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Activision Announces Pitfall: The Big Adventure for Wii

by Les Thomas - May 13, 2008, 6:12 am EDT
Total comments: 4 Source: Business Wire

"What could be more fun than using the Wii Remote to swing on a vine over blood thirsty crocodiles as retro-cool Pitfall Harry?!" asks Activision's Dave Oxford.

The Pitfall series of video games have sold more than 10 million copies. Activision has decided the Wii was the perfect system to bring this classic adventure franchise to the next generation. "Wii is a natural and perfect fit for a Pitfall game, and it’s been fantastic to revolutionize this classic franchise through the application of the innovative Wii game mechanics," explains Dave Oxford, of Activision Publishing.

Pitfall: The Big Adventure will boast 60 levels of Peruvian jungle. The Wii Remote will be used to swing from vines and dodge animal assailants. Gameplay will be balanced with exploration, strategy, and puzzle-solving elements to appeal to a broader range of players. Pitfall: The Big Adventure is slated for release this fall and, unlike the 2004 Pitfall: The Lost Expedition, will be a Nintendo exclusive.

Activision Swings into Action with "Pitfall: The Big Adventure" For Wii™

SANTA MONICA, Calif.--(BUSINESS WIRE)--Activision, Inc. announced today "Pitfall: The Big Adventure" for Wii™ is in development at Edge of Reality and will swing onto shelves this Fall. With more than 10 million Pitfall titles sold to date, Pitfall: The Big Adventure will introduce the franchise to a new generation of gamers while bringing a fresh Pitfall experience to long time fans.

"Pitfall is one of the most legendary franchises in the history of videogames, so we look forward to releasing a new version exclusively for Wii," said Dave Oxford, Activision Publishing. "What could be more fun than using the Wii Remote™ to swing on a vine over blood thirsty crocodiles as retro-cool Pitfall Harry?!"

Set in the Peruvian jungle, Pitfall: The Big Adventure combines the action of reptile dodging and vine swinging with clever puzzles. The game will feature over 60 levels spanning lush rainforests, creature-filled caves, and glacial mountains. Within these dynamic worlds, players will explore cavernous jungles, discover lost treasures, battle shaman, narrowly escape treacherous traps and outwit creatures using innovative, accessible game mechanics developed specifically to take advantage of the Wii motion sensing controls.

"Wii is a natural and perfect fit for a Pitfall game, and it’s been fantastic to revolutionize this classic franchise through the application of the innovative Wii game mechanics. It’s a completely new experience for the gamer," said Binu Philip, President, Edge of Reality.

Talkback

MorariMay 13, 2008

The last installment of the series I had played was Pitfall 3D on the Playstation. It was actually pretty decent, and was made all the better by Bruce Campbell's voice acting. :)

I played the last Pitfall game on GameCube and was pretty impressed by it.  The game design is Metroid-style, with nonlinear exploration and inaccessible areas that require upgrades and backtracking.  I only played a preview version of it, but it had a lot of potential.  Let's hope the new Wii game is in that same style.

Quote from: Jonnyboy117

I played the last Pitfall game on GameCube and was pretty impressed by it.  The game design is Metroid-style, with nonlinear exploration and inaccessible areas that require upgrades and backtracking.  I only played a preview version of it, but it had a lot of potential.  Let's hope the new Wii game is in that same style.

Based on that recommendation I may actually have to buy this game now out of curiousity.

vuduMay 15, 2008

Don't lie--you were going to buy it anyway.

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