The father of Metal Gear Solid recently got the chance to test-drive his own character against Sakurai's Mario.
Speaking on the (official) Kojima Productions Report podcast, host Ryan Payton let it be known that Metal Gear Solid series creator Hideo Kojima played Super Smash Bros. Brawl at Masahiro Sakurai's development studio. According to Payton, Kojima thought that Brawl, as he played it, "felt very complete" and "was a lot of fun." Kojima later said that Nintendo "could probably put it out now and it would sell millions of copies."
The KP Report podcast also noted that Kojima was playing as Snake and Sakurai was playing as Mario during his play time. Apparently, Kojima didn't want to attack Mario "out of respect," seeing as how he grew up with Nintendo's number one mascot.
This little tidbit of news is interesting, not only because it shows how much of a wuss the creator of Solid Snake really is (who wouldn't want to beat the crap out of Mario when playing Smash Bros.?) but also shows how far along the game is in development. Nintendo has been quiet on Brawl for a while, so it's good to hear that the game is at least mostly complete from a third party. That brings high hopes that the Wii's Super Smash Bros. game will come out this year. But will it still be online?