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Beyond Good and Evil 2 in Preproduction

by Nick DiMola - May 15, 2008, 6:35 pm EDT
Total comments: 70 Source: JeuxVideo Mag. - Issue 91

According to series creator Michel Ancel the popular series will continue. However, it is still awaiting Ubisoft approval.

According to an interview with the creator of Beyond Good and Evil, Michel Ancel, a sequel to the sleeper hit has been in preproduction for the past year. Unfortunately, the small team that has been working on the game thus far has not been given production approval yet by Ubisoft.

Michel Ancel also explained that with this sequel, they intend to progress the story from where it left off at the end of the first game, looking to the future of the planet Hillys. They also intend on continuing to offer a wide variety of gameplay types in the game as well as continuing to create characters that the player can develop an emotional attachment to. There was also some mention of relationships with animals in the game but this was not fully explained by Mr. Ancel.

Thanks to Jonathan Metts for an official translation of the interview.

Talkback

Nick DiMolaNick DiMola, Staff AlumnusMay 15, 2008

Awesome to the x-treme.

mastroMay 15, 2008

Ya just read this from 1up. So excited if this comes a reality but its preproduction and does not mean the bigwigs at Ubisoft have green lighted it. I just hope they give Ancel a break from the rabbids and let him work on BGE 2.

Also hope its on Wii else I may never actually get to play it without spending about $400.

TMWMay 15, 2008

holy baby jesus, this is the best news I've read in a while.  I think I literally did a double take.

Is there any way we can pressure Ubisoft into saying yes?  Whom do I have to perform sexual favors on/torture/bribe to get this game made?

SKEET SKEET SKEET!!!

For the uninitiated, BG&E is the best multiplatform game of the last generation. If you haven't played it, track it down TODAY.

RABicleMay 16, 2008

Now look I did hit the report news button before I made the thread in General Gaming.

ShyGuyMay 16, 2008

- Looks at NPD numbers.

- Looks at Flames_of_chaos' post.

- Buys plane ticket to France to beat some sense into Michele Ancel

Shift KeyMay 16, 2008

Wow, its about time they put a game out on PS3/360 that I want to play.

GoldenPhoenixMay 16, 2008

This makes zero sense, if anything the PS3/Xbox 360 userbase is anti-platformers, I can't think of a successful platformer yet for either unless you want to count Ratchet and Clank.

RABicleMay 16, 2008

Platformer? It plays like Zelda with a camera.

Bill AurionMay 16, 2008

Well now I see why Ubisoft is reluctant to put it out...

DAaaMan64May 16, 2008

Maybe Ubi will make 'em think straight.

Ian SaneMay 16, 2008

Well of course it's not for the Wii.  It's a third party game that isn't spin-off gimmicky crap.  Duh.

The combined sales of the PS3 and X360 is higher than the Wii's sales, despite the Wii selling the best of the three.  The Wii's "uniqueness" makes it difficulty to port to or from so if this was made for the Wii it would pretty much have to be an exclusive.  Meanwhile the other two consoles are easy to port between.  Thus to a third party a PS3/X360 game has the potential to sell to a wider audience.  Hell we can toss the PC in there as well as an easy port from those two consoles.  So PS3/X360/PC versus the Wii?  No contest.

Bill AurionMay 16, 2008

Quote from: Ian

Meanwhile the other two consoles are easy to port between

They actually aren't, as has been noted from a bunch of developers (including the Bioshock team and Valve...)

And you aren't taking into account budget, which is cut by at least half when comparing Wii to an HD game...Or demographics for that matter...

GoldenPhoenixMay 16, 2008

Quote from: Bill

Quote from: Ian

Meanwhile the other two consoles are easy to port between

They actually aren't, as has been noted from a bunch of developers (including the Bioshock team and Valve...)

And you aren't taking into account budget, which is cut by at least half when comparing Wii to an HD game...Or demographics for that matter...

Bill has a point, the PS3 is NOT easy to port things to. In fact one of the reasons why GTA IV was delayed was because of port issues.

In regards to Beyond Good and Evil being an adventure game like Zelda, I agree, but that still that does not change my point that those games don't sell all that well on those systems (Okami anyone?). Fable is about the only game of that kind I can think of that was any kind of success.

Ian SaneMay 16, 2008

Quote:

They actually aren't, as has been noted from a bunch of developers (including the Bioshock team and Valve...)

But they're both mandatory HD while the Wii does not support HD at all.  Converting a non-HD game to HD or vice versa has got to make a big difference.  The Wii does not support HD and has a very different controller and is pretty much last gen hardware.  It isn't like the PS2 where, despite it being the weakest hardware, it was close enough that a PS2 port didn't look out of place on another console and an Xbox or Gamecube game like Splinter Cell or Resident Evil 4 could be ported down without too many issues.

I think the Wii is a better console for BG&E2.  I think it's absolutely stupid that the market leader has the WORST third party support.  But it does and that's just reality.  A lot of games are being made for the other two consoles but not the Wii.  Something like GTAIV absolutely should be on the market leading console for example.  There has to be some sort of reason for this and the fact that Nintendo is competing with a Gamecube 1.5 is very likely the reason for it.

As hard as porting between the PS3 and X360 might be, it's still got to be much easier than porting to or from the Wii.  This sucks but it's reality and I think my explanation is a lot better than "third parties are stupid/mean/didn't expect the Wii to sell so well".

I would think that the core gamers have already shown a marked disinterest for the game. If Ancel really wants to make a game about nonviolent resistance, then he really should put it on the Wii where the development costs will be cheaper (and thus risk will be lower for all involved), and where the userbase includes people who are more open to the concept of "not-a-bald-space-marine" and also includes new people who haven't already rejected the game ocne before.

From a business perspective with an eye to ensuring that this game actually manages its risks and reaches completion, and has a chance to improve on the performance of its predecessor, the Wii is the only console that makes sense.

vuduMay 16, 2008

Quote from: Bill

Well now I see why Ubisoft is reluctant to put it out...

QFT.  Although, I can't help but wonder if this is honestly the reason, or if the folks at Ubi have their collective heads up their collective asses.

Nick DiMolaNick DiMola, Staff AlumnusMay 16, 2008

Does anyone know how BG&E sold across each platform? I bought it on the Xbox because I couldn't ever find a Gamecube copy of it.

I would guess it sold the best on the Cube due to the scarcity of it.

DAaaMan64May 16, 2008

We should pull this down since it's only on 360/PS3 lol.

Nick DiMolaNick DiMola, Staff AlumnusMay 16, 2008

Quote from: DAaaMan64

We should pull this down since it's only on 360/PS3 lol.

Well since it is only in preproduction, no actual development has started at this point. Even though Ancel is looking to get it onto the 360 and PS3, the publisher will ultimately determine the fate of the game. Just because development wants it somewhere doesn't mean that's where it is going.

DAaaMan64May 16, 2008

Ya your right, I was just being an ass.

Nick DiMolaNick DiMola, Staff AlumnusMay 16, 2008

Quote from: DAaaMan64

Ya your right, I was just being an ass.

Haha, yeah I knew you were only joking, I thought it was worth mentioning anyway though.

DON'T LOSE HOPE PEOPLE!

IceColdMay 17, 2008

What the hell. WHAT THE HELL!!

After how much the Wii has done for Ubisoft and Ancel.. and its sales.. and.. ugh.

Why do we even bother trying?

animecyberratMay 17, 2008

forget about sales figures and start writing letters to Ubisoft. If enough Wii owners write letters to the publisher, and they look at the system sales one more time, then it has a better chance than if we just bitch amongst ourselves. It worked for MK Deception and GC fans. Plus Ubisoft loves the Wii so if the game is green lit I would suspect a Wii port would be a condition.

A petition is worth a shot, and is most likely already up somewhere, but we should probably wait for Ubisoft to agree to publish the game in the first place before we demand more platforms.

KDR_11kMay 17, 2008

I disagree, if they haven't approved the game yet that means changing platforms is easier and profit estimates can be done for a different userbase.

CericMay 17, 2008

BG&E is a stealth game.  By that it makes sense to put it with the rest of those.

As a developer, why the heck would I want to put BG&E 2 (or GTA IV for that matter) on Wii?  That doesn't make any sense to me, even with the massive Wii install base.  With both BG&E 2 and GTA IV, the goal from a dev standpoint would be to:

1) Take the game world to the next level, making it larger and more immersive
2) Do things that couldn't be done on last-generation hardware

This eliminates Wii right off the bat.  Ancel's already done BG&E on last-gen hardware, and Wii is essentially last-gen hardware.  What more could he do with a Wii version that hasn't already been done in the first game, aside from motion control?  It would be a bit better graphically, but it would be impossible for it to be a quantum leap over BG&E like, say, GTA IV is over the PS2 GTAs.

For me, BG&E 2 being PS3/360 only is a no-brainer.  If developers want to release an upgraded version of an IP already released on GCN/Xbox/PS2, it isn't going to be on Wii because its hardware isn't appreciably different from GameCube.  It's simply not a "next-gen" console in that respect.

IceColdMay 17, 2008

Quote:

What more could he do with a Wii version that hasn't already been done in the first game, aside from motion control?

Aside from motion control? I'd much rather a fresh BG&E with Wii controls than a prettier, bigger one on the PS3 or 360..

It was fun to brush off my French skills for this article.

Quote from: Silks

As a developer, why the heck would I want to put BG&E 2 (or GTA IV for that matter) on Wii?  That doesn't make any sense to me, even with the massive Wii install base.  With both BG&E 2 and GTA IV, the goal from a dev standpoint would be to:

1) Take the game world to the next level, making it larger and more immersive
2) Do things that couldn't be done on last-generation hardware

This eliminates Wii right off the bat.  Ancel's already done BG&E on last-gen hardware, and Wii is essentially last-gen hardware.  What more could he do with a Wii version that hasn't already been done in the first game, aside from motion control?  It would be a bit better graphically, but it would be impossible for it to be a quantum leap over BG&E like, say, GTA IV is over the PS2 GTAs.

For me, BG&E 2 being PS3/360 only is a no-brainer.  If developers want to release an upgraded version of an IP already released on GCN/Xbox/PS2, it isn't going to be on Wii because its hardware isn't appreciably different from GameCube.  It's simply not a "next-gen" console in that respect.

I'm saddened to think that the only way Ancel could improve his game would be to put more clock cycles behind it.

What Ancel needs to do with BG&E2 is revisit his method of connecting with players because he's tackling something that polygons can't solve: the presence of corruption in the world, the moral of resistance in defense of what's right, and the impetus to organize against that.

Great directors don't make better movies because they have higher definition film. They make better movies because they connect with the audience and impart powerful messages. BG&E was already a failure at connecting with audiences in the last generation, and all the polygons in the world won't fix that on the 360 or PS3. The Wii, on the other hand, is the best thing since the NES to connect people with gaming in new and exciting ways. It and BG&E are made for each other.

KDR_11kMay 18, 2008

Silks, you have weird goals that basically translate to "better graphics". There's not much that couldn't be done on last-gen hardware (mostly large numbers of enemies) and BG&E wouldn't benefit from it anyway. You'd just throw more polygons at it and BG&E isn't a game that needs those either. BG&E doesn't need much beyond continuing the story. No waggle, no HD, no online play.

Also, BG&E isn't a popular series, it won't make much money. Making a 360/PS3 game costs roughly twice as much as a Wii game. If convincing your bosses to spend 10 million on your project doesn't work out I don't think asking for 20 million will fix it.

BTW, BG&E involves a lot of first person sniping, mouse or wiimote control is probably better for that than a gamepad.

Good points KDR. Yet more reasons why BG & E really should be on the Wii.

The question is... would it benefit from some sort of multi-platform release? Wii + PS2? Or would they port the game to 360 and PS3, but with Wii as the lead development platform?

Quote from: Kairon

Or would they port the game to 360 and PS3, but with Wii as the lead development platform?

Unless something huge happens in the industry and the world of game development you are never going to see that happen with a game that's not casual-focused.

Quote from: insanolord

Quote from: Kairon

Or would they port the game to 360 and PS3, but with Wii as the lead development platform?

Unless something huge happens in the industry and the world of game development you are never going to see that happen with a game that's not casual-focused.

I believe that the next Spyro game has the Wii as the lead platform even though it's hitting XBox360 and PS2.

Quote from: Kairon

Quote from: insanolord

Quote from: Kairon

Or would they port the game to 360 and PS3, but with Wii as the lead development platform?

Unless something huge happens in the industry and the world of game development you are never going to see that happen with a game that's not casual-focused.

I believe that the next Spyro game has the Wii as the lead platform even though it's hitting XBox360 and PS2.

Not exactly hardcore, but close enough. Who publishes Spyro? I didn't think there was a third party publisher with enough common sense to realize that you'd probably have more of an audience for a platformer on a Nintendo platform than on Sony or MS.

DAaaMan64May 18, 2008

I actually had a friend of mine tell me he doesn't like 3d platformers 0_0.  I've never heard of that...

shammackMay 18, 2008

Apart from Mario they are all pretty bad.

Quote from: insanolord

Not exactly hardcore, but close enough. Who publishes Spyro? I didn't think there was a third party publisher with enough common sense to realize that you'd probably have more of an audience for a platformer on a Nintendo platform than on Sony or MS.

Oh woops, it's actually the next Crash game evidently. Probably more traditional gaming than hardcore, but yeah.

It's apparently Sierra publishing, and Radical Entertainment developing the console versions. They're scaling up the graphics for th 360 version. Though with Crash, it's probably evident that the userbase skews younger as well as more universal instead of "core."

Quote from: DAaaMan64

I actually had a friend of mine tell me he doesn't like 3d platformers 0_0.  I've never heard of that...

Show him New Super Mario Bros?

New Super Mario Bros. isn't a 3D platformer, it's a 2D platformer with 3D graphics.

That's why he'll like it!

IceColdMay 19, 2008

But maybe he already likes 2D platformers..

DAaaMan64May 19, 2008

Quote from: shammack

Apart from Mario they are all pretty bad.

Banjo-Kazooie
Conker's Bad Fur Day
First 2 Spyro's were good
Cubivore
ChibiRobo(Is that a platformer?)
I played some of Sly Cooper and liked it.
Crash Bandacoot back in the day wasn't to bad.
Amongst others...

EDIT:

Silicon Valley
Donkey Kong 64(Hey I liked it)
Ratchet and Clank games are suppose to be good.
Buck Bumble (is that a platformer?)
Psyconauts
...

Sonic Adventure 1 was damn good.

A lot of those are action games Daaaman64, not real platformers. When shooting a gun or driving a vehicle becomes more important than using a character to leap around and master an environment... you're an action game.

DAaaMan64May 19, 2008

I figured. Well then come on, there really aren't THAT many platformers then.  Does that make the new Banjo-Kazooie not a platformer?

Perhaps... there is a certain amount of genre bleeding going on. I guess it'll be important to pay attention to how the vehicle aspect of the new BJ&K is incorporated into gameplay.

Nintendo's the only developer, or at least the only publisher, that still has an interest in real platforming, the closest anyone else comes is action-platforming, stuff like Kairon was talking about.

That's because Nintendo's one of the few developers out there not totally obsessed with guns and cars and chainsaws.

Nick DiMolaNick DiMola, Staff AlumnusMay 19, 2008

Psychonauts was a true platformer! Plus B-K was too, sure you did other stuff, but at it's core it was focused on platforming. Jak and Daxter (only the first one) is a true platformer too. Not the best one ever but still a solid game.

KDR_11kMay 19, 2008

Ratchet & Clank is not much of a platformer, it has jumping around but it's fairly uncommon (maybe 30% of the play time or less) while most of the time is spent shooting or beating stuff. I think Metal Arms was called a platformer by some, too despite being a third person shooter.

Quote from: Mr.

Psychonauts was a true platformer! Plus B-K was too, sure you did other stuff, but at it's core it was focused on platforming. Jak and Daxter (only the first one) is a true platformer too. Not the best one ever but still a solid game.

I was talking about current development. You're right, those were all true platformers, but they all came out a while ago, and they all either flopped and didn't get sequels or had sequels that moved away from true platforming.

Nick DiMolaNick DiMola, Staff AlumnusMay 19, 2008

Quote from: insanolord

Quote from: Mr.

Psychonauts was a true platformer! Plus B-K was too, sure you did other stuff, but at it's core it was focused on platforming. Jak and Daxter (only the first one) is a true platformer too. Not the best one ever but still a solid game.

I was talking about current development. You're right, those were all true platformers, but they all came out a while ago, and they all either flopped and didn't get sequels or had sequels that moved away from true platforming.

Very true. Real 3D platforming has seemed to just flat out disappear with only Mario Galaxy to carry the torch. It's almost as if 3D platforming lived and died on the N64. Which is definitely too bad :(.

DAaaMan64May 19, 2008

Quote from: Mr.

Quote from: insanolord

Quote from: Mr.

Psychonauts was a true platformer! Plus B-K was too, sure you did other stuff, but at it's core it was focused on platforming. Jak and Daxter (only the first one) is a true platformer too. Not the best one ever but still a solid game.

I was talking about current development. You're right, those were all true platformers, but they all came out a while ago, and they all either flopped and didn't get sequels or had sequels that moved away from true platforming.

Very true. Real 3D platforming has seemed to just flat out disappear with only Mario Galaxy to carry the torch. It's almost as if 3D platforming lived and died on the N64. Which is definitely too bad :(.

I'm not sure thats intentional.  The genre will be back, people just need to get over guns.

Nick DiMolaNick DiMola, Staff AlumnusMay 19, 2008

What a beautiful day that will be. Though Ratchet and Clank has been a fantastic series that revolves around gun usage and platforming.

vuduMay 19, 2008

Quote from: Silks

(Stuff)

This eliminates Wii right off the bat.  Ancel's already done BG&E on last-gen hardware, and Wii is essentially last-gen hardware.  What more could he do with a Wii version that hasn't already been done in the first game, aside from motion control?  It would be a bit better graphically, but it would be impossible for it to be a quantum leap over BG&E like, say, GTA IV is over the PS2 GTAs.

(More stuff)

Wow, I can't believe someone from a Nintendo fansite would write this.  Crimm, I'm much too lazy to write-in, but can you guys discuss this on a future podcast?  I'd like to hear what everyone else has to say.

(I say Crimm, because he's the podcast regular who has the best chance of reading this.)

Quote from: Kairon

I'm saddened to think that the only way Ancel could improve his game would be to put more clock cycles behind it.

QFT.  I wouldn't think I shared to many opinions with Kairon.  ;)

NinGurl69 *hugglesMay 19, 2008

This game's a no go cuz there's no Rabbids.
Ancel won't be granted the budget needed.
Ancel will leave Ubisoft.

UltimatePartyBearMay 19, 2008

Sucker Punch was trying to keep the 3D platformer alive.  It's too bad they want to be infamous like Rockstar now, 'cause I just realized a Wii sequel to Rocket: Robot on Wheels would be awesome.

DAaaMan64May 19, 2008

Dammit theres another game I never played that meant to.  oh great, thanks UPB

ShyGuyMay 09, 2009

http://kotaku.com/5246177/is-this-new-beyond-good--evil-2-footage

So much for Zelda like adventure games. THIS GAME JUST GOT RE5'd!

KDR_11kMay 09, 2009

So far most people think that's a fake.

BlackNMild2k1May 09, 2009

Look like a CG target render, maybe a cutscene, but even in BG&E there was a part where you run on rooftops to escape a helicopter.
This just looks like a more realized version borrowing heavily from Mirrors Edge & Assassins Creed.

ShyGuyMay 09, 2009

I jump to the conclusion that it means the series traded it's serene adventure loving soul for Michael Bay explosions in the desert. Chris Redfield should loan her some 'roids.

NinGurl69 *hugglesMay 09, 2009

Rabbids Go Home will be used to fund this

I'm torn whether to help the Rabbids Go Home or not

=\

StratosMay 11, 2009

I'm still hoping they make a Wii version of BG&E2.

It sold best on 'Cube I believe.

NinGurl69 *hugglesMay 11, 2009

Quote from: Stratos

I'm still hoping they make a Wii version of BG&E2.

It sold best on 'Cube I believe.

That's not saying much, it sold worse than killer7.

NinGurl69 *hugglesMay 11, 2009

Quote from: NinGurl69

This game's a no go cuz there's no Rabbids.
Ancel won't be granted the budget needed.
Ancel will leave Ubisoft.

LOL has it been a YAER already?

FATHER TIME GOT THE BEST OF US AGAIN

StratosMay 11, 2009

Quote from: NinGurl69

Quote from: NinGurl69

This game's a no go cuz there's no Rabbids.
Ancel won't be granted the budget needed.
Ancel will leave Ubisoft.

LOL has it been a YAER already?

FATHER TIME GOT THE BEST OF US AGAIN

Hard to believe it's been a year. E3 is already here.

BlackNMild2k1May 11, 2009

Rabbids will be an exclusive species that you have to photograph on the Wii version of BG&E2

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