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WiiU

North America

F-Zero X (Wii U VC) Review Mini

by Donald Theriault - February 9, 2017, 7:48 pm EST
Total comments: 1

7.5

A great game with shaky emulation.

Although Shin’en has made great strides in futuristic racing with the FAST games, there’s still a lot of demand for a new F-Zero title. The recent Wii U update of 1998’s F-Zero X is still a great game, but issues both inherent to the Wii U and specific to the port hold it back a bit.

The core F-Zero game is still fun, if a little tricky to master at first. Although it seems like all that’s needed is holding down A, the races throw insane curves and plenty of contact in the way. The 30-car roster and ability to tinker with the balance between acceleration and top speed before each race means every player will have their perfect vehicle. Even after the Grand Prix mode is cleared there’s still replay value with the randomly-generated X Cup, multiplayer racing and the awesome Death Race which is the time to take revenge on everything that knocked your car off course. F-Zero X is still the best racing game the N64 ever saw, even better than Mario Kart (it also has a Rainbow Road). It’s still a great game.

Nintendo 64 (and NES) emulation on the Wii U is problematic, though, and F-Zero X has some issues in that regard. There’s a darkening filter on all N64 games that muddies up the graphics (as seen in our Star Fox 64 and Majora’s Mask comparison videos). Running it in Wii mode on the same system after the upgrade actually looked better. The Wii U version also has a slight dead zone in the left analog stick that can affect minute movements. It’s not as bad as what the European version was before its update, but it can throw things off compared to how the game ran previously. I also don’t recall the force feedback being as aggresive on the N64, but the Rumble Pak was the only thing that ran on its own batteries instead of the core controller, so it wasn’t as much of a concern as it is on Wii U. While most Virtual Console games run at the high end of the suggested battery life, this particular port knocked my GamePad down to a red light in about two hours.

F-Zero X is definitely a game worth playing – it’s loaded with content, and it’s a blast to play. But if you have an alternate way to play it, look into that and hope it comes quickly to the Switch with better emulation.

Summary

Pros
  • Best Rainbow Road on the N64
  • Death Race mode
  • Lots of tracks and cars to unlock
Cons
  • Bad graphic filtering
  • GamePad battery drains quickly if rumble activated
  • Slight, but noticable, control problems

A copy of the game was purchased for review, with a Wii ownership discount.

Talkback

SheckyFebruary 11, 2017

Ah the death race.... Got so good at that, no one wanted to race me normally :)

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Genre Racing
Developer Nintendo
Players1 - 4

Worldwide Releases

na: F-Zero X
Release Jan 12, 2017
PublisherNintendo
RatingEveryone
jpn: F-Zero X
Release Nov 02, 2016
PublisherNintendo
RatingAll Ages
eu: F-Zero X
Release Nov 03, 2016
PublisherNintendo
Rating3+

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