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3DS

North America

Colors! 3D

by Carmine Red - March 15, 2012, 1:46 pm EDT
Total comments: 14

Colors! 3D ups the ante on 3D painting by adding features like an in-game online gallery and wireless cooperative multiplayer painting.

What good is a painting, even a 3D painting, if no one but you gets to see it? Several features of Colors! 3D demoed at GDC centered on directly addressing that need to create a sense of community and connection in the upcoming 3DS painting application.

For instance, players do not need to leave the game to view the online gallery. With an active Wi-Fi connection, players can simply navigate to a menu option and connect to the online gallery. They can upload their own 3D creations, search for and view other works, and even enjoy a constantly updating slideshow of thumbnails featuring randomly selected works. The images shown in the 3DS game are created within the 3DS version of the title, but users will also be notified if an artist they're viewing has additional non-3D images available on the external Colors! gallery website. Following a convenient link will open the 3DS browser and automatically take the user to the complete Colors! gallery website, which includes artwork created on other platforms. Each piece of art is credited with the handle of the registered user who uploaded it, but it was neat to see that artists could and often would add their own custom signatures to their pieces.

Asked about more risqué artwork uploaded to the gallery, developer Collecting Smiles explained how their existing gallery system lets users tag mature content as 18+. Collecting Smiles periodically reviews these ratings to make sure they're accurate, and the end result is that only users who've created official gallery accounts and who've logged in will be exposed to works categorized as 18+.

Another innovative feature setting Colors! 3D apart from other painting programs is collaborative painting. Through local wireless, two 3DS users can work on the exact same canvas. With access to all the same 3D tools available when painting alone, the mode is almost like a cooperative multiplayer form of painting. After the painting session is done, both players end up with an auto-saved copy of their work, but only the player who initiated the multiplayer session has the rights to publish the actual painting to the online gallery.

This mode almost invites a really close sense of collaboration, something that reminded me of how it feels to be in a team match with my brother in Smash Bros. with team attack on. Of course, I'm much better at Smash Bros. than I am at painting (even after completing the game's painting and game interface tutorial), so my painting session with Collecting Smile's Jens Andersson produced a horrible 3D mess of color and smudges that I'm happy will never see the light of day.

According to the developer, players can use Swapnote as an additional way to share artistic talent with the world. I didn't get to see this in action, but Colors! 3D lets users save their 3D images to the SD card, after which they should be fair game for attaching to Swapnote messages sent to friends.

These abilities to share one’s work may appear daunting, but another new feature offers a way to ease into the process of painting in Colors! 3D: a new coloring book mode. In this mode, players have access to a small set of pre-designed lined scenes in which it is impossible to color outside the lines. Color the entire scene, and hidden visual details and Easter eggs appear where there were previously boring blank spaces. For those not yet ready to share their painting prowess with the world, this mode could serve as a light-hearted and stress-free way to get used to the tools and techniques the game affords them.

As previously reported by NWR, Colors! 3D features a varied feature set for solitary painting: five paintable 3D layers, the ability to manage brush size and opacity, and a timed playback feature (à la Swapnote), along with other capabilities. But above and beyond that core experience, it looks like Collecting Smiles is also integrating new ways to let users display and store their work, collaborate with other artists, and ultimately find a way to transform the previously singular experience of painting into an avenue for connecting with others.

Talkback

ejamerMarch 15, 2012

Still slightly disappointed that touch-sensitive painting isn't an option (ie: press lighter or harder to change opacity) but still think this package looks great for amateur artists.  Of course, anyone who has seen my Swapnote "efforts" can attest to the fact that I don't deserve that label... but I'm excited about this release anyway.
;D

MataataMarch 15, 2012

Any idea how much it will cost? I'd love to get it, but I'm not sure if I want to pay five bucks for it.

TJ SpykeMarch 15, 2012

It will be $6.99

ejamerMarch 15, 2012

Quote from: Mataata

Any idea how much it will cost? I'd love to get it, but I'm not sure if I want to pay five bucks for it.

I'll probably sound like a fool for saying this in the "race to the bottom" age that iOS has introduced... but the original Colors! homebrew on DS was easily worth full retail price and I have no doubt that this version will be too.

Armak88March 15, 2012

I wouldn't pay for a game that can't even spell colour properly.

Quote from: Armak88

I wouldn't pay for a game that can't even spell colour properly.

The Canadian in me agrees with you in principal, but thinks you could consider making an exception just this once &P.

jordandrakoMarch 16, 2012

I wouldn't pay for a game that can't even spell colour properly.

It's actually from a Swedish developer, but he's based in America.

Regardless, the use of Color is correct.

ejamerMarch 16, 2012

Am I the only one who thought the colors vs colours comment was a joke?  Someone needs to get their sarcasm detector back in line... hopefully it's not me since I just had it checked recently. 
;D

1takauchihaMarch 17, 2012

This is exactly something I need. I'd been drawing in Swapnote and, while it's ok, and I managed just fine, it's just missing something you know? Colors, and brush sizes to be exact.

LittleIrvesMarch 18, 2012

This is intriguing. The idea of 5 layers of 3D and full color certainly sounds appealing. But also a bit daunting, which is I'm sure why Nintendo opted for the simple B&W 2-layer system Swapnote uses.
BTW: I know there's a separate thread for this, but I'm looking for other Swapnoters that actually draw to fill out my Friends List, so if you're interested: 4682-8453-5062.

Armak88March 18, 2012

Quote from: ejamer

Am I the only one who thought the colors vs colours comment was a joke?  Someone needs to get their sarcasm detector back in line... hopefully it's not me since I just had it checked recently. 
;D

lol bingo. "Pull that stick out and get educated" got to love the internet.

Quote from: Armak88

Quote from: ejamer

Am I the only one who thought the colors vs colours comment was a joke?  Someone needs to get their sarcasm detector back in line... hopefully it's not me since I just had it checked recently. 
;D

lol bingo. "Pull that stick out and get educated" got to love the internet.

On the other hand, now I know that the spelling "color" actually has a longer history than the spelling "colour"! It's been educational!

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Genre
Developer Collecting Smiles
Players1 - 4

Worldwide Releases

na: Colors! 3D
Release Apr 05, 2012
PublisherCollecting Smiles
RatingEveryone
jpn: Colors! 3D
Release Aug 21, 2013
PublisherArc System Works
eu: Colors! 3D
Release Apr 19, 2012
PublisherCollecting Smiles
aus: Colors! 3D
Release Apr 19, 2012
PublisherCollecting Smiles
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