They got this one right.
After coming to the realization that maybe Donkey Kong Country wasn’t as great as I once believed, I was a little apprehensive about how DKC2: Diddy’s Kong Quest, held up. My history with the game is extensive: like its brethren, I’ve owned it on every platform it’s been available for, and I’ve beaten it more times that I care to remember. It was one of the first games I bought a strategy guide for, because I wanted that 102% completion score. I remember the music, in particular, being incredible. Turns out, it’s as good as I remember. Donkey’s been kidnapped, so it’s up to Diddy and his ponytailed girlfriend, Dixie, to rescue him. King K. Rool has changed occupations (Kaptain K. Rool) and now presides over a gang of scurvy reptilian pirates who’ve made their base on Crocodile Isle. The game’s early areas are sufficiently pirate-themed, but the game quickly switches gears to volcano, ice, swamp, and beehive (yes, beehive) levels, among others. There are some interesting twists on minecart racing and some new animal friends to try, like Squitter the Spider and Rattly the Rattlesnake.
Bonus Barrels are now obviously marked, and each stage features two or three. Instead of being a passive area, bonus stages now have obvious goals, like “defeat all the enemies” or “find the coin.” Your reward is a Kremcoin. You’re also tasked with finding Banana Coins (to buy things in Kong family areas) and DK Coins—one per stage. Kremcoins can be traded to a hulking Kremling named Klubba to visit the “Lost World,” a level made up of increasingly-difficult stages. I do find fault with the underwater stages, which feature too many “invisible paths,” which forces you to hug the walls to find every secret. They should simply be better marked.
The graphics are markedly improved, with better melding of background and foreground elements. The swamp areas in particular look very nice. The real star is David Wise’s unparalleled musical score, with an overall jazzy feel and, of course, the introduction of “Stickerbrush Symphony.” Other personal favorites include the forest and mine themes, and the end credits theme. This is the best soundtrack of all the DKC games—recent ones included—and should not be missed. Play with the sound up.
The variety and polish that DKC2 offers is stunning considering this game came out a year after DKC1. If you can only pick one of these games, this is the one to get.