We store cookies, you can get more info from our privacy policy.

Virtual Console Mondays: December 25, 2006

by Steven Rodriguez - December 26, 2006, 2:30 am
Total comments: 62

Here's NWR's opinion of the Christmas batch of Virtual Console games.

The weather outside is frightful, but those Christmas (and Thanksgiving) Wiis are ready for some Virtual Console love. Today's batch of games is definitely the best yet - there's something for everyone. Want to know which games to get? Read on.


Street Fighter II: The World Warrior

SystemVirtual Console - Super Nintendo Entertainment System

Cost800 Points
Players2
ControllersWii Nunchuk,GameCube
ESRB RatingTeen
ReleasedYear 1991

In ancient times, fighting games were mindless button mashers, wherein you just kept hitting A and B until someone ran out of energy and keeled over. Even the original Street Fighter was pretty much like that. One year, Capcom decided to try something different. Thank the stars that they did, because the result was Street Fighter II, the game that revolutionized the fighting genre with six attack buttons and special moves like the ol' Hadouken. The new arcade layout translated perfectly onto the SNES controller, as did the game itself.

What's that? You don't like fighting games? Maybe that's because you've been playing ones that aren't very good. Street Fighter II is a classic, and if you and your friends don't have a good time duking it out, you are a sad person.

Addendum added June 26, 2007: While Street Fighter II is still a great game, it has been depreciated by its SNES sequel, Street Fighter II' Turbo: Hyper Fighting. While we still recommend this game to everyone, we don't recommend you download it over the superior-in-every-way SFII'HF.

Recommended for Everyone

- Steven Rodriguez



Super Castlevania IV

SystemVirtual Console - Super Nintendo Entertainment System

Cost800 Points
Players1
ControllersWii Nunchuk,GameCube
ESRB RatingEveryone 10+
ReleasedYear 1991

Super Castlevania IV was the first game from the series to hit the Super NES. Like many games that made the transition from 8 to 16 bit, the visuals in Castlevania IV really stood out at the time. While primitive by today's standards, experiencing the great use of 2D technologies like Mode 7 can be a nostalgic and rewarding experience today.

Being a Super NES game, either a Classic or GameCube controller is required for play. The original game even features a way to manually change the button configuration. This helps overcome the non-traditional button layout of the GameCube controller so most players will be able to find a layout that works for them.

Super Castlevania IV is one of those gems that makes the Virtual Console such an incredible feature. The game consists of eleven levels that are packed with the timeless gameplay the Castlevania series is famous for.

Recommended for Everyone

- Mike Gamin



R-Type

SystemVirtual Console - TurboGrafx-16

Cost800 Points
Players1
ControllersWii Remote,Wii Nunchuk,GameCube
ESRB RatingEveryone
ReleasedYear 1989

R-Type is, of course, the "O.G." of side-scrolling shooters. Taking control of an R-9 space fighter, the game takes you through a gauntlet of eight levels filled with endless enemies to take down. Oh yeah, you need to avoid everything that gets shot at you, too. Expect to die a lot.

Though you can play the game with all three controller types, you may find that the Wiimote is the least capable of the three. Rapid-fire is set to the awkwardly placed B Trigger, so you may want to use the Wii Classic controller or dust off a GameCube pad for best results.

It's a difficult game and a premium price for a TG16 download. If either one of those factors turn you off, you probably won't think R-Type is worth the $8. If neither apply, you should probably get it. It's one of the classic shooters of all time, and one of the most satisfying to beat as well. If you want a challenge, here it is.

Recommended for Fans

- Steven Rodriguez



ToeJam and Earl

SystemVirtual Console - Genesis

Cost800 Points
Players2
ControllersWii Remote,Wii Nunchuk,GameCube
ESRB Rating
ReleasedYear 1992

One of the strangest games that gained popularity in the 16-bit age, ToeJam and Earl details the adventure of our titular heroes who become stranded on earth and must find the lost pieces of their spaceship so they can return home, (a la Pikmin). The game is a top-down actiony-adventure type thing that is easier to play than to understand. Gameplay consists of scanning various levels to find the spaceship parts, along the way using items and avoiding enemies.

Control is a bit stiff, and the game is best enjoyed with the Classic Controller or the GameCube pad as the Wii Remote's A Button is just not a good action button.

One of the top-selling Genesis games ever, most people will buy ToeJam and Earl for nostalgia alone. Those who haven't played it before shouldn't venture in as the game design is sloppy and only reaches great heights after many levels (and perhaps a White Russian). Those who have played it before don't need my recommendation.

Recommended for Fans

- Evan Burchfield



Super Mario Bros.

SystemVirtual Console - Nintendo Entertainment System

Cost500 Points
Players2
ControllersWii Remote,Wii Nunchuk,GameCube
ESRB RatingEveryone
ReleasedYear 1985

It's the grandaddy of modern video games, a historically significant title for its narrative, length, and fun factor. It's also one of the first non-gamer games - more Moms, Grandpas, and Adult Family Friends have been sucked into the realm of controllable media through Super Mario Bros than any other game sans Tetris. And Super Mario Bros stands next to Tetris as an utterly simple, purely visceral, and ultimately landmark masterpiece.

It is quite simply one of the most fun games ever made. Nintendo has based much of their current game design philosophy on Super Mario Bros, meaning you're actually buying a history lesson. That this game wasn't available on Virtual Console until now is a shame - no other game needed to be on there quite as much as this one. If you don't have a copy of this yet, five bucks is a sweet price for never having to blow on a Nintendo cartridge.

Recommended for Everyone

- Evan Burchfield


Talkback

ArtimusDecember 26, 2006

I almost got Toejam, glad I waited now! Super Castlevania it is!

ArtimusDecember 26, 2006

I almost got Toejam, glad I waited now! Super Castlevania it is!

Athrun ZalaDecember 26, 2006

SFII playable with the Wiimote?

Athrun ZalaDecember 26, 2006

SFII playable with the Wiimote?

Flames_of_chaosLukasz Balicki, Staff AlumnusDecember 26, 2006

Its not evan probably made a mistake. All SNES and N64 games require a cube or a classic controller.

Flames_of_chaosLukasz Balicki, Staff AlumnusDecember 26, 2006

Its not evan probably made a mistake. All SNES and N64 games require a cube or a classic controller.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 26, 2006

"What's that? You don't like fighting games? Maybe that's because you've been playing ones that aren't very good. Street Fighter II is a classic, and if you and your friends don't have a good time duking it out, you are a sad person."

HEY! That's generalizing gamers right there!

SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!

NWR_pap64Pedro Hernandez, Contributing WriterDecember 26, 2006

"What's that? You don't like fighting games? Maybe that's because you've been playing ones that aren't very good. Street Fighter II is a classic, and if you and your friends don't have a good time duking it out, you are a sad person."

HEY! That's generalizing gamers right there!

SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!

WindyManSteven Rodriguez, Staff AlumnusDecember 26, 2006

Quote

Originally posted by: Athrun Zala
SFII playable with the Wiimote?


No, that was a typo. Fixed now.

WindyManSteven Rodriguez, Staff AlumnusDecember 26, 2006

Quote

Originally posted by: Athrun Zala
SFII playable with the Wiimote?


No, that was a typo. Fixed now.

StrikerObiMike Sklens, Podcast EditorDecember 26, 2006

I think it's kind of a crime that you didn't mention Toe Jam & Earl's biggest claim to fame. All of the levels are randomly generated. The game is different every single time you play it!

StrikerObiMike Sklens, Podcast EditorDecember 26, 2006

I think it's kind of a crime that you didn't mention Toe Jam & Earl's biggest claim to fame. All of the levels are randomly generated. The game is different every single time you play it!

Smash_BrotherDecember 26, 2006

Quote

Originally posted by: pap64 SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!


I just think it's a garbage franchise because:

1. If I wanted to memorize things, I'd be studying for tests, not trying to remember toward, toward, back, down, down-toward, high kick. I was first drawn to SSB because it was everything Street Fighter wasn't: easy to learn, a challenge to master.

2. BAD, CAPCOM! STOP MILKING IT!! STOP IT! WE DON'T NEED "Super Street Fighter ULTRAALPHATURBOODELUXMEGACOMBO III" FFS, LET...IT...DIE!

*ahem*

The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.

Smash_BrotherDecember 26, 2006

Quote

Originally posted by: pap64 SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!


I just think it's a garbage franchise because:

1. If I wanted to memorize things, I'd be studying for tests, not trying to remember toward, toward, back, down, down-toward, high kick. I was first drawn to SSB because it was everything Street Fighter wasn't: easy to learn, a challenge to master.

2. BAD, CAPCOM! STOP MILKING IT!! STOP IT! WE DON'T NEED "Super Street Fighter ULTRAALPHATURBOODELUXMEGACOMBO III" FFS, LET...IT...DIE!

*ahem*

The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.

SvevanEvan Burchfield, Staff AlumnusDecember 26, 2006

I think I prefer the fixed levels to the random ones, Mike. I don't find the random level generator to really make the game all that "awesome," but rather the funny items, dialogue, and attitude do.

SvevanEvan Burchfield, Staff AlumnusDecember 26, 2006

I think I prefer the fixed levels to the random ones, Mike. I don't find the random level generator to really make the game all that "awesome," but rather the funny items, dialogue, and attitude do.

If you don't like Super Castlevania IV, you are obviously a communist.

If you don't like Super Castlevania IV, you are obviously a communist.

Smash_BrotherDecember 26, 2006

I'm guessing it's a good game (as the DS CVs are), but I can rent two Wii games for a week for $8 and considering that I'd only play through CV once, it's not a sound monetary investment since I can't sell it back to cut my expenditure.

I'd probably buy MK64 since it has insane replay value and offers 4 player play, but a single player game which will be over in 15-20 hours just isn't worth it for $8, especially since they could sell it for $2 and still make an immense profit.

Smash_BrotherDecember 26, 2006

I'm guessing it's a good game (as the DS CVs are), but I can rent two Wii games for a week for $8 and considering that I'd only play through CV once, it's not a sound monetary investment since I can't sell it back to cut my expenditure.

I'd probably buy MK64 since it has insane replay value and offers 4 player play, but a single player game which will be over in 15-20 hours just isn't worth it for $8, especially since they could sell it for $2 and still make an immense profit.

RequiemDecember 26, 2006

Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: pap64 SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!


I just think it's a garbage franchise because:

1. If I wanted to memorize things, I'd be studying for tests, not trying to remember toward, toward, back, down, down-toward, high kick. I was first drawn to SSB because it was everything Street Fighter wasn't: easy to learn, a challenge to master.

2. BAD, CAPCOM! STOP MILKING IT!! STOP IT! WE DON'T NEED "Super Street Fighter ULTRAALPHATURBOODELUXMEGACOMBO III" FFS, LET...IT...DIE!

*ahem*

The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.


As true as those points maybe, you should really try playing SF without using any specials. Doing so will make you realize how realistic of a fighter it is and let you appreciate the strategy behind it even more. After that, learn a couple special moves and blend them in with your playstyle.....

RequiemDecember 26, 2006

Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: pap64 SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!


I just think it's a garbage franchise because:

1. If I wanted to memorize things, I'd be studying for tests, not trying to remember toward, toward, back, down, down-toward, high kick. I was first drawn to SSB because it was everything Street Fighter wasn't: easy to learn, a challenge to master.

2. BAD, CAPCOM! STOP MILKING IT!! STOP IT! WE DON'T NEED "Super Street Fighter ULTRAALPHATURBOODELUXMEGACOMBO III" FFS, LET...IT...DIE!

*ahem*

The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.


As true as those points maybe, you should really try playing SF without using any specials. Doing so will make you realize how realistic of a fighter it is and let you appreciate the strategy behind it even more. After that, learn a couple special moves and blend them in with your playstyle.....

The OmenDecember 26, 2006

Quote

The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.


Now I have to question Pap64's claim of you "enjoying a lot of good games." Obviously not. Every one of these games is worth the money, hands down.

The OmenDecember 26, 2006

Quote

The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.


Now I have to question Pap64's claim of you "enjoying a lot of good games." Obviously not. Every one of these games is worth the money, hands down.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 26, 2006

Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: pap64 SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!


I just think it's a garbage franchise because:

1. If I wanted to memorize things, I'd be studying for tests, not trying to remember toward, toward, back, down, down-toward, high kick. I was first drawn to SSB because it was everything Street Fighter wasn't: easy to learn, a challenge to master.

2. BAD, CAPCOM! STOP MILKING IT!! STOP IT! WE DON'T NEED "Super Street Fighter ULTRAALPHATURBOODELUXMEGACOMBO III" FFS, LET...IT...DIE!

*ahem*

The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.


1. Back when I first played the games, I never memorized any button combinations. True, that was the purpose of the game and the gameplay did revolve around the controls, but outside the uber elite fanboys we all played as God intended us to....MASH BUTTONS! And because of that, I had a blast playing with my friends and cousins as a kid. In fact, in real life when you are in a fight, you don't memorize moves and attack, you attack with all your might, and use the moves strategically and when needed. That's how I see Street Fighter.

2. It's true they milked it HARD throughout the 90s, but the series is pretty much dead now. The franchise has been downgraded to cameo appearances in cross over games (Namco X Capcom being one of them) and since the 2D fighter market is dead (save for SNK who is working hard with the King of fighters series) and they failed to update it to 3D the series is near death (unless they decide to do a major revamp of the series). So you can rest happy now.

And just so you know, I think the classic CV games are different from the DS ones. I think they started to upgrade the series around the time Symphony of the night was released.

Can anyone fill me in on this?

And Omen, that's just SB speaking through his pocket and not his gaming heart. He has stated several times that he is on a budget, and as such he is making sure he gets his money's worth on everything, games included.

I'm sure that if the game was free or charge or is able to play it through a friend's VC, I'm sure he would give it a try.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 26, 2006

Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: pap64 SB doesn't like the SF fighter series and he happens to enjoy a lot of good games. And he is NOT a sad person...well, maybe a bit, but he is NOT completely sad!


I just think it's a garbage franchise because:

1. If I wanted to memorize things, I'd be studying for tests, not trying to remember toward, toward, back, down, down-toward, high kick. I was first drawn to SSB because it was everything Street Fighter wasn't: easy to learn, a challenge to master.

2. BAD, CAPCOM! STOP MILKING IT!! STOP IT! WE DON'T NEED "Super Street Fighter ULTRAALPHATURBOODELUXMEGACOMBO III" FFS, LET...IT...DIE!

*ahem*

The only tempting game on that list, for me, is TJ&E because it's multiplayer and due to random level generation has a great deal of replay value. CV is likewise nice, but I'd only play it through once and wouldn't afterwards be able to sell it back to a store so I don't see the need to spend money on it.


1. Back when I first played the games, I never memorized any button combinations. True, that was the purpose of the game and the gameplay did revolve around the controls, but outside the uber elite fanboys we all played as God intended us to....MASH BUTTONS! And because of that, I had a blast playing with my friends and cousins as a kid. In fact, in real life when you are in a fight, you don't memorize moves and attack, you attack with all your might, and use the moves strategically and when needed. That's how I see Street Fighter.

2. It's true they milked it HARD throughout the 90s, but the series is pretty much dead now. The franchise has been downgraded to cameo appearances in cross over games (Namco X Capcom being one of them) and since the 2D fighter market is dead (save for SNK who is working hard with the King of fighters series) and they failed to update it to 3D the series is near death (unless they decide to do a major revamp of the series). So you can rest happy now.

And just so you know, I think the classic CV games are different from the DS ones. I think they started to upgrade the series around the time Symphony of the night was released.

Can anyone fill me in on this?

And Omen, that's just SB speaking through his pocket and not his gaming heart. He has stated several times that he is on a budget, and as such he is making sure he gets his money's worth on everything, games included.

I'm sure that if the game was free or charge or is able to play it through a friend's VC, I'm sure he would give it a try.

Smash_BrotherDecember 26, 2006

Sorry, Requiem. I've tried, but after years of SSB play, SF just pales in comparison.

Quote

Originally posted by: The Omen Now I have to question Pap64's claim of you "enjoying a lot of good games." Obviously not. Every one of these games is worth the money, hands down.


It's all about the replay value, bang for buck, dolla to make me holla!

The games can be excellent games, sure, but if they're going to get played for anything less than 30 hours, IMHO, they ain't worth it.

Like I said, I'm not going to pay $8 for a SNES game I'll beat once and never touch again. I'm not one of those people who can replay games indefinitely, especially single player games: I beat it, I sell it back and use the money to spend on the next single player game worth buying.

I already paid $50 for these games once, now I'm going to pay another $8-10 to buy them again for "convenience" when it costs Nintendo less than 10¢ in bandwidth for me to download a game from their service?

No thanks.

Smash_BrotherDecember 26, 2006

Sorry, Requiem. I've tried, but after years of SSB play, SF just pales in comparison.

Quote

Originally posted by: The Omen Now I have to question Pap64's claim of you "enjoying a lot of good games." Obviously not. Every one of these games is worth the money, hands down.


It's all about the replay value, bang for buck, dolla to make me holla!

The games can be excellent games, sure, but if they're going to get played for anything less than 30 hours, IMHO, they ain't worth it.

Like I said, I'm not going to pay $8 for a SNES game I'll beat once and never touch again. I'm not one of those people who can replay games indefinitely, especially single player games: I beat it, I sell it back and use the money to spend on the next single player game worth buying.

I already paid $50 for these games once, now I'm going to pay another $8-10 to buy them again for "convenience" when it costs Nintendo less than 10¢ in bandwidth for me to download a game from their service?

No thanks.

SvevanEvan Burchfield, Staff AlumnusDecember 26, 2006

Smash, I'll bet money ($8 to be exact) that you'll hate TJ&E, or at least find it not worth your time. Castlevania is a far better choice.

SvevanEvan Burchfield, Staff AlumnusDecember 26, 2006

Smash, I'll bet money ($8 to be exact) that you'll hate TJ&E, or at least find it not worth your time. Castlevania is a far better choice.

Smash_BrotherDecember 26, 2006

I've already played TJ&E...to death.

I used to stay home from school to play it with my mother, actually. She loved the exploration of the game while I was more the killer type who would be responsible for annihilating the enemies in our path when it came to that. The game combined the right blend of strategy, exploration and action to make it a truly excellent game, and trying to get all of the presents identified from the carrot man was like an essential part of the game to ensure success.

But will that have stood the test of time? Not so sure, and I just don't have the money to burn on a game that can't A) provide hours of multiplayer entertainment (ala MK64) or B) be sold back to recoup some losses.

Truthfully, if I had a roommate who was guaranteed to play it with me, I'd buy it. Not sure I have that right now, though...

Don't get me wrong: I am a TRUE believer in the excellence of the CV series (on the last (maybe) boss in PoR right now), but when I could rent two Wii games for the same price, I need to make sure the $$$ is well spent with being on a tighter budget and all.

Smash_BrotherDecember 26, 2006

I've already played TJ&E...to death.

I used to stay home from school to play it with my mother, actually. She loved the exploration of the game while I was more the killer type who would be responsible for annihilating the enemies in our path when it came to that. The game combined the right blend of strategy, exploration and action to make it a truly excellent game, and trying to get all of the presents identified from the carrot man was like an essential part of the game to ensure success.

But will that have stood the test of time? Not so sure, and I just don't have the money to burn on a game that can't A) provide hours of multiplayer entertainment (ala MK64) or B) be sold back to recoup some losses.

Truthfully, if I had a roommate who was guaranteed to play it with me, I'd buy it. Not sure I have that right now, though...

Don't get me wrong: I am a TRUE believer in the excellence of the CV series (on the last (maybe) boss in PoR right now), but when I could rent two Wii games for the same price, I need to make sure the $$$ is well spent with being on a tighter budget and all.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 26, 2006

Quote

Originally posted by: Smash_Brother
Sorry, Requiem. I've tried, but after years of SSB play, SF just pales in comparison.


Here's the problem with your logic, SB.

Street fighter II was meant to be a somewhat realistic fighter with a little more depth than what the other games had back in the day. Speed, skill, technique and movement were required to master the game. SSB, on the other hand, was a simple party fighter where the depth comes from how you play. This is basically comparing oranges to apples. It's not fair to compare one game's engine to the other, especially when they are vastly different. And SF II was around long before the idea for SSB was conceived.

This is simply a preference issue where you prefer the engine of SSB over the engine of SF II and that's fine. But its not fair to put the game down and its legacy simply because you are not a fan of it. You don't like it, others do. No need to push it further or shove it down someone's throat.

Same with the VC. You have your reasons for not downloading games on the VC and that's fine. Its your Wii, its your money, you do WHATEVER the hell you want with it. But simply because you have your way of doing things it doesn't mean everyone else will. Maybe someone has the money and wants to buy the games, despite the prices. And that's fine too. Neither camp should force each other into doing what the other half wants them to. If people don't want to buy the VC games, that's their problem, but its pointless to try and convince people that like the VC to stop downloading the games.

Once again, there's no need for either camp to shove opinions down people's throats or be obnoxious about it. PERIOD.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 26, 2006

Quote

Originally posted by: Smash_Brother
Sorry, Requiem. I've tried, but after years of SSB play, SF just pales in comparison.


Here's the problem with your logic, SB.

Street fighter II was meant to be a somewhat realistic fighter with a little more depth than what the other games had back in the day. Speed, skill, technique and movement were required to master the game. SSB, on the other hand, was a simple party fighter where the depth comes from how you play. This is basically comparing oranges to apples. It's not fair to compare one game's engine to the other, especially when they are vastly different. And SF II was around long before the idea for SSB was conceived.

This is simply a preference issue where you prefer the engine of SSB over the engine of SF II and that's fine. But its not fair to put the game down and its legacy simply because you are not a fan of it. You don't like it, others do. No need to push it further or shove it down someone's throat.

Same with the VC. You have your reasons for not downloading games on the VC and that's fine. Its your Wii, its your money, you do WHATEVER the hell you want with it. But simply because you have your way of doing things it doesn't mean everyone else will. Maybe someone has the money and wants to buy the games, despite the prices. And that's fine too. Neither camp should force each other into doing what the other half wants them to. If people don't want to buy the VC games, that's their problem, but its pointless to try and convince people that like the VC to stop downloading the games.

Once again, there's no need for either camp to shove opinions down people's throats or be obnoxious about it. PERIOD.

I never played A Castlevania game before. But SCIV IS pretty neat... makes me wish I owned it back in the day. Oh well.... it's found a home on my Wii.

~Carmine "Cai" M. Red
Kairon@aol.com

I never played A Castlevania game before. But SCIV IS pretty neat... makes me wish I owned it back in the day. Oh well.... it's found a home on my Wii.

~Carmine "Cai" M. Red
Kairon@aol.com

Bob dole hates Street Fighter. Bob Dole also dislikes pre-Metroidvania Castlevania. Bob Dole. Bob dole.

Bob dole hates Street Fighter. Bob Dole also dislikes pre-Metroidvania Castlevania. Bob Dole. Bob dole.

tonythekittyDecember 26, 2006

Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.

tonythekittyDecember 26, 2006

Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.

tonythekittyDecember 26, 2006

ALso: Re Castlevania IV for SNES. You cant beat it in "30 hrs" or so unless you are insanely good at it. It is a linear game like mario 1 and as such must be completely mastered to be beaten at all. levels 5upwards feature some extremely intense platforming elements and chances are you will fall in holes and croak so many times (and have to start all the way over at the beginning of the game) that the replay value will be quite high. I find some of the bosses in castlevania IV to be the best in the franchise. Also the mode 7 visuals are pretty neat, even today. It makes you remember why your eyes lit up with joy everytime you put in a snes upgrade to your favorite nes games. It is as much an improvement over original nes castlevania as mario world for snes was to original mario for nes.

BTW Streetfighter sucks.

Play Fatal Fury Special 2 or King of Fighters 99 or Samurai Shodown IV or V. Those have good skill/strategy/button mashing/super power balance. You can do one or all to win, but a good balance is best.

tonythekittyDecember 26, 2006

ALso: Re Castlevania IV for SNES. You cant beat it in "30 hrs" or so unless you are insanely good at it. It is a linear game like mario 1 and as such must be completely mastered to be beaten at all. levels 5upwards feature some extremely intense platforming elements and chances are you will fall in holes and croak so many times (and have to start all the way over at the beginning of the game) that the replay value will be quite high. I find some of the bosses in castlevania IV to be the best in the franchise. Also the mode 7 visuals are pretty neat, even today. It makes you remember why your eyes lit up with joy everytime you put in a snes upgrade to your favorite nes games. It is as much an improvement over original nes castlevania as mario world for snes was to original mario for nes.

BTW Streetfighter sucks.

Play Fatal Fury Special 2 or King of Fighters 99 or Samurai Shodown IV or V. Those have good skill/strategy/button mashing/super power balance. You can do one or all to win, but a good balance is best.

GoldenPhoenixDecember 26, 2006

I've been really happy with VC as well and am growing tired of the complaints, there are some great games on it even if we are getting a tad bit jipped compared to the number of titles. Currently I have Ecco, Bonk, Super Mario 64, Alien Crush (a really great pinball game), Gunstar Heroes (enough said), Legend of Zelda, Bomberman, and Ristar (blew me away, I wish this series took hold than the lame 2D Sonic games. Yes I hate the Genesis Sonic games but loved Sonic Adventure). All great games and well worth my money, personally I never could stand Roms on the computer. Next when I get the moolah I'm going to get SMB, CV4, and R-Type.

P.S. Smash is right, the Street FIghter series is a trashy overrated series. Heck I had more fun with MK2 than ANY Street Fighter game.

GoldenPhoenixDecember 26, 2006

I've been really happy with VC as well and am growing tired of the complaints, there are some great games on it even if we are getting a tad bit jipped compared to the number of titles. Currently I have Ecco, Bonk, Super Mario 64, Alien Crush (a really great pinball game), Gunstar Heroes (enough said), Legend of Zelda, Bomberman, and Ristar (blew me away, I wish this series took hold than the lame 2D Sonic games. Yes I hate the Genesis Sonic games but loved Sonic Adventure). All great games and well worth my money, personally I never could stand Roms on the computer. Next when I get the moolah I'm going to get SMB, CV4, and R-Type.

P.S. Smash is right, the Street FIghter series is a trashy overrated series. Heck I had more fun with MK2 than ANY Street Fighter game.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 26, 2006

I'll confess right away that my love of fighters (both in 2D and 3D) was because of Street fighter II. I'll admit that some of the respect I have towards the game was because I literally spent HOURS playing the games with my friends and relatives as a kid, and many of the BETTER games were released because SF II was released.

I agree that they whored the game like crazy. Super Street fighter II should've been Street Fighter III. Add some more characters, update the graphics even more and update the gameplay and there you have it. I thought the Alpha games were fun, and I LOVED the cross over games.

But despite its flaws and Capcom's handling of the series I simply can't stay mad or hate the series, despite the good arguments against it.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 26, 2006

I'll confess right away that my love of fighters (both in 2D and 3D) was because of Street fighter II. I'll admit that some of the respect I have towards the game was because I literally spent HOURS playing the games with my friends and relatives as a kid, and many of the BETTER games were released because SF II was released.

I agree that they whored the game like crazy. Super Street fighter II should've been Street Fighter III. Add some more characters, update the graphics even more and update the gameplay and there you have it. I thought the Alpha games were fun, and I LOVED the cross over games.

But despite its flaws and Capcom's handling of the series I simply can't stay mad or hate the series, despite the good arguments against it.

IceColdDecember 26, 2006

Ouch, bad luck tony.. although you'll only have to redownload if they can't repair it and they send you a new one right?

IceColdDecember 26, 2006

Ouch, bad luck tony.. although you'll only have to redownload if they can't repair it and they send you a new one right?

Quote

Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.


Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.

But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.

Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.

~Carmine "Cai" M. Red
Kairon@aol.com

Quote

Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.


Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.

But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.

Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.

~Carmine "Cai" M. Red
Kairon@aol.com

PaleMike Gamin, Contributing EditorDecember 26, 2006

Yeah Tony, don't just assume you have to buy stuff again. Nintendo will take care of you. You shouldn't rant about stuff until after you talk to the customer service department.

PaleMike Gamin, Contributing EditorDecember 26, 2006

Yeah Tony, don't just assume you have to buy stuff again. Nintendo will take care of you. You shouldn't rant about stuff until after you talk to the customer service department.

ArtimusDecember 27, 2006

Considering Nintendo explicitly stated in their press release that they will restore full game funcitonality for anyone whose system is damaged (and the manual even says never return your Wii but send it to them for exactly this reason) it is safe to say there is a 0% chance you'll lose your games. Unless there's more to the story and something illegal or warranty-voiding happened.

ArtimusDecember 27, 2006

Considering Nintendo explicitly stated in their press release that they will restore full game funcitonality for anyone whose system is damaged (and the manual even says never return your Wii but send it to them for exactly this reason) it is safe to say there is a 0% chance you'll lose your games. Unless there's more to the story and something illegal or warranty-voiding happened.

CericDecember 27, 2006

Oh... The premium price on R-Type made me forgo it for Military Madness out of principle... Now that I know its the full arcade game I may eventually pick it up but it will probably be next Christmas when I get another WiiPoint card if I'm still interested.

CericDecember 27, 2006

Oh... The premium price on R-Type made me forgo it for Military Madness out of principle... Now that I know its the full arcade game I may eventually pick it up but it will probably be next Christmas when I get another WiiPoint card if I'm still interested.

Smash_BrotherDecember 27, 2006

Quote

Originally posted by: pap64 Street fighter II was meant to be a somewhat realistic fighter with a little more depth than what the other games had back in the day. Speed, skill, technique and movement were required to master the game.


Milking. You forgot the milking.

Capcom's fighters are the exact opposite of what I'm looking for in a fighting game: emphasis on speed, memorization of movesets and reflexes, everything a casual gamer won't touch.

I loved SSB because anyone could pick it up and learn a character after only a few games, then hone their techniques from there as they learned the physics of the game and their character's full abilities, no need to pick up the manual to look up the character movesets.

I doubt we'll be seeing any more SF games anytime soon, though, so it's just beating dead horse at this point. I don't understand how Capcom can, like SNK, be one of the last bastions of 2D gaming and yet focus almost entirely on Sony hardware since Sony abhors 2D games.

SF was only popular because it was the first successful game of its kind and as a result the fanbase became intensely loyal, much like they did for the DQ and FF franchises.

I loved SSB because it was everything SF wasn't: no combos, no long special moves, no clone characters (one of the reasons Melee pissed me off), no emphasis on raw speed and FFS, NO MILKING!!!!

On another note, I may break down one day and buy CV, but only because of how awesome the two DS ones have been for me.

Smash_BrotherDecember 27, 2006

Quote

Originally posted by: pap64 Street fighter II was meant to be a somewhat realistic fighter with a little more depth than what the other games had back in the day. Speed, skill, technique and movement were required to master the game.


Milking. You forgot the milking.

Capcom's fighters are the exact opposite of what I'm looking for in a fighting game: emphasis on speed, memorization of movesets and reflexes, everything a casual gamer won't touch.

I loved SSB because anyone could pick it up and learn a character after only a few games, then hone their techniques from there as they learned the physics of the game and their character's full abilities, no need to pick up the manual to look up the character movesets.

I doubt we'll be seeing any more SF games anytime soon, though, so it's just beating dead horse at this point. I don't understand how Capcom can, like SNK, be one of the last bastions of 2D gaming and yet focus almost entirely on Sony hardware since Sony abhors 2D games.

SF was only popular because it was the first successful game of its kind and as a result the fanbase became intensely loyal, much like they did for the DQ and FF franchises.

I loved SSB because it was everything SF wasn't: no combos, no long special moves, no clone characters (one of the reasons Melee pissed me off), no emphasis on raw speed and FFS, NO MILKING!!!!

On another note, I may break down one day and buy CV, but only because of how awesome the two DS ones have been for me.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 27, 2006

Quote

Originally posted by: Smash_Brother Milking. You forgot the milking.


I didn't!

Quote

I agree that they whored the game like crazy. Super Street fighter II should've been Street Fighter III. Add some more characters, update the graphics even more and update the gameplay and there you have it. I thought the Alpha games were fun, and I LOVED the cross over games.


I forgot to mention earlier that the only SF games Capcom have released recently have been the SF anniversary compilation packs (including SF Alpha anthology) as well as the Capcom arcade collections and on XBOX Live. But other than that Capcom has not made a new game since SF III.

NWR_pap64Pedro Hernandez, Contributing WriterDecember 27, 2006

Quote

Originally posted by: Smash_Brother Milking. You forgot the milking.


I didn't!

Quote

I agree that they whored the game like crazy. Super Street fighter II should've been Street Fighter III. Add some more characters, update the graphics even more and update the gameplay and there you have it. I thought the Alpha games were fun, and I LOVED the cross over games.


I forgot to mention earlier that the only SF games Capcom have released recently have been the SF anniversary compilation packs (including SF Alpha anthology) as well as the Capcom arcade collections and on XBOX Live. But other than that Capcom has not made a new game since SF III.

wanderingDecember 27, 2006

So...every game that was released on a Nintendo system is recommended for "everyone," while every game that was released on another system is only recommended for "fans?"

I think Nintendo World Report has a pro-Nintendo bias.

wanderingDecember 27, 2006

So...every game that was released on a Nintendo system is recommended for "everyone," while every game that was released on another system is only recommended for "fans?"

I think Nintendo World Report has a pro-Nintendo bias.

SvevanEvan Burchfield, Staff AlumnusDecember 27, 2006

I noticed that too when I was preparing the post, Wandering. It just happened that way! But please note that Street Fighter and Castlevania are third-party games. R-Type is a hardcore game, and we just feel it is too hard to recommend to everyone. Likewise, ToeJam and Earl is a ridiculously silly game with backwards logic and an inane sense of humor. You can't expect everyone to like that. Super Mario Bros though? Castlevania? Hells yes, especially now that 2-D platform-style games are entry-level introductions to gaming for non-gamers.

Ummm....on a side note....I wouldn't have recommended Street Fighter to everyone, but that wasn't my choice. =)

SvevanEvan Burchfield, Staff AlumnusDecember 27, 2006

I noticed that too when I was preparing the post, Wandering. It just happened that way! But please note that Street Fighter and Castlevania are third-party games. R-Type is a hardcore game, and we just feel it is too hard to recommend to everyone. Likewise, ToeJam and Earl is a ridiculously silly game with backwards logic and an inane sense of humor. You can't expect everyone to like that. Super Mario Bros though? Castlevania? Hells yes, especially now that 2-D platform-style games are entry-level introductions to gaming for non-gamers.

Ummm....on a side note....I wouldn't have recommended Street Fighter to everyone, but that wasn't my choice. =)

ShyGuyDecember 27, 2006

What's the D-low on next monday?

ShyGuyDecember 27, 2006

What's the D-low on next monday?

GoldenPhoenixDecember 27, 2006

Quote

Originally posted by: Svevan
I noticed that too when I was preparing the post, Wandering. It just happened that way! But please note that Street Fighter and Castlevania are third-party games. R-Type is a hardcore game, and we just feel it is too hard to recommend to everyone. Likewise, ToeJam and Earl is a ridiculously silly game with backwards logic and an inane sense of humor. You can't expect everyone to like that. Super Mario Bros though? Castlevania? Hells yes, especially now that 2-D platform-style games are entry-level introductions to gaming for non-gamers.

Ummm....on a side note....I wouldn't have recommended Street Fighter to everyone, but that wasn't my choice. =)


I definately agree with your logic, personally I despised Toe Jam and Earl, never getting much out of the game. Though that can be related to my feelings for games that use random levels, I much prefer a designed game like Zelda or Mario with a beginning and an end. R-Type is also a "hardcore" game though I will probaly get it because I do enjoy the space shooting games from time to time (In fact I have the Salamander Deluxe Pack Plus for my saturn which has one of my favorite games from NES, Life Force) especially those with cooperative (though sadly they are difficult to find).

GoldenPhoenixDecember 27, 2006

Quote

Originally posted by: Svevan
I noticed that too when I was preparing the post, Wandering. It just happened that way! But please note that Street Fighter and Castlevania are third-party games. R-Type is a hardcore game, and we just feel it is too hard to recommend to everyone. Likewise, ToeJam and Earl is a ridiculously silly game with backwards logic and an inane sense of humor. You can't expect everyone to like that. Super Mario Bros though? Castlevania? Hells yes, especially now that 2-D platform-style games are entry-level introductions to gaming for non-gamers.

Ummm....on a side note....I wouldn't have recommended Street Fighter to everyone, but that wasn't my choice. =)


I definately agree with your logic, personally I despised Toe Jam and Earl, never getting much out of the game. Though that can be related to my feelings for games that use random levels, I much prefer a designed game like Zelda or Mario with a beginning and an end. R-Type is also a "hardcore" game though I will probaly get it because I do enjoy the space shooting games from time to time (In fact I have the Salamander Deluxe Pack Plus for my saturn which has one of my favorite games from NES, Life Force) especially those with cooperative (though sadly they are difficult to find).

WindyManSteven Rodriguez, Staff AlumnusDecember 28, 2006

Quote

Originally posted by: Svevan
Ummm....on a side note....I wouldn't have recommended Street Fighter to everyone, but that wasn't my choice. =)


I made the the recommendation for Street Fighter II because the fighting game genre should not automatically be considered a niche. Many people see it that way. Everyone should have a chance to play the original Street Fighter II, because chance are good they will like it. Hence, recommended for everyone.

WindyManSteven Rodriguez, Staff AlumnusDecember 28, 2006

Quote

Originally posted by: Svevan
Ummm....on a side note....I wouldn't have recommended Street Fighter to everyone, but that wasn't my choice. =)


I made the the recommendation for Street Fighter II because the fighting game genre should not automatically be considered a niche. Many people see it that way. Everyone should have a chance to play the original Street Fighter II, because chance are good they will like it. Hence, recommended for everyone.

SvevanEvan Burchfield, Staff AlumnusDecember 28, 2006

Next Monday? Well, if all we get is Baseball and Urban Champion, then count on "Not Recommended for Anyone" on there at least once.

SvevanEvan Burchfield, Staff AlumnusDecember 28, 2006

Next Monday? Well, if all we get is Baseball and Urban Champion, then count on "Not Recommended for Anyone" on there at least once.

Ian SaneDecember 28, 2006

I agree with the recommendation for all the games except Street Fighter II. Now back in 1992 I would have recommended SFII to everyone without hesitation. But there are better versions of it available. Didn't the PS2 get a super Street Fighter collection that has all the versions in one game? Now that's not on the Wii but honestly better versions of SFII will be made available since Street Fighter II Turbo and Super Street Fighter II were both released on the SNES. To me the original SFII is for fans only. It's a historically important game and a purist would probably want all variations of SFII avaiable to them. But the average gamer would want one of the later titles just due to the extra characters alone.

Ian SaneDecember 28, 2006

I agree with the recommendation for all the games except Street Fighter II. Now back in 1992 I would have recommended SFII to everyone without hesitation. But there are better versions of it available. Didn't the PS2 get a super Street Fighter collection that has all the versions in one game? Now that's not on the Wii but honestly better versions of SFII will be made available since Street Fighter II Turbo and Super Street Fighter II were both released on the SNES. To me the original SFII is for fans only. It's a historically important game and a purist would probably want all variations of SFII avaiable to them. But the average gamer would want one of the later titles just due to the extra characters alone.

Smash_BrotherDecember 28, 2006

Quote

Originally posted by: WindyMan Everyone should have a chance to play the original Street Fighter II, because chance are good they will like it.


I have to disagree there.

Non/new-gamers aren't gonna like it much once I face bite them to death with Blanka while I insist that hitting down, down toward, low-kick is easy.

Sorry, but SF is and forever will be the very DEFINITION of "hardcore" fighting games.

Smash_BrotherDecember 28, 2006

Quote

Originally posted by: WindyMan Everyone should have a chance to play the original Street Fighter II, because chance are good they will like it.


I have to disagree there.

Non/new-gamers aren't gonna like it much once I face bite them to death with Blanka while I insist that hitting down, down toward, low-kick is easy.

Sorry, but SF is and forever will be the very DEFINITION of "hardcore" fighting games.

Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: WindyMan Everyone should have a chance to play the original Street Fighter II, because chance are good they will like it.


I have to disagree there.

Non/new-gamers aren't gonna like it much once I face bite them to death with Blanka while I insist that hitting down, down toward, low-kick is easy.

Sorry, but SF is and forever will be the very DEFINITION of "hardcore" fighting games.


QFT. I could never figure out how to do any SF moves except for electrifying Blanka and kicking a lot with Chun Li or Slapping a lot with E. Honda. In my opinion, today's Soul Calibers, Tekken'sm DOAs and Virtua Fighters are just prettier versions of the same street fighter "memorize ridiculously complex button combinations" methodology.

~Carmine "Cai" M. Red
Kairon@aol.com

Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: WindyMan Everyone should have a chance to play the original Street Fighter II, because chance are good they will like it.


I have to disagree there.

Non/new-gamers aren't gonna like it much once I face bite them to death with Blanka while I insist that hitting down, down toward, low-kick is easy.

Sorry, but SF is and forever will be the very DEFINITION of "hardcore" fighting games.


QFT. I could never figure out how to do any SF moves except for electrifying Blanka and kicking a lot with Chun Li or Slapping a lot with E. Honda. In my opinion, today's Soul Calibers, Tekken'sm DOAs and Virtua Fighters are just prettier versions of the same street fighter "memorize ridiculously complex button combinations" methodology.

~Carmine "Cai" M. Red
Kairon@aol.com

tonythekittyDecember 28, 2006

Quote

Originally posted by: Kairon
Quote

Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.


Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.

But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.

Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.

~Carmine "Cai" M. Red
Kairon@aol.com


UMM guys I hate to tell you this but is 2 different people at nintendo that says their policy is to not refund or replace VC games if the console is non repairable. They wont even give you free wii points. They asked their "manager" already and he said no.

tonythekittyDecember 28, 2006

Quote

Originally posted by: Kairon
Quote

Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.


Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.

But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.

Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.

~Carmine "Cai" M. Red
Kairon@aol.com


UMM guys I hate to tell you this but is 2 different people at nintendo that says their policy is to not refund or replace VC games if the console is non repairable. They wont even give you free wii points. They asked their "manager" already and he said no.

Quote

Originally posted by: tonythekitty
Quote

Originally posted by: Kairon
Quote

Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.


Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.

But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.

Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.

~Carmine "Cai" M. Red
Kairon@aol.com


UMM guys I hate to tell you this but is 2 different people at nintendo that says their policy is to not refund or replace VC games if the console is non repairable. They wont even give you free wii points. They asked their "manager" already and he said no.


Hmmm... that goes directly against a September 2006 talk that Wired had with Perrin Kaplan, VP of NOA Marketing, in which she discussed a situation where since VC games were tied to an account, Nintendo would let users redownload their VC games if their console was broken or destroyed.

Reported here (along with debunk region free suggestions)

Quote

• Will games downloaded from the Virtual Console store be tied to an account like Xbox Live or a one-time-only download like iTunes? Tied to an account. Kaplan discussed a scenario where a player's Wii was broken or destroyed, but would be able to re-download titles they had previously bought to a new Wii machine.


Take that to them and see what they say. This is an outrage. That's $110 of your money you spent on a broken product of theirs. It's utterly ridiculous and NOT the kind of message they want to send to their consumers. Keep at it, because you're i8n the right as far as I'm concerned (even without the Kaplan statement) and if Nintendo still doesn't budge, this will be a black mark on their record for Consumer Reports and other watchgroups to hear.

~Carmine "Cai" M. Red
Kairon@aol.com

Quote

Originally posted by: tonythekitty
Quote

Originally posted by: Kairon
Quote

Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.


Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.

But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.

Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.

~Carmine "Cai" M. Red
Kairon@aol.com


UMM guys I hate to tell you this but is 2 different people at nintendo that says their policy is to not refund or replace VC games if the console is non repairable. They wont even give you free wii points. They asked their "manager" already and he said no.


Hmmm... that goes directly against a September 2006 talk that Wired had with Perrin Kaplan, VP of NOA Marketing, in which she discussed a situation where since VC games were tied to an account, Nintendo would let users redownload their VC games if their console was broken or destroyed.

Reported here (along with debunk region free suggestions)

Quote

• Will games downloaded from the Virtual Console store be tied to an account like Xbox Live or a one-time-only download like iTunes? Tied to an account. Kaplan discussed a scenario where a player's Wii was broken or destroyed, but would be able to re-download titles they had previously bought to a new Wii machine.


Take that to them and see what they say. This is an outrage. That's $110 of your money you spent on a broken product of theirs. It's utterly ridiculous and NOT the kind of message they want to send to their consumers. Keep at it, because you're i8n the right as far as I'm concerned (even without the Kaplan statement) and if Nintendo still doesn't budge, this will be a black mark on their record for Consumer Reports and other watchgroups to hear.

~Carmine "Cai" M. Red
Kairon@aol.com

Smash_BrotherDecember 28, 2006

Quote

Originally posted by: Kairon QFT. I could never figure out how to do any SF moves except for electrifying Blanka and kicking a lot with Chun Li or Slapping a lot with E. Honda. In my opinion, today's Soul Calibers, Tekken'sm DOAs and Virtua Fighters are just prettier versions of the same street fighter "memorize ridiculously complex button combinations" methodology.


I have to be fair and say that it's not necessarily a BAD game, just not my type of game and CERTAINLY not a casual-friendly type of game.

The gateway drug for fighting games I would use would DEFINITELY be SSB.

Smash_BrotherDecember 28, 2006

Quote

Originally posted by: Kairon QFT. I could never figure out how to do any SF moves except for electrifying Blanka and kicking a lot with Chun Li or Slapping a lot with E. Honda. In my opinion, today's Soul Calibers, Tekken'sm DOAs and Virtua Fighters are just prettier versions of the same street fighter "memorize ridiculously complex button combinations" methodology.


I have to be fair and say that it's not necessarily a BAD game, just not my type of game and CERTAINLY not a casual-friendly type of game.

The gateway drug for fighting games I would use would DEFINITELY be SSB.

Ian SaneDecember 28, 2006

"The gateway drug for fighting games I would use would DEFINITELY be SSB."

I wouldn't because it is so unlike other fighting games that it doesn't give a really good idea of what the genre is all about.

Personally I think the Tekken games would be the ideal gateway drug for fighters. It has a fairly traditional fighting game feel but you can button mash to all hell and still pull some cool moves off.

And if tonythekitty can't get the VC games he paid for back then we should make a big deal about that and make it widespread knowledge. It would be completely unacceptable on it's own let alone with Nintendo stating otherwise and giving us the general assumption that our VC games are safe regardless of the physical Wii console. Any company pulling sh!t like that would be worthy of having their name dragged through the mud.

Ian SaneDecember 28, 2006

"The gateway drug for fighting games I would use would DEFINITELY be SSB."

I wouldn't because it is so unlike other fighting games that it doesn't give a really good idea of what the genre is all about.

Personally I think the Tekken games would be the ideal gateway drug for fighters. It has a fairly traditional fighting game feel but you can button mash to all hell and still pull some cool moves off.

And if tonythekitty can't get the VC games he paid for back then we should make a big deal about that and make it widespread knowledge. It would be completely unacceptable on it's own let alone with Nintendo stating otherwise and giving us the general assumption that our VC games are safe regardless of the physical Wii console. Any company pulling sh!t like that would be worthy of having their name dragged through the mud.

Hear that Tony? Fight!

Fight for all the other disadvantaged people out there! Fight for the gamers! Fight for the victims! Fight for the children! Get up, stand up! Stand up for your rights!

~Carmine "Cai" M. Red
Kairon@aol.com

Hear that Tony? Fight!

Fight for all the other disadvantaged people out there! Fight for the gamers! Fight for the victims! Fight for the children! Get up, stand up! Stand up for your rights!

~Carmine "Cai" M. Red
Kairon@aol.com

GoldenPhoenixDecember 28, 2006

I think Tony is an evil Sony imp who doesn't really own a Wii, but tries to tarnish the good name of Nintendo with stories like this! A parade of bob-ombs should be sent to his house TOMORROW.

GoldenPhoenixDecember 28, 2006

I think Tony is an evil Sony imp who doesn't really own a Wii, but tries to tarnish the good name of Nintendo with stories like this! A parade of bob-ombs should be sent to his house TOMORROW.

wanderingDecember 28, 2006

Quote

Originally posted by: tonythekitty
Quote

Originally posted by: Kairon
Quote

Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.


Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.

But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.

Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.

~Carmine "Cai" M. Red
Kairon@aol.com


UMM guys I hate to tell you this but is 2 different people at nintendo that says their policy is to not refund or replace VC games if the console is non repairable. They wont even give you free wii points. They asked their "manager" already and he said no.

Either they lied to me when I called, or you are mistaken. The person I talked to specifically said that if the system was sent in for repair, but wasn't repairable, they could transfer the VC games to a new system.

wanderingDecember 28, 2006

Quote

Originally posted by: tonythekitty
Quote

Originally posted by: Kairon
Quote

Originally posted by: tonythekitty
Heres a sad story (for me.) I have now bought $110.00 worth of virtual console games. What can I say, I love em. I bought my wii for this. Anything else is a bonus to me. Super castlevania IV and rtype are among my favorite games, but of course I had to get mario as well. In playing mario I noticed some strange white static in between levels. "How sloppy!" I said, that they would release a shoddy port of such a main title. Of course come to find out when I went to zelda, and wii sports, the dots were there too. Except 10 fold. The graphics were completely screwed. The wii was broken. 1 month and 6 days old. Now I have to mail to nintendo to get repaired, and they are going to make me pay to redownload my $110.00 worth of virtual console games because they cant be copied to the new system they are going to give me. Kinda makes even the diehard VC fans like me think twice before paying big bucks.


Off the top of my head I think I've spent... just about $100 on the VC. So don't feel like you're all alone on that one.

But Tony, call Nintendo and tell them your situation. Nintendo has gone ahead and said that they'd help Wii Owners who are in situations like yours, and if their Customer Service is as good as all of us believe it to be, they should work with you so that you don't have to pay an additional $110. Otherwise, this is a very big black mark on their record and will cause internet uproar.

Tell Nintendo this, because you are ENTITLED to those VC games that you already paid for despite your broken Wii.

~Carmine "Cai" M. Red
Kairon@aol.com


UMM guys I hate to tell you this but is 2 different people at nintendo that says their policy is to not refund or replace VC games if the console is non repairable. They wont even give you free wii points. They asked their "manager" already and he said no.

Either they lied to me when I called, or you are mistaken. The person I talked to specifically said that if the system was sent in for repair, but wasn't repairable, they could transfer the VC games to a new system.

NinGurl69 *hugglesDecember 28, 2006

Yup, Nintendo sucks.

This is the Customer Service Phail Report.

NinGurl69 *hugglesDecember 28, 2006

Yup, Nintendo sucks.

This is the Customer Service Phail Report.

RequiemDecember 28, 2006

What the hell? This isn't like Nintendo at all!

If anything he should of found a couple of VC games he hadn't downloaded on his system for free!

RequiemDecember 28, 2006

What the hell? This isn't like Nintendo at all!

If anything he should of found a couple of VC games he hadn't downloaded on his system for free!

tonythekittyDecember 28, 2006

I will be sending my system off tomorrow, and (3 weeks later) when I get it back I will let you guys know how it went. If they really do gyp me I would love to have something as powerful as N.W.R. to spread the PR on. And dont get me wrong, im not getting down on nintendo, i still love my wii, its just very disheartening since its so new.

tonythekittyDecember 28, 2006

I will be sending my system off tomorrow, and (3 weeks later) when I get it back I will let you guys know how it went. If they really do gyp me I would love to have something as powerful as N.W.R. to spread the PR on. And dont get me wrong, im not getting down on nintendo, i still love my wii, its just very disheartening since its so new.

PaleMike Gamin, Contributing EditorDecember 29, 2006

What region are you in Tony? Three week turn around times are not like anything else I've heard either. I mean, I don't want to be mean, but it really sounds unbelievable compared to every story I've heard and witnessed regarding repairs, at least here in the states.

PaleMike Gamin, Contributing EditorDecember 29, 2006

What region are you in Tony? Three week turn around times are not like anything else I've heard either. I mean, I don't want to be mean, but it really sounds unbelievable compared to every story I've heard and witnessed regarding repairs, at least here in the states.

KDR_11kDecember 30, 2006

Minor nitpick: Toejam and Earl has a config menu that allows you to swap the A and 2 button on the remote. The A button works fine for opening the map screen and 2 is a good action button.

Is R-Type like the arcade version in that it has no middle checkpoint on the giant enemy ship level? The Gameboy version (which was my first console game outside of Tetris) had a mid-level checkpoint which made the level much more manageable.

KDR_11kDecember 30, 2006

Minor nitpick: Toejam and Earl has a config menu that allows you to swap the A and 2 button on the remote. The A button works fine for opening the map screen and 2 is a good action button.

Is R-Type like the arcade version in that it has no middle checkpoint on the giant enemy ship level? The Gameboy version (which was my first console game outside of Tetris) had a mid-level checkpoint which made the level much more manageable.

Smash_BrotherJanuary 17, 2007

Quote

Originally posted by: KDR_11k
Minor nitpick: Toejam and Earl has a config menu that allows you to swap the A and 2 button on the remote. The A button works fine for opening the map screen and 2 is a good action button.


Awesome. No more crappy GC d-pad for us!

Also, I have to say again how much I completely disagree with the ratings given here. TJ&E was easily one of the most casual-friendly/non-gamer games on the Genesis, and I have proof of that because of how my mother would actually pick it up and play it when I wasn't there.

But to suggest that STREET FIGHTER is anything even verging on the realm of non-gamer friendly is contemptible. I pity the hapless Wii owner who downloads SF believing that it will provide a worthy gaming experience for anyone but the most hardcore of gamers.

Smash_BrotherJanuary 17, 2007

Quote

Originally posted by: KDR_11k
Minor nitpick: Toejam and Earl has a config menu that allows you to swap the A and 2 button on the remote. The A button works fine for opening the map screen and 2 is a good action button.


Awesome. No more crappy GC d-pad for us!

Also, I have to say again how much I completely disagree with the ratings given here. TJ&E was easily one of the most casual-friendly/non-gamer games on the Genesis, and I have proof of that because of how my mother would actually pick it up and play it when I wasn't there.

But to suggest that STREET FIGHTER is anything even verging on the realm of non-gamer friendly is contemptible. I pity the hapless Wii owner who downloads SF believing that it will provide a worthy gaming experience for anyone but the most hardcore of gamers.

GoldenPhoenixJanuary 17, 2007

Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: KDR_11k
Minor nitpick: Toejam and Earl has a config menu that allows you to swap the A and 2 button on the remote. The A button works fine for opening the map screen and 2 is a good action button.


Awesome. No more crappy GC d-pad for us!

Also, I have to say again how much I completely disagree with the ratings given here. TJ&E was easily one of the most casual-friendly/non-gamer games on the Genesis, and I have proof of that because of how my mother would actually pick it up and play it when I wasn't there.

But to suggest that STREET FIGHTER is anything even verging on the realm of non-gamer friendly is contemptible. I pity the hapless Wii owner who downloads SF believing that it will provide a worthy gaming experience for anyone but the most hardcore of gamers.


Well I have proof against that because I hated the game and felt it had no point with poor randomized levels (which I've never really cared for).

GoldenPhoenixJanuary 17, 2007

Quote

Originally posted by: Smash_Brother
Quote

Originally posted by: KDR_11k
Minor nitpick: Toejam and Earl has a config menu that allows you to swap the A and 2 button on the remote. The A button works fine for opening the map screen and 2 is a good action button.


Awesome. No more crappy GC d-pad for us!

Also, I have to say again how much I completely disagree with the ratings given here. TJ&E was easily one of the most casual-friendly/non-gamer games on the Genesis, and I have proof of that because of how my mother would actually pick it up and play it when I wasn't there.

But to suggest that STREET FIGHTER is anything even verging on the realm of non-gamer friendly is contemptible. I pity the hapless Wii owner who downloads SF believing that it will provide a worthy gaming experience for anyone but the most hardcore of gamers.


Well I have proof against that because I hated the game and felt it had no point with poor randomized levels (which I've never really cared for).

Smash_BrotherJanuary 17, 2007

Quote

Originally posted by: VGrevolution
Well I have proof against that because I hated the game and felt it had no point with poor randomized levels (which I've never really cared for).


But you're not a casual gamer (you're also not my mother, but let's not turn this argument Freudian).

Regardless, Street Fighter was the game that demanded you be a master of speed, reflex, control and memorization. It doesn't get any more hardcore than that.

Smash_BrotherJanuary 17, 2007

Quote

Originally posted by: VGrevolution
Well I have proof against that because I hated the game and felt it had no point with poor randomized levels (which I've never really cared for).


But you're not a casual gamer (you're also not my mother, but let's not turn this argument Freudian).

Regardless, Street Fighter was the game that demanded you be a master of speed, reflex, control and memorization. It doesn't get any more hardcore than that.

ArbokJanuary 17, 2007

Quote

Originally posted by: Smash_Brother
Regardless, Street Fighter was the game that demanded you be a master of speed, reflex, control and memorization. It doesn't get any more hardcore than that.


I disagree, as a youth nearly everyone who I knew enjoyed that game... and we couldn't even muster a Hadouken back then. We clung to the easy moved characters like Blanka and E. Honda, but regardless we played as everyone and we had a lot of fun at it. Yes, if you are playing against a expert you are going to get creamed, but that doesn't stop a novice to the genre from picking it up and just having fun with simple kicks and punches.

ArbokJanuary 17, 2007

Quote

Originally posted by: Smash_Brother
Regardless, Street Fighter was the game that demanded you be a master of speed, reflex, control and memorization. It doesn't get any more hardcore than that.


I disagree, as a youth nearly everyone who I knew enjoyed that game... and we couldn't even muster a Hadouken back then. We clung to the easy moved characters like Blanka and E. Honda, but regardless we played as everyone and we had a lot of fun at it. Yes, if you are playing against a expert you are going to get creamed, but that doesn't stop a novice to the genre from picking it up and just having fun with simple kicks and punches.

KDR_11kJanuary 17, 2007

Awesome. No more crappy GC d-pad for us!

Hold the wiimote next to the GC controller and compare the dpad. Notice something? They're exactly the same size!

TJ&E is really confusing to play. Did the original manual tell you which earthlings are friendly? The VC manuals are so awful you can just as well skip them and be no more confused than if you had read them.

KDR_11kJanuary 17, 2007

Awesome. No more crappy GC d-pad for us!

Hold the wiimote next to the GC controller and compare the dpad. Notice something? They're exactly the same size!

TJ&E is really confusing to play. Did the original manual tell you which earthlings are friendly? The VC manuals are so awful you can just as well skip them and be no more confused than if you had read them.

SheckyJanuary 18, 2007

TJ&E is pretty straight forward . There are only 3 friendly humans. The Wizard who heals you for cash, the Wiseman (in a carrot suit) who ID presents for cash, and the potentially useful Opera Singer, who kills everyone else onscreen for cash (be sure to stand still and cover your ears!). All other humans are crazy and should be avoided or popped.

Most of the time you want to just avoid humans and pop only the ones that restrict progress or block key items.

Presents are consistent with their wrapper. All presents start off unidentified until opened or ID'ed. One type of present is a Randomizer which will reshuffle all your gift/wrapper combinations (BAD). There is also a "Random" present that you can get quite often. It always has the same wrapper, but can be anything - including a Randomizer. You can ID each "Random" gift at the wise man to find out what they are and not take that chance. I usually dropped "Randoms" for just that reason.

TJ&E is a really long game that gets really tough at the high levels. I'd be curious to know if you can suspend play on the VC.

SheckyJanuary 18, 2007

TJ&E is pretty straight forward . There are only 3 friendly humans. The Wizard who heals you for cash, the Wiseman (in a carrot suit) who ID presents for cash, and the potentially useful Opera Singer, who kills everyone else onscreen for cash (be sure to stand still and cover your ears!). All other humans are crazy and should be avoided or popped.

Most of the time you want to just avoid humans and pop only the ones that restrict progress or block key items.

Presents are consistent with their wrapper. All presents start off unidentified until opened or ID'ed. One type of present is a Randomizer which will reshuffle all your gift/wrapper combinations (BAD). There is also a "Random" present that you can get quite often. It always has the same wrapper, but can be anything - including a Randomizer. You can ID each "Random" gift at the wise man to find out what they are and not take that chance. I usually dropped "Randoms" for just that reason.

TJ&E is a really long game that gets really tough at the high levels. I'd be curious to know if you can suspend play on the VC.

IceColdJanuary 18, 2007

Quote

Hold the wiimote next to the GC controller and compare the dpad. Notice something? They're exactly the same size!
Exactly.. it's just the placement of the GameCube one..

IceColdJanuary 18, 2007

Quote

Hold the wiimote next to the GC controller and compare the dpad. Notice something? They're exactly the same size!
Exactly.. it's just the placement of the GameCube one..

KDR_11kJanuary 18, 2007

All other humans are crazy and should be avoided or popped.

You sound as if weapons are ubiquitous in that game.

KDR_11kJanuary 18, 2007

All other humans are crazy and should be avoided or popped.

You sound as if weapons are ubiquitous in that game.

Smash_BrotherJanuary 18, 2007

Quote

Originally posted by: Arbok
I disagree, as a youth nearly everyone who I knew enjoyed that game... and we couldn't even muster a Hadouken back then. We clung to the easy moved characters like Blanka and E. Honda, but regardless we played as everyone and we had a lot of fun at it. Yes, if you are playing against a expert you are going to get creamed, but that doesn't stop a novice to the genre from picking it up and just having fun with simple kicks and punches.


But these are kids who were all technically gamer types (I had the same experience when I was a kid with SF).

I've seen TJ&E entice non-gamers with its straightforward approach and focus on exploration instead of combat. The goal of TJ&E is not to slay every foe in your path but to collect the necessary resources and stay alive long enough to find your 10 ship pieces. For that reason alone, it was always more likely to rope in people who object to games with tons of mindless fighting/killing.

It can become very difficult on later levels, yes, but it's a game which focuses on exploration, resource management, cooperation, aversion tactics and offers some minor RPG elements as well. It was different from most other games of its time because the focus was never on reflex, killing, or any other trait commonly associated with gaming at the time.

Smash_BrotherJanuary 18, 2007

Quote

Originally posted by: Arbok
I disagree, as a youth nearly everyone who I knew enjoyed that game... and we couldn't even muster a Hadouken back then. We clung to the easy moved characters like Blanka and E. Honda, but regardless we played as everyone and we had a lot of fun at it. Yes, if you are playing against a expert you are going to get creamed, but that doesn't stop a novice to the genre from picking it up and just having fun with simple kicks and punches.


But these are kids who were all technically gamer types (I had the same experience when I was a kid with SF).

I've seen TJ&E entice non-gamers with its straightforward approach and focus on exploration instead of combat. The goal of TJ&E is not to slay every foe in your path but to collect the necessary resources and stay alive long enough to find your 10 ship pieces. For that reason alone, it was always more likely to rope in people who object to games with tons of mindless fighting/killing.

It can become very difficult on later levels, yes, but it's a game which focuses on exploration, resource management, cooperation, aversion tactics and offers some minor RPG elements as well. It was different from most other games of its time because the focus was never on reflex, killing, or any other trait commonly associated with gaming at the time.

SheckyJanuary 18, 2007

Quote

Originally posted by: KDR_11k
All other humans are crazy and should be avoided or popped.

You sound as if weapons are ubiquitous in that game.


I did say that you want to avoid them for most of the game, and it's for that very reason (weapons are in short supply). Since the levels are generated randomly some levels can be oh so fun (I recall one level having a IceCream Truck, two boogie men, and a few others right around one ship piece)

EDIT: Question: can you save in the VC Wii TJ&E?

SheckyJanuary 18, 2007

Quote

Originally posted by: KDR_11k
All other humans are crazy and should be avoided or popped.

You sound as if weapons are ubiquitous in that game.


I did say that you want to avoid them for most of the game, and it's for that very reason (weapons are in short supply). Since the levels are generated randomly some levels can be oh so fun (I recall one level having a IceCream Truck, two boogie men, and a few others right around one ship piece)

EDIT: Question: can you save in the VC Wii TJ&E?

Smash_BrotherJanuary 18, 2007

When you exit by going to the Wii menu, it freezes the game exactly where you left it and will be as such when you launch it again.

It's a godsend for TJ&E.

Smash_BrotherJanuary 18, 2007

When you exit by going to the Wii menu, it freezes the game exactly where you left it and will be as such when you launch it again.

It's a godsend for TJ&E.

Share + Bookmark





Got a news tip? Send it in!
Advertisement
Advertisement