And we're talking directly, not "buy our PS4 musou game to get the RPGs you want".
It might be obvious soon just what the cost of a localization is, if SquareEnix's plans for localization come to fruition.
In an interview with Game Informer, SquareEnix Europe CEO Phil Rogers spoke of a desire to crowdfund some localizations of games. "I think that is a partnership that can be built up in a very natural way . I would really like to see how we can do that" said Rogers, adding that crowdfunding would be a good way to gauge demand for niche titles.
SquareEnix has looked into crowdfunding previously through its SquareEnix Collective program, which earlier this year opened the door to use of older Eiods franchises such as Gex and Fear Effect.