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Wii

Game Informer Reveals New Revolution Game

by Stan Ferguson - April 7, 2006, 2:53 pm EDT
Total comments: 53 Source: Game Informer Magazine

Revolution shooter, Red Steel, screens are out in this month's Game Informer. Updated with new info.

In their recently released May issue, Game Informer reveals the first screen shots of Ubisoft’s Red Steel, a newly announced game for the Nintendo Revolution. Based on the screen shots, Red Steel is a first person shooter, but there are few specifics on controls. Aiming is done by pointing the Revolution controller and moving the crosshairs on the screen. One interesting—though not entirely surprising—aspect demonstrated is the ability to change the angle of your gun by simply rotating the Revolution controller. Pictures also reveal that the nunchaku attachment will be used in gameplay.

Red Steel also promises a mixture of swordplay along with the firefights. The action in the screenshots takes place in what appears to be a casino. Living up to the title, the enemies’ jackets, the tiling on the floor, the walls, and what are possibly slot machines are all primarily red in tone. Other details are scarce, but we will remain on top of this story (and all other Revolution announcements) as they develop.

Update

More information has made its way to PGC regarding Red Steel. The Revolution game takes even greater advantage of the three dimensional controller movement. Moving the controller toward the screen allows the character to push over objects, while pulling it back toward you is the reload function. Twisting the controller will allow you to lean around corners for extra sneakiness.

As far as integration of gameplay and story, throughout the game your character learns new moves from his Japanese senseis. If your character disrespects either sensei (in particular, walking away while they are talking) they will respond angrily. The extent of their anger, though, is unknown at this point.

Also, you earn the respect of Yakuza bosses by sparing their lives when defeating them in a sword fight. Photographs demonstrate that the sword is held in the two-handed samurai style. One photo shows a player holding the Revolution controller behind his head with the corresponding screen shot displaying the hilt being held up to the character's face.

While details remain scarce, there is mention of multiplayer. Unfortunately, it remains unknown if it will be available for online play.

Talkback

MysticGohanApril 07, 2006

Wow, Just intresting. I hope it can be a well excuted game. it could be a killer app.

steveyApril 07, 2006

Were are the screen shots?! I must see them...

BranDonk KongApril 07, 2006

Someone's gotta post the screens.

KnoxxvilleApril 07, 2006

Boy, I sure hope these devs realize that this control interface has the potential to do so much more that just FPS after FPS after FPS....I think we are about to witness a disturbing trend of launch window FPS'.face-icon-small-frown.gif

optimisticlimboApril 07, 2006

If this is by Free Radical, I would be very happy with it. They have not let me down yet.

http://www.planetgamecube.com/newsArt.cfm?artid=10957

PaleMike Gamin, Contributing EditorApril 07, 2006

It will be interesting to see if it feels more like a FPS or more like a classic light gun game. It looks (based on the screens) more like a light gun style game to me.

trip1eXApril 07, 2006

Scans of magazines are a no-no. Reproducing someone else's content like that is against the rules.

Screenshots, updates, and theories are already being discussed in the Rev forums.

Rev Forums

~Carmine M. Red
Kairon@aol.com

trip1eXApril 07, 2006

"holy crap, my blog has gotten 10,000 hits since i posted those scans. anyways, i just finished reading the actual article in game informer, and it says that the sword and guns can be twisted in your hand, by twisting the rev's remote. so you can shoot gangster style and block with the sword. also, there is split screen and online multiplayer planned, just no details yet. you can also jump over and take cover behind objects by moving the rev's remote towards a upturned table or a wall, and reload by pulling the remote back. by the way, they are ingame screenshots. this game is looking fecking hot as hell."

http://www.endangeredgamer.blogspot.com/

The guy scans in the whole GI article.

MinscApril 07, 2006

Quote

Originally posted by: stevey
Were are the screen shots?! I must see them...


In the latest issue of Game Informer. face-icon-small-wink.gif

I found some pics of the pics (don't ask where). Definately better than the Xbox. face-icon-small-smile.gif I'm now tempted to buy that issue of GI if I ever see it.


Edit: Ahh, somebody posted them I see.

trip1eXApril 07, 2006

"you'll be able to lob grenades by imitating throwing a ball with the controller in your hand or even roll it along the ground with an underhand throw." - From the GI article

trip1eXApril 07, 2006

"in the game you'll be able to push forward with the controller to knock over objects to use as cover"

WuTangTurtleApril 07, 2006

sounds friggin sweat. lets hope its not a dud.

As of now i like the feature set, i hope pistol whipping is included!

NinGurl69 *hugglesApril 07, 2006

ERRR

APRIL FOOLS

GUH

CalibanApril 07, 2006

In their May issue? Come on P666, you can do better than that.

Michael8983April 07, 2006

I know I'm going to get slapped for this but I'm actually hoping for this to be a rail-shooter as opposed to a traditional FPS. Rail-shooters have never been big on consoles because they've relied on light-gun accessories and are generally no fun if played by the standard controllers but the REV could change that. I think fast-paced, arcade-style, rail-shooters are more apt to appeal to Nintendo's "non-gamer" target audience anyway. Just pick up the Rev-mote, aim, and shoot. We could see the rail-shooter genre go from appealing to a niche market to becoming mainstream.

zakkielApril 07, 2006

Quote

I think fast-paced, arcade-style, rail-shooters are more apt to appeal to Nintendo's "non-gamer" target audience anyway.
No one's really concerned that Revolutio will lack games for non-gamers. It's the traditional kind of support that we need.

Bill AurionApril 07, 2006

We do? Last I heard every Rev game so far announced is a "traditional" game... =P

EasyCureApril 07, 2006

holycrap this game does look good. i went to trip1eX's link to see them and even though their scans the graphics are great. for the first time im actually glad i was suckered into getting a GI subscription; i cant wait to get my hands on that issue. grenade lobbing is going to be so much fun! swordplay is so cool, lets hope this game delivers and becomes a killer ap for launch. wonder if it'll be playable at e3...if only i could go face-icon-small-sad.gif

zakkielApril 07, 2006

Quote

We do? Last I heard every Rev game so far announced is a "traditional" game... =P
They are? Last I heard, we have basically 0 information about any announced games besides this one.

MattVDBApril 07, 2006

To Bill I say "Animal Crossing for Rev".

In other news, those screens look awesome. Far surpasing what I was expecting.

IceColdApril 07, 2006

Well, Nintendo announced that they would continue most of their major franchises on the Revolution.. Plus Crystal Chronicles, and the Camelot RPG.

~*Adolph*~April 07, 2006

This sounds freaken awe4some and I can't wait to paly it.

I can already see people at best buy or whatever play this game and be amazed, and people play ps3 and be like meh
madden is the same thing just 25% more shine on the helmits, and grass that looks like fur and they will be like sorry that is pretty but the same game I played last year I'll get a revolution instead this feels new.

what is all this crap about rail shooters the reason it never caught on is because that crap is broing after a hour.
First person shooters killed rail shooters 10 years ago and no going back now.

Sheesh ! What is next from you people, having PASSWORD SAVE instead of saving your progress onto a memorycard/harddrive to be "oldschooL". whatever!!

sorry some things need to remain the past, why make so many advances in hardware technology with the controller and make a game that has a ancient game engine.

bananaboyApril 07, 2006

Why play Tetris anymore we've made leaps and bounds beyond it...yet its still fun. and thats all that matters.

I dont really want THIS game to be a rails shooter but a rails shooter would be MUCHO appreciated.

Anyways, this game looks amazing. The more I read about it, the better it sounds. Also I forget where I read it but they seemed to state that there would be online multiplayer in the game. It just keeps getting better and better.

jasonditzApril 07, 2006

lots of things are boring after an hour... I for one would love to play a quality multiplayer rail shooter for the Rev

18 DaysApril 07, 2006

I'm almost concerned that Rev could be swamped with shooters, diluting the quality of standout titles. This game looks cool but it's going to be going up against Metroid Prime 3 and whatever Bond game EA makes next and other Ubisoft titles like the rumoured Call of Duty and and they're gunna be so many shooters on Rev. It could get ugly.

MysticGohanApril 07, 2006

Quote

Originally posted by: 18 Days
I'm almost concerned that Rev could be swamped with shooters, diluting the quality of standout titles. This game looks cool but it's going to be going up against Metroid Prime 3 and whatever Bond game EA makes next and other Ubisoft titles like the rumoured Call of Duty and and they're gunna be so many shooters on Rev. It could get ugly.



Call Of Duty??? That's Activision Not Ubisoft :p EA has Medal of Honor

just correcting you face-icon-small-wink.gif

EasyCureApril 07, 2006

Quote

Originally posted by: bananaboy
Why play Tetris anymore we've made leaps and bounds beyond it...yet its still fun. and thats all that matters.

I dont really want THIS game to be a rails shooter but a rails shooter would be MUCHO appreciated.

Anyways, this game looks amazing. The more I read about it, the better it sounds. Also I forget where I read it but they seemed to state that there would be online multiplayer in the game. It just keeps getting better and better.


right on. do you not go back and play super mario bros. or donkey kong when you get the chance? sure we've moved on from side scrolling to 3d and from 4 levels to huge worlds but whats fun is fun and will NEVER die. the appeal will always be there. there are pretty good rail shooters out there. galaga anyone? okay just kidding, but there are good rail shooters in the sense we're all talking about.

to make it in a new/next generation and on consoles in general, they have to be hard and fast paced. it cant be, atleast in my own opinion, one of those games where you move to an area and shoot four enies, move four feet and do the same. repeat that about five times and fight some kinda boss, maybe add some move where you duck behind something. it cant be. in this day and age we need a game where you're thrown into an area with enemies everywhere, and you can look aruond in all directions not just be stuck with one perspective. sure you cant really move or side step but atlest be able to do 360 turns while being pushed into the next area. i hate that whole shoot a few enemies and move from point a to point b while the enemies in the next area just wait until you're in your position to shoot you. NO. you get a few seconds in one safe zone behind a crate or something, shoot whatever you can and are forced to move on, but in the next area where you're ducked behind something to dogde a few hits you can actually turn around and hit whatever you missed. while you're being forced into the next area there has to be some activitey going on, you have to be able to hit and run. there has to be different paths to take depending on what you do, what you shoot. what are some popular arcade shooters...area51 and games like that. you almost always have some kinda warehouse where there are things shooting at you from behind crates and machines and you can blow barrels up...well what if blowing up a barrel blocks your exit? you have to go down a second path that changes the way you go on to stage 2. it cant be the same linear rail shooters we have in arcades. i dont want House of the Dead on my revolution unless its a different experience from that of an arcade. this new controller opens up many possiblities to add to a genre like this and it could very well reinvent the genre.
what i'd LOVE to see thogh is Sin & Punishment....that was the best rail shooter ever, it was like starfox if you were forced to run across Corneria

Ian SaneApril 07, 2006

"Why play Tetris anymore we've made leaps and bounds beyond it"

I'd argue we haven't. Puzzle games are pretty much still just manipulating blocks in a play area.

The problem with rail shooters is that they're short. If they have a good difficultly and don't let you save they're fine but these days devs are reluctant to do that. Basically I just don't trust most devs to do a rail shooter right anymore. The industry has just forgotten how to make good arcade style games.

TrueNerdApril 07, 2006

I saw the scans on that endangered blog or whatever. Obviously can't post them because it infringes or besmirches someone's rights. Whatever. Anyways, the in-game screens look way better then anything the Xbox ever put out. They may even look as fine as most 360 games out right now. So people can shut about that now.

We knew the Revolution was going to have FPS' out the wazoo. It just makes too much sense. I could see myself getting this game as it will be at launch and my standards for games are far lower then later on. For example, I bought Feel the Magic. I did NOT buy the sequel. I had better things to play. However, this game alone will not sell me on the system. I want the new ideas, the new genres, the new EVERYTHING. In a perfect world, Red Steel will just be a side dish to a couple of main courses at launch. But I'm interested.

I also kinda want to see this game ported six months after it's released on the Rev. Then we can find out if this type of game is more fun with the Revmote or a traditional controller.

collingwoodguyApril 07, 2006

A good on rail shooter would be something like the Panzer Dragoon series, personally not one of my favorite genres but fun once in a while.

NinGurl69 *hugglesApril 07, 2006

Now, does it manage to keep a solid 60fps...

Smash_BrotherApril 07, 2006

Quote

Originally posted by: TrueNerd I also kinda want to see this game ported six months after it's released on the Rev. Then we can find out if this type of game is more fun with the Revmote or a traditional controller.


From the description, sword fighting with the Revmote is integral to the gameplay. That wouldn't port cleanly at all.

As for the game, this is a FPS. It's not on rails. One of the features mentioned was being able to push objects over and hide behind them for cover. Which rail shooter allows you to do that?

I'm glad the first Rev game shown off was this. How are the Sony and MS fanbois going to dismiss Nintendo's system for being aimed at children now?

Quote

I'm almost concerned that Rev could be swamped with shooters, diluting the quality of standout titles. This game looks cool but it's going to be going up against Metroid Prime 3 and whatever Bond game EA makes next and other Ubisoft titles like the rumoured Call of Duty and and they're gunna be so many shooters on Rev. It could get ugly.


If that happens, then I say "Excellent."

What bad could come out of the Rev being known as THE console for FPSs? Nintendo will still be making new and sometimes unusual franchises which will change the way gaming is done. That wouldn't change, but 3rd parties would be supporting Nintendo without Nintendo basically having to beg or offer some incentives for them to make games for the Rev.

I know it's a tired rhetoric, but I'll say it again: the PS2 won because they had all the most of everything. This allowed for many excellent titles to be produced for the console because, when most games come out for the console, the chances of great ones is dramatically increased.

Having your console known for a genre which notably always sells would be the best thing Nintendo could ever have going for itself. It's up to Nintendo to push the limits of the controller, but if Nintendo has created a console which 3rd parties flock to and develop mature titles for, what's the down side, exactly?

You need the big selling genres: FPS, racing, sports, etc. and once those are established as a base, new genres will be born when other developers pick the Rev for their new ideas when they see how strong of a presence it has.

BlackNMild2k1April 08, 2006

Quote

Originally posted by: TrueNerd
I also kinda want to see this game ported six months after it's released on the Rev. Then we can find out if this type of game is more fun with the Revmote or a traditional controller.
Why does everyone completely dismiss the "shell" as if it hasn't already been announced? Why port the game to see if it plays better on a regular controller when the revmote can also be a regular controller?

Whats stopping the developers from adding an alternate control method for those that don't want to play that way? They offer different button setups and d-pad/j-stick functions other than the standard default. Why not offer "action" controls and "standard" controls("action" being the default obviously)?
Whats stopping them from actually having a standard and action mode combined since the 3-d movement would still be active even with the shell attached. Remember, Nintendo is going to be the "and" company this time around. So why not be able to do it this way "and" that way too?

MarioApril 08, 2006

Quote

Originally posted by: Ian Sane
"Why play Tetris anymore we've made leaps and bounds beyond it"

I'd argue we haven't. Puzzle games are pretty much still just manipulating blocks in a play area.

The problem with rail shooters is that they're short. If they have a good difficultly and don't let you save they're fine but these days devs are reluctant to do that. Basically I just don't trust most devs to do a rail shooter right anymore. The industry has just forgotten how to make good arcade style games.

No, you just dismiss them all as sparkling innovation non-games.

18 DaysApril 08, 2006

Quote

Originally posted by: MysticGohan
Quote

Originally posted by: 18 Days
I'm almost concerned that Rev could be swamped with shooters, diluting the quality of standout titles. This game looks cool but it's going to be going up against Metroid Prime 3 and whatever Bond game EA makes next and other Ubisoft titles like the rumoured Call of Duty and and they're gunna be so many shooters on Rev. It could get ugly.



Call Of Duty??? That's Activision Not Ubisoft :p EA has Medal of Honor

just correcting you face-icon-small-wink.gif

Oh wahtever. EA will bring anotehr Bond game and MoH. Ubisoft will probably also port Ghost Recon and Far Cry and all their other stuff. Oh god it's crowded already!

MaryJaneApril 08, 2006

This game looks great, and the descriptions only make it that much better.
Maybe the Rev will be swamped with FPS's but I think that having it swamped with some games will challenge developers to make other games even better. =

Also, maybe I'm the only one, but i hate the idea of the shell controller, and I wish Nintendo wouldn't make it. It feels to me like, hey we're not sure this is going to work so here take this too. I say stick with the freehand controller, don't give the devs and players an excuse to be lazy, and not be innovative.

Take this game who's name I already forgot, imagine if they just decided eh, lets make it for the shell instead... then it's not so amazing anymore, it'd just be another fps, and it probably wouldn't have sword figting in it, as fpsword fighting is kind of akward with a standard controller, even if it still using the motion sensing of the revmote. eh, maybe i'm wrong but i'd rather see nintendo just stick to their guns and say, this is what is, love it, or hate it, where going to make it great.

Rail shooters? How about more duck hunt type games face-icon-small-tongue.gif i'm serious I can't wait to dl duck hunt on the VC.

Oh yeah and stop hating on Madden. As a football fan, I love the game, although I only buy it every other year, cuz I do see it as kind of non-improving, although the past 3 years have seen major gameplay changes.

jasonditzApril 08, 2006

the shell is probably necessary for the VC games. I would hope that other than Annual Madden Port we don't see much use for it.

BlackNMild2k1April 08, 2006

I hope we don't need it either, but I hope that there is atleast alternate control methods for those that would rather play specific games in a more traditional way.

Just like some upcoming games(Z:TP) will have "enhaced" control when played on the Rev, the option is there, but you don't have to use it.

mantidorApril 08, 2006

I cant believe Im interested in this game O_o damn rev controller making boring and overused settings and scenarios to look fun again!

Michael8983April 08, 2006

I don't think the shell will be quite what people are picturing.
I mean it's just not necessary with the analog attachment which even has its own shoulder buttons.
Why bother with a complete shell of a standard controller when MOST of the ingredients are already there? It doesn't make any sense.
Basically I think it will be a small attachment for the Revmote that basically just consists of a few extra face and shoulder buttons.
Between that, the existing buttons on the Revmote, and the analog attachment, you've basically got a standard controller split into two which is necessary to allow for the motion control.

WesisapieApril 08, 2006

i hate the yakuza... scumbags

GoldenPhoenixApril 08, 2006

To the individuals that is concerned about 60fps, I too have this concern, but really if it can maintain a smooth 30fps I'll be happy. Even alot of the 360 games have trouble breaking a constant 30fps.

GoldenPhoenixApril 08, 2006

I was thinking that it would be really cool if this game had a sword fighting option for multiplayer, I can just imagine what it would be like to sword fight someone accross the internet face-icon-small-smile.gif.

IceColdApril 08, 2006

Quote

Why bother with a complete shell of a standard controller when MOST of the ingredients are already there? It doesn't make any sense.
For the Virtual Console games..

EDIT: Jason said this last page..

wanderingApril 08, 2006

Quote

Take this game who's name I already forgot, imagine if they just decided eh, lets make it for the shell instead... then it's not so amazing anymore, it'd just be another fps, and it probably wouldn't have sword figting in it, as fpsword fighting is kind of akward with a standard controller, even if it still using the motion sensing of the revmote. eh, maybe i'm wrong but i'd rather see nintendo just stick to their guns and say, this is what is, love it, or hate it, where going to make it great.

But they didn't decide that.

It's good to have a safety net. No one used the N64's d-pad, but it was nice that it was there.

GoldenPhoenixApril 08, 2006

Hey I used the dpad for the WWE/F games for N64 face-icon-small-smile.gif.

I used the N64 D-Pad for New Tetris!

~Carmine M. Red
Kairon@aol.com

wanderingApril 08, 2006

I used the d-pad in smash bros. once, for that secret move where you call Fox's teammates.

RobageejamminApril 09, 2006

Mischief Makers face-icon-small-happy.gif

NephilimApril 09, 2006

I did for KI gold

jakeOSXApril 10, 2006

on the note of rail-shooters -

i'd put Killer 7 in this genre, more of a modern version of a rail shooter. rail shooter adventure game? something like that.

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