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Wii

This Week's Virtual Console and WiiWare

by Neal Ronaghan - January 5, 2009, 12:21 pm EST
Total comments: 32 Source: Press Release

The first update of 2009 gets a dose of Kirby and crabs.

2009 starts off with a bit of a whimper as this week's Virtual Console and WiiWare update features only two titles. WiiWare receives Konami's Sandy Beach, a sand castle tower defense game, while Kirby's Dream Land 3, the last first party game released on the Super Nintendo in America, lands on Virtual Console.

Sandy Beach, developed by Konami, is focused on building sand castles and battling invading crabs by using cannons to defeat them. If your castle survives, you can use your metal detector search for beach treasures and more artillery Sandy Beach has support for up to two players and is available now for 500 Wii Points ($5).

The late Super Nintendo release, Kirby's Dream Land 3, is this week's Virtual Console game. King Dedede is up to no good again and it is up to Kirby to stop him, with some help from his friends. Kirby's Dream Land 3 is rated E for Everyone and is now available for 800 Wii Points ($8).

WII-KLY UPDATE: ONE WIIWARE GAME AND ONE VIRTUAL CONSOLE GAME ADDED TO WII SHOP CHANNEL

Jan. 5, 2009

A new year means even more new games at the Wii™ Shop Channel, starting with a pair of imaginative titles to kick off 2009 in style. Anyone who loves Kirby™ can keep the confetti flying to celebrate the release of the classic Kirby's Dream Land™ 3 for the Virtual Console™. And if you're already desperate for a warm mid-winter getaway, check out Sandy Beach, a sand castle game on WiiWare™ that's loaded with sunny fun.

Nintendo adds new and classic games to the Wii Shop Channel at 9 a.m. Pacific time every Monday. Wii owners with a high-speed Internet connection can redeem Wii Points™ to download the games. Wii Points can be purchased in the Wii Shop Channel or at retail outlets. This week's new games are:

WiiWare

Sandy Beach (Konami, 1-2 players, Rated E for Everyone—Comic Mischief, 500 Wii Points): Enjoy a fun day at Sandy Beach as you build elaborate sand castles. You can work peacefully on your sand castle or enter into a battle with invading crabs in Crab Battle mode. Players will strategically build their sand castle and use cannons to defend it against an army of destructive crabs. After successfully defending your sand castle, discover beach treasures and additional cannons with your metal detector to customize your castle even more.

Virtual Console

Kirby's Dream Land 3 (Super NES™, 1-2 players, Rated E for Everyone, 800 Wii Points): Kirby, Dream Land's resident hero (and everyone's favorite puffball), must once again save the day when the mischievous King Dedede starts causing trouble. Kirby must travel through an assortment of levels, battling an exotic array of enemies (both new and familiar) determined to stop him from completing his mission. Always armed with his trusty ability to swallow enemies and gain special attacks, Kirby can also unite with some of his animal friends and make use of their particular talents. Featuring detailed graphics, challenging boss battles and the distinct charm of a Kirby game, it's no wonder this title is considered a classic.

For more information about Wii, please visit wii.com.

Talkback

This is contains one of my favorite abstracts I've written.

KDR_11kJanuary 05, 2009

So, Kairon, how's the beach game?

Ian SaneJanuary 05, 2009

Someone else has probably pointed this out but WiiWare has really hurt the VC.  We get only one VC release a week now and we used to get two or three.  Logically WiiWare should not eat up so much time and resources that the VC has to suffer.  They're completely different things.  One is new content, one is old.  I think Nintendo just realizes they can get away with less frequent VC releases because they group them together with WiiWare.  I get regular emails about what's on the Wii Shop Channel this week (it arrives on like Friday for some reason) and the way they arrange it it looks like there's a lot going on.  But it isn't really because they group WiiWare and the VC together.

It doesn't really have anything to do with WiiWare, back around August/September we were getting 2 or 3 VC games and 1 or 2 WiiWare games per week. It was a big string of really good VC releases and then Nintendo decided that we had enough good stuff and slowed it to about 1 per week about a month ago.

King of TwitchJanuary 05, 2009

They're too busy not working on a storage solution to port NES games to the Wii

AVJanuary 05, 2009

It's a 1st party game this week so only One is ok.
I did enjoy the abstract, but I would have liked "Kirby gets Crabs and so Can you this week...."

In general, 1st-party SNES games are very welcome additions.  I can't remember if I've ever played this Kirby, but I don't think I will download it since I recently went through Super Star Ultra (and didn't even think it was all that).

The sand castle game definitely sounds different.  I'll have to watch the trailer on Nintendo Channel.

DjunknownJanuary 05, 2009

Never gave Kirby's Dream Land 3 a whirl back in the day. Is this a traditional Kirby game?

BeautifulShyJanuary 05, 2009

I didn't play it back then but I recall from NP that it is the same type of game as Kirby's Adventure.I think it had 3 animal helpers.A fish,Owl, and something else. I also remember that player 2 could play as Gooey.I think thats his name.I only played Kirby's Adventure on the VC.

Yes, Kirby's Dream Land 3 is a solid Kirby's Adventure-esque entry. I've played it at a friend's house and am strongly considering this purchase. If I recall correctly, DL3 leverages the animal buddy system to modify power-ups. There were most certainly more than three animals, though. Maybe five. Each level also has an optional mission (that sometimes isn't very clear) to help some random person/thing at the end of the level.

All-in-all, I recall it feeling quite a bit like Kirby 64.

I had Kirby's Dreamland back in the day, and it was awesome. Traditional Kirby game. Animal Buddies. The game is quite easy, but still fun and there are some full aspects that will have you revisit a level with a better game plan for completion purposes... I think... I think I remember that.

Also, 2-player co-op. GOOD TWO-PLAYER CO-OP!!!

Quote from: KDR_11k

So, Kairon, how's the beach game?

I'll get back to you. *pumps fist*

Mop it upJanuary 06, 2009

I've wanted Kirby's Dream Land 3 for some time now but the original SNES cartridge is kind of expensive. The collector in me demands I buy games on physical media... but this download costs four times less than the SNES cartridge. :(

Just start collecting downloads.

But there's always the fear that downloads won't keep. Collectors can protect their physical collections, but their digital connections are so fragile!

KDR_11kJanuary 06, 2009

Awww, 4/10.

shammackJanuary 06, 2009

Quote from: KDR_11k

Awww, 4/10.

But is it fun?  Will I like it?

KDR_11kJanuary 06, 2009

no

nickmitchJanuary 06, 2009

Kirby + Hamster = Win.

Ian SaneJanuary 06, 2009

Anyone on the fence about Kirby's Dream Land 3 I have the original cartridge and it's a good game.  I think Super Star is the better Kirby SNES game but Dream Land 3 is still quite good.  It's typical Kirby though so if you're "Kirbied out" this game won't get you back in the series.

But one thing that Nintendo fans may like is that many of the seconday objectives involve cameos from other Nintendo franchises!  I won't spoil who shows up but when I first played it I had no idea about that and some of them were pretty cool surprises.

The BIGGEST mark I can think of against Kirby's Dream land 3 is that it's pretty easy. But really, Kirby was meant as a beginner's platformer. So *shrug*

KDR_11kJanuary 06, 2009

Kirby was always fairly easy so yeah.

PeachylalaJanuary 06, 2009

Dreamland 3 required me to think outside the box sometimes (and this was back in my grade four days). Best 1997 SNES release ever.

I can't afford Dreamland 3 right now, but I'm definitely buying it in the future.

AVJanuary 06, 2009

Quote from: Kairon

But there's always the fear that downloads won't keep. Collectors can protect their physical collections, but their digital connections are so fragile!

meh. if your so paranoid you can copy it to SD card, than copy that to computer hard drive, than you can burn that on a CD. So you can have your precious physical media version of it.

ATimsonJanuary 06, 2009

Quote from: Mr.

meh. if your so paranoid you can copy it to SD card, than copy that to computer hard drive, than you can burn that on a CD. So you can have your precious physical media version of it.

Which can only be copied back to the same Wii it came from (without using homebrew--at least, last I checked they didn't have a computer-side encryption, just decryption). Hardly a salve, when "real" physical copies can be played on any system.

(Seriously, is authentication by account like iTunes or Xbox Live too much to ask for?)

Mop it upJanuary 06, 2009

Quote from: Jonnyboy117

Just start collecting downloads.

After I complete the game, could I hug the download?
No.
If I lose repeatedly, could I hurl the download across the room?
No.
Can I be assured I can still play the download in ten years?
No.
If I'm building a block tower and am running low on blocks, can I substitute a game download?
No.

Anyways, considering I have a dearth of gaming skill I've no problem with Kirby games being easy. Dream Land 3 definitely sounds like a game I'd like, but I'm not sure if it'd be worth the money when factoring in the other things I could buy for that price. If I'm going to buy a downloadable game it has to be something not available elsewhere.

The Wii doesn't require an online connection to authenticate downloaded games on a per-play basis.  The license is saved with the ROM itself.  Therefore, if you download a VC game and back it up on an SD card, you can be assured that it will work in ten years.  Considering that was the only serious argument of the four you made, I think I've made my point.

Mop it upJanuary 06, 2009

On the contrary, that was the only point of the four which wasn't serious. :P

EDIT: Actually there is still a problem with that... downloadable games work only on the console they were downloaded to. From what I've seen of Wii I doubt very many Wii systems will still be functional in ten years.

Ian SaneJanuary 07, 2009

As a classic game collector I consider the VC useful for import titles finally being released here and rare titles that I'm having difficulty finding a copy of for a decent price.  I have a Genesis.  I want Gunstar Heroes for my Genesis.  I bought it on the VC.  I don't regret this because the game is awesome and I want to play it.  If I ever found a physical cartridge I would buy it in a heartbeat and not care that I already bought the game on the VC.  The VC purchase is like paying a few extra bucks to play the game now before I find a real copy. 

Now something very common I would never bother with.  I didn't have an NES as a kid and I still don't have one.  But since my SNES game collection is such that I have most of the games I want and the rest are hard to find, I've been thinking of starting an NES game collection.  I'm not going to bother with Super Mario Bros on the VC because I know I can find that with no trouble.  If they put Dragon Warrior IV on there however it would be an ideal VC purchase.

So aside from import games a VC purchase isn't even one that needs to be "safe".  I will be upset if I lose it but that's not my intended permanent copy.

Smoke39January 07, 2009

I wish they'd release more import games on the VC. ):

Flames_of_chaosLukasz Balicki, Staff AlumnusJanuary 07, 2009

Quote from: Ian

If they put Dragon Warrior IV on there however it would be an ideal VC purchase.

For Dragon Warrior/Quest IV you're stuck getting it on DS considering how square-enix is.

Mop it upJanuary 07, 2009

What you say Ian makes some sense. With something like Kirby's Dream Land 3, the VC download doesn't cost very much compared to the original cartridge. It's also a way to try the game out to see if it's actually worth owning the original.

Though I'm not really a collector, I still have collectorial tendencies that I can't break. I simply cannot bring myself to play a downloaded game, not even ROMs which are free (don't care about the legality of them). It has to be the original format, on the original system, with the original controller it was designed for, otherwise it just doesn't feel right. I also like to display my gaming stuff on shelves and such, and you can't really do that with a download. Lastly, downloaded games can't be brought to a friend's place without lugging over the entire system; I have a similar problem with games which have save files that can't be copied to an SD card.

Anyways, I guess what I'm saying is that the VC is great for the average gamer, but is of no value to the collector. Fortunately we're a rare breed.

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