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Wii

New Soul Calibur for Wii

by Jonathan Metts - May 9, 2007, 9:05 am EDT
Total comments: 47 Source: Famitsu (via Jeux-France)

The soul still burns for Nintendo fans. Updated with a little more information.

Update: 1UP has uncovered a little more information about Legends. The game looks like it will actually be a third-person adventure game set in the Soul Calibur universe, and not a traditional fighting game. The story will play a major part in the game, involving a lot of characters from games past, along with new characters.

The game will also have an experience system of sorts. As players defeat enemies, they can gain new titles and learn new moves.

NWR will have more information on this intriguing game in the SC series as soon as we can get our hands on it.


Original Story:

Soul Calibur 2 was one of the only multiplatform games to sell better on GameCube than on PS2 or Xbox, but Namco still decided to make Soul Calibur 3 a PS2-exclusive. There is very little information on in at this time, but Namco Bandai is creating a new fighting game called Soul Calibur Legends for Wii.

Famitsu has no screenshots in its report, but the magazine does say that the game takes place in the 16th century and that it will bring together characters from the entire Soul Calibur series. Legends will feature motion controls for sword-fighting. There is currently no release date.

Ryan Winterhalter contributed to this report.

Talkback

Bill AurionMay 09, 2007

Gimme Talim, please!

CaterkillerMatthew Osborne, Contributing WriterMay 09, 2007

I read else where this might not be a fighting game, but an action adventure game. We'll see what happens, I do prefer a fighting game, but the more support the better.

And besides we will most likely get the next fighting instalment any way if this isnt it. The Wii's sales are to big to pass up.

Bill AurionMay 09, 2007

You are correct, this is an action/adventure game...

UltimatePartyBearMay 09, 2007

Because adventure games based on fighting game franchises have such a glorious history.

Ian SaneMay 09, 2007

Could be good though having it not be a fighting game gives me the fear that this is the patented Wii-specific spinoff while the "real" Soul Calibur games go on the PS3 and/or Xbox 360. I would be more confident of the Wii's third party support if the main series of franchises were getting annouced as exclusives. That's why Dragon Quest IX was such a big deal on the DS. It wasn't Dragon Quest Swords or Monsters or whatever it was the main Dragon Quest series.

Quote

Originally posted by: NewsBot
The game will also have an experience system of sorts. As players defeat enemies, they can gain new titles and learn new moves.



I hope Mega Man is an unlockable character.

Bill AurionMay 09, 2007

Quote

Originally posted by: PartyBear
Because adventure games based on fighting game franchises have such a glorious history.

Doesn't really say much considering the fighting games that spawned adventure games weren't very good to begin with...

Quote

Originally posted by: IanSane
Could be good though having it not be a fighting game gives me the fear that this is the patented Wii-specific spinoff while the "real" Soul Calibur games go on the PS3 and/or Xbox 360.

Thinking this game might not be good because it's a "spinoff" is pretty baseless, particularly considering it's the actual Soul Calibur team working on it...

Spak-SpangMay 09, 2007

Quote

Originally posted by: Crimm
Quote

Originally posted by: NewsBot
The game will also have an experience system of sorts. As players defeat enemies, they can gain new titles and learn new moves.



I hope Mega Man is an unlockable character.



What the heck. Mega Man is Capcom...not Namco. Is this a wierd joke about people wanting 3rd party characters in Brawl.

But, you know...it would kick major butt if Link was a hidden character in this game. Adventure is Link's middle name.



vherubMay 09, 2007

I'm staying positive, the art direction of the soul series has always been underappreciated.
And Midway's failures shouldn't affect my enthusiasm...though it still does.

CericMay 09, 2007

Quote

Originally posted by: Spak-Spang
Quote

Originally posted by: Crimm
Quote

Originally posted by: NewsBot
The game will also have an experience system of sorts. As players defeat enemies, they can gain new titles and learn new moves.



I hope Mega Man is an unlockable character.



What the heck. Mega Man is Capcom...not Namco. Is this a wierd joke about people wanting 3rd party characters in Brawl.

But, you know...it would kick major butt if Link was a hidden character in this game. Adventure is Link's middle name.


Great, now all I need is his last name to finish this puzzle. *scribble scribble*

NemoMay 09, 2007

I liked the "adventure mode" in Soul Callibur 2 (or whatever it was called). Maybe it'll similar to that? Time will tell.

KDR_11kMay 09, 2007

I think it's fitting. For a main series Soul Calibur title you couldn't implement Wii controls because then the fans would scream bloody murder, in a spinoff you can have direct blade control without anyone claiming you destroyed the core gameplay of SC (and you have to stay reasonably far away from the main gameplay to avoid comparisons). With all the extra "adventure" modes they've been putting in SC2 (and presumably 3) it feels like they wanted to make an adventure beforehand but the game engine of SC was too limited to tell a proper story. I don't know if they'll make anything good out of it but I don't think it's doomed yet.

If you want Megaman and Soul Calibur in one game play Namco X Capcom.

DarkheartMay 09, 2007

Quote

Originally posted by: KDR_11k
I think it's fitting. For a main series Soul Calibur title you couldn't implement Wii controls because then the fans would scream bloody murder, in a spinoff you can have direct blade control without anyone claiming you destroyed the core gameplay of SC (and you have to stay reasonably far away from the main gameplay to avoid comparisons). With all the extra "adventure" modes they've been putting in SC2 (and presumably 3) it feels like they wanted to make an adventure beforehand but the game engine of SC was too limited to tell a proper story. I don't know if they'll make anything good out of it but I don't think it's doomed yet.

If you want Megaman and Soul Calibur in one game play Namco X Capcom.


I disagree, Mortal Kombat, DBZ, Guilty Gear, all are adding motion controls (inovative) while leaving classic control methods on the classic controller and gamecube controller to please the hardcore, I do not see why this couldnt have been done. Hopefully a true Soul Calibur fighting game will come down the line, as for now I will be cautiously optimistic. Cassandra better be in this face-icon-small-frown.gif.

And Namco X Capcom was mediocre at best, however their sprites make awesome Mugen characters, I can successfully say that Kos Mos is more kick ass than Chunli.



KDR_11kMay 09, 2007

Maybe Namco doesn't feel like going down the same road? I haven't heard about GG's motion control but neither DBZ nor MK is a franchise where people care much about the gameplay.

jakeOSXMay 09, 2007

Quote

Originally posted by: PartyBear
Because adventure games based on fighting game franchises have such a glorious history.


what? you mean Street Fighter 2010 isn't on your top ten list?

Dirk TemporoMay 09, 2007

Why the f*ck can't companies just put games on the Wii, instead of sh!tty spinoff games that nobody wants to play?

let the bodies hit the floor let the bodies hit the floor

DjunknownMay 09, 2007

Let's put it this way: It can't be any worse than Death by Degrees....

Quote

Legends will feature motion controls for sword-fighting.


First No More Heroes, now this. Hey Lucasarts, you listening? Where's the obligatory Lightsaber game?

Hmmm.... I guess I'd hit it.

Sorta OT, but I actually got to play SC .. 3? on a friend's PS2 waaay long ago... Create-A-Fighter was coooool.... any chance I could get that fature on a Wii game?

~Carmine "Cai" M. Red
Kairon@aol.com

WuTangTurtleMay 09, 2007

MK is supposed to have a create a character right?

Anyways I'd much prefer a real SC game, heck I wouldn't mind SC3 ported over (ps2 broke ages agoface-icon-small-frown.gif )

GalfordMay 09, 2007

Some already mentioned it, but I'm getting a lot of "Death By Nine Degrees" flashbacks right now.
In some ways this a perfect example of the problem Nintendo is facing.

Almost any tradional hardcore game done on the Wii can be done on the PS3 or 360 so we get the experimential "spin-off".

UrkelMay 09, 2007

Quote

Originally posted by: Galford
Almost any tradional hardcore game done on the Wii can be done on the PS3 or 360 so we get the experimential "spin-off".


Yes. So in addition to getting this spinoff game, the Wii will be getting SC4. What's the problem again?

Bill AurionMay 10, 2007

Quote

Originally posted by: Galford
Some already mentioned it, but I'm getting a lot of "Death By Nine Degrees" flashbacks right now.
In some ways this a perfect example of the problem Nintendo is facing.

Almost any tradional hardcore game done on the Wii can be done on the PS3 or 360 so we get the experimential "spin-off".

Ugh, once again I'll say: Tekken and Death By Degrees were done by DIFFERENT TEAMS...Soul Calibur Legends is being done by the SOUL CALIBUR TEAM (not an outsourced spinoff, this is the MAIN TEAM)...The fact that the game is being done by the team the series was created by should already be more than enough to alleviate concerns...

darknight06May 10, 2007

After the abomination that was Soul Calibur 3, I would rather them make a game like this, maybe they'd do better with something like this than another fighter where you can glitch the game by cancelling a throw animation while the person being thrown is still in it. I guess the only minor issue that may come up is if they decide to chibi everything.

S-U-P-E-RTy Shughart, Staff AlumnusMay 10, 2007

As Soul Calibur 3 was terrible, that is not enough to alleviate my concerns.

Bill AurionMay 10, 2007

Hopefully they have seen their mistakes and are returning back to the awesome formula that is SC2... =3

S-U-P-E-RTy Shughart, Staff AlumnusMay 10, 2007

Quote

Originally posted by: Bill Aurion
Hopefully they have seen their mistakes and are returning back to the awesome formula that is SC2... =3
Yeah because that was a great 3rd-person adventure game and I'm really glad they're doing another one!




what

UniversalJuanMay 10, 2007

I second the use of more Talim, the will instantly make the game more approachable.

In other, this time non-biased, news I would like to envision this game as Soul Calibur meets Smash Bros' adventure mode, except Soul Caliburized. I have some hope in it...for now.

(Again, Banco, more Talim = more interest, at least from me)

Bill AurionMay 10, 2007

Quote

Originally posted by: S-U-P-E-R
Quote

Originally posted by: Bill Aurion
Hopefully they have seen their mistakes and are returning back to the awesome formula that is SC2... =3
Yeah because that was a great 3rd-person adventure game and I'm really glad they're doing another one!




what

I think you just negated the point of bringing up SC3... =3

UncleBobRichard Cook, Guest ContributorMay 10, 2007

I'm still burned that SC2 sold so well on the GameCube, then SC3 was a PS3 exclusive. You have to earn my love back, Soul Caliber team... This game better be damn good.

Namco loev money hats

Ian SaneMay 10, 2007

"Thinking this game might not be good because it's a 'spinoff' is pretty baseless, particularly considering it's the actual Soul Calibur team working on it..."

It has nothing to do with the quality but rather the focus of the third party. If the Wii isn't getting the "real" games of a series then it isn't getting real third party support. Nintendo has done themselves no favours if they only get spinoffs while the PS3 and Xbox 360 get the real games. It is good that the Soul Calibur team is working on this though.

darknight06May 10, 2007

Soul Calibur 2 wasn't much better. It's issues weren't nearly as gamebreaking as 3 though. To be honest, I welcome the change. The Soul Calibur series at home seemed to be leaning more toward the adventure type of game anyhow and all the fighting game aspect of it did was get in the way. Given the nature of the series storylines I thnk this could work out quite well. The only issue I see is PO'ed fans of the fighters which there are probably very few of now due to how SC3 came out.

NinGurl69 *hugglesMay 10, 2007

LAFFO IT'S RED STEEL W/OUT GUNS!

IceColdMay 10, 2007

Quote

It has nothing to do with the quality but rather the focus of the third party.
Okay Ian. Please read that again and convince me that what you said wasn't stupid.

Ian SaneMay 10, 2007

"Okay Ian. Please read that again and convince me that what you said wasn't stupid."

Eh, I'll admit the wording sounds a little goofy. face-icon-small-smile.gif It is a good thing if the game turns out to be good. I'm just concerned about the trend of third parties annoucing spinoffs of their top franchises for the Wii instead of the main series. That's my main concern. That's what "It" is referring to.

"Soul Calibur 2 wasn't much better."

I think most people who loved Soul Calibur 2 were unfamiliar with the first game so it was their first experience with the SC gameplay, which is a whole lot of fun. I'm including myself in that group. Soul Calibur was that mythical Dreamcast game that everyone had heard of but hadn't necessarily played due to the generally low sales of the Dreamcast. Soul Calibur 2 had the advantage that because it was on every console everyone finally got a chance to play it.

Apparently, this game will have a Winter 2007 JPN release date. With any luck, that means it's been in development for quite a few months already... Prob early 2008 for USA?

~Carmine "Cai" M. Red
Kairon@aol.com

senatorquijanoMay 11, 2007

big mistake. MICROSOFT said that no one can make money off the Wii and that no one would develop games for it. this could tank Namco...or whoever makes this game.

NephilimMay 11, 2007

why do people keep bring up tekken and that horrid nina game
what about virtual fighter and VF quest?

personally this seems more like a generic action sword fighting games to me, which are so popular on ps2, with there gimmick attacks thrown in

GalfordMay 11, 2007

Is the Wii getting SC4? I'm not trying to bash, but could someone provide a link?

I find it hard to believe that GG is getting motion controls. That game is best described as "chess as light speed". High level play requires per frame accuracy for many combos, at 60fps I really can't see how this would work. Well at least the Wii is getting the Accent Core version of GG.

Edited, I need to proof-read more.

darknight06May 11, 2007

Who said serious players had to use the motion/gesture controls? It's an option so whether it works out or not doesn't matter. The casuals will probably play it that way while the tournament players use the controller. Win win.

UrkelMay 11, 2007

Quote

Originally posted by: Galford
Is the Wii getting SC4? I'm not trying to bash, but could someone provide a link?


No. That was just an educated guess. If they're willing to put the actual SC dev team to work on a Wii exclusive, they must think Wii owners are interested in SC. Unless the gameplay is somehow too "next gen" for Wii (realtime weapon change) I don't see why they would skip it.

I would also like to point out that the systems that got those sh*tty fighting game spinoffs still got the main series. Getting a crap spinoff at least means they think the userbase is interested in the series. Frankly, I'd be worried if we weren't getting this game and the other systems were for that reason.

KDR_11kMay 11, 2007

An issue might be the controller.

ShyGuyMay 11, 2007

Soul Calibur only has 4 actions buttons, right? a+b+c+z and the analog stick. Also, a+b+1+2 and the d-pad.

KDR_11kMay 12, 2007

abcz or ab12 are both awkward to use.

UrkelMay 12, 2007

What about the classic controller?

Fighting game fans are generally considered to be "hardcore", and thus would have enough sense to purchase the classic controller for a game like Soul Calibur, if they haven't already. And, by the time SC4 would come out Smash Bros. Brawl will almost certainly be out, forcing the classic controller onto millions of Wii owners.

IceColdMay 13, 2007

Yeah, I think DBZ used the motion controls but gave the option for the Classic or GameCube controller - they could do that with Soul Calibur.

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