You likely didn't play this game on the show floor. It is also likely awesome.
I've been fascinated by German developer Shin'en since they first introduced Iridion on Game Boy Advance, a striking pseudo-3D shooter that utilized FMV backgrounds for an unnaturally detailed visual presentation that handheld system. They evolved the concept and mastered real-time visuals with two NanoStray games on DS, and now the unofficial series continues on 3DS with Nano Assault. One thing that has never changed with these games: they look incredible. We captured a few minutes of video from the TV display, but the game looks much better in person on the 3DS screen, even with the 3D effect turned off.