We store cookies, you can get more info from our privacy policy.

New Nabbit Feature Announced for New Super Mario Bros. U, Coin Battle Detailed

by Tyler Ohlew - October 30, 2012, 11:21 am EDT
Total comments: 8 Source: Press Release

That lapin committed larceny!

New Super Mario Bros. U will have a new feature that tasks players to capture a burglarizing bunny before he makes off with Toad's stash.

When exploring the game's world map, a character named Nabbit will appear within one of the available courses. Enter that stage, and you'll witness the Nabbit make off with a bag belonging to Toad. As the clock winds down, players need to catch up with the purple pack-pincher. Apprehend the fiend and you're able to hand over the belongings to their proper owner. In return, Toad will bestow you with a P-Acorn, a single use item that allows for unlimited flight in any course.

Video of the event revealing Nabbit can be found here (IGN).

Also announced is a Coin Battle mode supporting five players. Players can modify the coin layout in special Coin Battle levels using the Wii U GamePad and then four players can compete in collecting the most coins. During the competition, one player can place Boost Blocks using the GamePad to assist the other players.

New Super Mario Bros. U will release alongside the Wii U on November 18.

Nintendo News: Nintendo Reveals New Details About Upcoming New Super Mario Bros. U for Wii U

REDMOND, Wash.--(BUSINESS WIRE)-- Mario’s first Wii U adventure, New Super Mario Bros. U, launches alongside the new Wii U console on Nov. 18. In addition to all the side-scrolling fun that Mario is known for, the game includes a number of special modes and features that will make players want to jump in again and again.

Challenge Mode: Challenge Mode tasks players with completing specific objectives, such as clearing a course without touching a single coin or touching the ground. There are four single-player Challenge categories: Time Attack, Coin Collection, 1-Up Rally and Special (miscellaneous challenges). Boost Mode Challenges require two players, with one player using the Wii U GamePad controller and the other using a Wii Remote controller. Once players complete a Challenge, the game saves a replay of the action so players can show off their accomplishments.

Coin Battle: Up to five players can play together and compete to see who can collect the most coins. One player will use the Wii U GamePad controller while the other four players use the Wii Remote controller. The player using the Wii U GamePad controller in Boost Mode can place Boost Blocks to help grab hard-to-reach coins. Players can also use the GamePad to edit and customize the coin layout in courses found only in Coin Battle. The coin layout can then be saved and played by the players using Wii Remote controllers.

World Map: New Super Mario Bros. U is the first side-scrolling Mario game since 1991’s Super Mario World that features a seamless World Map with named worlds and courses. The map contains many secret exits, which might change the map and cause shortcuts to appear. The worlds are interconnected, so people can play through the game in a nonlinear fashion.

Nabbit: From time to time, a creature named Nabbit will appear on the world map. Players must enter the course and catch the speedy Nabbit to recover items stolen from Toad. If Nabbit is nabbed, players receive a powerful P-Acorn, which will allow them to fly continuously through an entire stage. The only way to obtain a P-Acorn is to catch Nabbit.

Multiple controllers are necessary for multiplayer modes. Game, system and some accessories are sold separately. For more information, visit http://newsupermariobrosu.nintendo.com.

Talkback

FjurbanskiOctober 30, 2012

Wow.


Content explosion. Eat your heart out, NSMB2.

RasOctober 30, 2012

But will using the P-acorn take the shine off my stars?


I wonder why Nintendo dropped all the minigames after the original New Super.  They added a lot of value and were fun.

PhilPhillip Stortzum, October 30, 2012

I wonder if there is a relationship between Nabbit and Bowser Jr. aside from both having that mask with the mouth painted on it.

Killer_Man_JaroTom Malina, Associate Editor (Europe)October 30, 2012

A rabbit named Nabbit. Oh, Nintendo.

Still, this sounds like yet another feature in this game with great potential. If it's a like a full-on chase sequence, it could be like those intense Treasure Chest Runs in Rayman Origins.

Anybunny can see that this rabbit will leave players hopping ma...

... someone please kill me, the Virtue's Last Reward puns have infected me.

So I'm wondering what Nabbit's name is in Japan. Unless they've forgotten their own naming origins, the P-Acorn would indicate a name beginning with P. The P-Wing stood for Patapata Wing, as in the Japanese name for Koopa Paratroopa (just like Kuribo's Shoe and Jugem's Cloud).

The Mario 64 rabbit was... Mips? Am I remembering that right?

Yeah, that one was named after the MIPS processor, which itself was named for Microprocessor without Interlocked Pipeline Stages.

Got a news tip? Send it in!
Advertisement
Advertisement