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Oxygen to Launch Chronos Twins This Autumn

July 31, 2007, 10:34 am EDT
Total comments: 6

Release date travels farther into the future.

TIME FOR CHRONOS TWINS!

Oxygen's time-travelling adventure clocks on this autumn

July 31st 2007: Northamptonshire, UK: Oxygen Games™ today announces the early autumn release of its delightfully nostalgic retro platformer, Chronos Twins for Nintendo DS™.

Playing with the concept of time travel, Chronos Twins, sees the player in the driving-seat, as Nec – the last best hope for his planet - not only battles to save his world but also to avenge the death of his brother.

To successfully complete levels, players must initially use both screens simultaneously as s/he plays across two temporal dimensions (past and present) in a bid to meet (and defeat) the nameless entity head-on when it first appears on Nec’s homeworld. Manoeuvring through side-scrolling areas, the aim is to control both the present-time hero whilst exploring the planet’s past in order to conquer the alien threats.

Chronos Twins has been designed with a gradual learning curve, which enables the player to ease into the game. Once the player has progressed through a number of stages, the game becomes increasingly challenging, when both screens merge into one.

Chronos Twins, only on Nintendo DS™ is scheduled for release this autumn.

Talkback

MashiroJuly 31, 2007

For a second there I thought this was a follow up to Chrono Trigger/Cross ::tear::

Woah! Talk about out of the blue... hopefully we get screens sometime so I know what this nostalgic retro platformer looks like!

Uhh what's wrong with the screens we've had up for months?

OMG! That's what the front page looks like! *AWE*

Edit: That...THING... has a TWIN?!?!?!

pSYCO-gAMER321July 31, 2007

Quote

Originally posted by: Mashiro
For a second there I thought this was a follow up to Chrono Trigger/Cross ::tear::

That's what I thought until I saw Oxygen.

Bartman3010August 01, 2007

Good to hear that this game is finally going to come out. I've been interested ever since the video for the GBA version was posted. Obviously the development jumped to the DS, which made it even more playable (Personally) than it would've on the GBA...


So many games...

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