metroid: Zero Mission (and anyone who wants to play the original Metroid should have no problem beating Zero Mission to unlock it) so this sort of thing has happened before.

I'd probably get Samurai Shodown anthology provided the games are uncensored. The American AES versions have white blood which must have really sucked for anyone who, back in the days where internet forums weren't common enough to provide fair warning, dropped a few hundred bucks for what was supposed to be arcade perfect.

TanookisuitSeptember 21, 2007

Ian, I have no problems with the Metal Slug Anthology controls on Wii.

MaximilianSeptember 21, 2007

Yeah, sign me up for Samurai Showdown Anthology right away. I may pick up KOF Collection too but Samurai Showdown is one of my favorite SNK fighters. I'm really happy SNK is giving the Wii more collection loving. Also (some of) the Neo Geo games on VC should be great too.

I also have no problem with the Metal Slug Anthology controls on Wii. My gal & I actually find them fun (especially lobbing grenades). But I do hope that classic control support is available these next times around.

MashiroSeptember 21, 2007

Quote

SAMURAI SHODOWN ANTHOLOGY (Wii(tm), PlayStation 2 system)


WIN. Insta-purchase.

bubicusSeptember 21, 2007

Quote

Originally posted by: Darc Requiem
Okay, somebody please release a high quality arcade stick for Wii. I am going to need one ASAP. I can't wait to get my hands on all the SNK collections for Wii.


This one is already available from importers:
http://gear.ign.com/articles/799/799492p1.html

darknight06September 21, 2007

Now this will be an even better deal than getting them on the VC if they're ports that use the home versions arranged soundtracks. This is big news to me, I'm getting both.

DjunknownSeptember 21, 2007

Samurai Shodown Anthology FTW.

At the same time, this baffles me. Like Ian said, they're putting some of their best stuff out in compilations, what are they going to put on the VC? Shock Troopers? Iron Clad?

Oh well. Crank 'em out soon SNK!

NWR_pap64Pedro Hernandez, Contributing WriterSeptember 21, 2007

Oh I am DEFINITELY picking the fighting games collection. The SNK fighters rock hard!

Flames_of_chaosLukasz Balicki, Staff AlumnusSeptember 21, 2007

Hori made a Wii arcade stick unfortunately its a wire attachment going to the Wii remote with the Wii remote dangling like the Classic Controller situation.

darknight06September 21, 2007

Alright Capcom, we got Guilty Gear and some SNK action now. Where's Hyper Street Fighter 2 and Street Fighter Alpha Anthology at?

Quote

Originally posted by: Tanookisuit
Ian, I have no problems with the Metal Slug Anthology controls on Wii.


Seconded. I have no idea why people had issues.

KDR_11kSeptember 21, 2007

Samurai Shodown fails because of the music. Seriously, that music makes it feel like that fight on the screen is of no interest. Also the fighting system has so many special case rules ("you can only do X on the last 5% of health in the second round if you haven't done Y during the fight") that I just can't make any sense of it.

darknight06September 22, 2007

Part of what made Samurai Shodown's presentation work was the music, especially 3-4 where the music was pretty damn atmospheric and IMO was some of the best sound design I've seen a fighting game ever get, and this is coming from a 7 sound channel Neo Geo. This goes double if you had the speakers for it.

As far as it's gameplay was concerned, true they weren't the most shining examples of fighting games, but they never were Mortal Kombat bad either. They were still fun in their own way.

KDR_11kSeptember 22, 2007

I've played 5, the music has an atmosphere but not one that matches the game. It'd fit into Okami but not Samurai Shodown.

Athrun ZalaSeptember 22, 2007

awesome!

but where is Mark of the Wolves? ;_;

planetidiotSeptember 24, 2007

Why can't we get KoF on the DS? Why do they insist on releasing fighting games on a portable with a broken d-pad? It's like the N-64 days all over again.

Quote

Originally posted by: Kairon
Quote

Originally posted by: Tanookisuit
Ian, I have no problems with the Metal Slug Anthology controls on Wii.


Seconded. I have no idea why people had issues.


Because there is no way to throw the grenade with a button press, which as I recall there was a button for on the arcade. Further more they forgot the gamecube controller had a d-pad, and the arcade did not use analog controls. The only way to play the game properly is with an x-arcade stick set to emulate the analog stick.

Edit: with any luck they'll remember the GC control ports on KoF for the Wii...

Ian SaneSeptember 24, 2007

"I've played 5, the music has an atmosphere but not one that matches the game. It'd fit into Okami but not Samurai Shodown."

Have you only played the fifth one because the first two are the classic ones. Hell I couldn't give two sh!ts if the other ones were even on the anthology. The first game was mindblowing at the time and the music really helped the atmosphere. I've never even played Samurai Shodown V (it came out in 2003, well after playing Neo-Geo in the arcades was a part of life). For all I know it has horrible music.

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