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High Voltage Software Announces Quantum3 Engine

by Carmine Red - April 23, 2008, 5:24 am EDT
Total comments: 1 Source: Press Release

High Voltage has plans to release five Wii projects in the future using their Wii specific engine.

High Voltage Software has officially announced their Quantum3 Engine for the Wii, hoping "to raise a new bar" in graphical performance. Notes CEO Kerry Ganofsky, "we think it's a real shame that publishers and developers aren't taking advantage of the technical possibilities of the Wii platform." In addition to creating an engine to do just that, High Voltage Software also declared their hopes to release five Wii projects all based on their technology.

There is a general consensus among observers that, despite the Wii's astounding success, games for the system tend to fall short in terms of presentation. "Most Wii games don't even look as good as the later day PS2 titles and that's a real slap in the face to consumers," claims Ganofsky, " We believe that third-party developers need to step up to the plate and deliver. The Wii platform is capable of a lot more than what consumers have seen so far." The press release states that most developers tend to concentrate solely on the Wii's game controls instead.

In contrast, High Voltage Software is aiming high by striving to make it possible to have "Nintendo Wii games that look like Xbox 360 or PS3 titles."

High Voltage Software claims that Quantum3 is the culmination of fifteen years of experience. It can create better visual improvements through a "16 TEV stage material pipeline that can blend up to 8 separate texture sources." In addition to supporting features that create better graphics and smooth gameplay, the technology also helps them do faster prototyping and content development.

They noted that earlier versions of the Quantum3 Engine were already used in several games. The Grim Adventures of Billy & Mandy, Ben 10: Protector of Earth, and Harvey Birdman – Attorney at Law all used previous versions of their technology, and all were developed by High Voltage Software.

High Voltage Software Provides Technical Innovation for the Nintendo Wii

High Voltage Software unveiled their latest gaming engine, Quantum3, which boasts the most advanced graphical capabilities on the Nintendo Wii.

Hoffman Estates, IL - April 19, 2008 - According to The Financial Times, the Nintendo Wii has become the sales leader of its generation. In fact, the system is so popular that even now it can be hard trying to purchase one. Yet, such success still doesn’t change the fact that it is lagging behind in software that pushes the system's hardware capabilities, especially in terms of its graphics and overall gaming technology.

High Voltage Software, a prominent video game developer, strives to change this trend by creating Nintendo Wii games that look like Xbox 360 or PS3 titles. It is one of the few developers able to accomplish such a feat, since others tend to concentrate more on the system’s unique style of gameplay.

"We think it's a real shame that publishers and developers aren't taking advantage of the technical possibilities of the Wii platform. Most Wii games don't even look as good as the later day PS2 titles and that's a real slap in the face to consumers. We believe that third-party developers need to step up to the plate and deliver. The Wii platform is capable of a lot more than what consumers have seen so far. We're hoping to raise a new bar." Noted Kerry Ganofsky, company CEO, in a recent IGN exclusive.

The proprietary engine used by High Voltage is called Quantum3, one of the most powerful in the industry. The culmination of 15 years development experience, the Quantum3 brings forth carefully architected game creation technology. For High Voltage Software this translates into quicker prototyping and easier content development.

For gamers Quantum3 means a better Wii experience. One can especially see the differences graphically. Through Quantum3, Wii games have better dynamic bump mapping, light effects, glossing and other visual improvements. And the reason why this is so is because Quantum3 uses a 16 TEV stage material pipeline that can blend up to 8 separate texture sources.

Quantum3 also uses advanced processing techniques to make gameplay smoother. Examples of some of these techniques include seamless resource streaming, projected shadows, morphing and much more. This is good news for fans of the Wii.

Several games have already used earlier iterations of the Quantum engine. These include The Grim Adventures of Billy & Mandy, Ben 10: Protector of Earth and Harvey Birdman – Attorney at Law. High Voltage plans on releasing 5 Wii projects in the near future which will take advantage of the Quantum3 engine.

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