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LEGO Batman 2: DC Super Heroes Announced

by Patrick Barnett - January 6, 2012, 2:09 pm EST
Total comments: 2

Batman is set to join other super heroes as he saves Gotham City.

Warner Bros. Interactive Entertainment officially announced LEGO Batman 2: DC Super Heroes for various Nintendo platforms.

LEGO Batman 2 is the next installment in the LEGO franchise of games. The game follows both Batman and Robin, joined by other DC super heroes including, Wonder Woman, Green Lantern, and Superman, as they save Gotham City from villains Lex Luther and the Joker. TT Games Managing Director Tom Stone said "LEGO Batman 2: DC Super Heroes builds upon the action and cooperative gameplay experience established in our best-selling LEGO video game to date". 

LEGO Batman 2: DC Super Heroes is developed by TT Games and published by Warner Bros. Interactive Entertainment. The game is set to launch on the Nintendo Wii, Nintendo DS, and Nintendo 3DS in Summer 2012.

Warner Bros. Interactive Entertainment, TT Games and The LEGO Group Announce Lego Batman 2: DC Super Heroes

The highly-anticipated sequel to the best-selling LEGO videogame of all time returns with help from super heroes including Superman, Wonder Woman and Green Lantern.

Burbank, Calif. – Jan. 5, 2012 – Batman is back to save Gotham City and the action will only build from here! Warner Bros. Interactive Entertainment, TT Games and The LEGO Group are teaming up once again to announce that LEGO® Batman™ 2: DC Super Heroes will be available beginning Summer 2012 for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system, the Wii™ system, and Windows PC, as well as the Nintendo DS™ hand-held system, Nintendo 3DS™ hand-held system, and PlayStation®Vita handheld entertainment system.  The game is the sequel to the best-selling LEGO® Batman™: The Videogame, which to date has sold more than 11 million units worldwide.

LEGO Batman™ 2: DC Super Heroes complements the brand new, recently released LEGO® Super Heroes: DC Universe toy collection.  The line includes five construction sets, such as The Batcave and three buildable, detailed action figures.

In LEGO Batman™ 2: DC Super Heroes, the Dynamic Duo of Batman and Robin join other famous super heroes from the DC Universe including Superman, Wonder Woman and Green Lantern to save Gotham City from destruction at the hands of the notorious villains Lex Luthor and the Joker.  Batman fans of all ages will enjoy a new and original story filled with classic LEGO videogame action and humor as players fight to put the villains back behind bars.

“LEGO Batman 2: DC Super Heroes builds upon the action and cooperative gameplay experience established in our best-selling LEGO video game to date, LEGO Batman: The Videogame,” said Tom Stone, Managing Director, TT Games. “We’re offering fans a rich and expansive Gotham City environment filled with cool characters, great customization options and plenty of surprises that families, young gamers and DC Universe fans can enjoy together.”

“LEGO Batman 2: DC Super Heroes further extends and combines both the Batman and LEGO videogame experiences to create very fun gameplay,” said Samantha Ryan, Senior Vice President, Development and Production, Warner Bros. Interactive Entertainment. “Fans of all ages are going to enjoy the action and light hearted humor that TT Games and LEGO provide.”

LEGO Batman 2: DC Super Heroes allows players to explore all new areas of Gotham City utilizing a variety of vehicles including the Batmobile and Batwing.  In addition, they’ll be able to fight for justice by mastering new gadgets and suits, such as Batman’s Power Suit and Robins’ Hazard Cannon, and using all-new abilities including flight, super-breath and heat vision.

LEGO Batman 2: DC Super Heroes is being developed by TT Games and will be published by Warner Bros. Interactive Entertainment.  For more information, please visit www.videogames.LEGO.com.

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Talkback

Chocobo_RiderJanuary 07, 2012

Question: Why is it so easy for some games to be ported to ever platform under the sun? Yet, for other, more high-profile titles, we just get excuses like "it is too hard to down-port," "the control scheme is too unique," "it is too expensive," etc. etc...

I think in this case the game was designed to be possible on less powerful systems from the beginning. The original game was on PS2/GameCube/Xbox, and the mechanics haven't changed too much since then. Games that make extensive use of technology that's only on the high end consoles are a lot harder to adapt to systems that don't have those abilities.

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