We store cookies, you can get more info from our privacy policy.
GC

North America

Magical Mirror: Starring Mickey Mouse

by David Trammell - September 3, 2002, 2:41 pm EDT

7

Although Magical Mirror is a very good game, there are some significant drawbacks that gamers should be aware of.

If there was ever a game that deserves the “kiddy” epitaph, Magical Mirror is it. Unlike some games that simply have a graphical style that some would associate with children’s entertainment, Magical Mirror also has gameplay that is squarely aimed at youngsters. That’s not to say that adults couldn’t enjoy the game, but I suspect that the number of adults who can will be very limited. As a game for kids, especially young ones or kids with little experience playing video games, Magical Mirror is above average though.

The gameplay itself is primarily point and click via a dynamic on-screen cursor. The game starts when Mickey gets up in the middle of the night and enters the mirror on his dresser (it’s clear that he’s dreaming the entire game). From here, you progress through the game by clicking on things. If you move the cursor on any area of the screen that will cause an action, the cursor lights up or changes appearance (doors cause the cursor to turn from a hand into a door, for example). Often when you click something, Mickey will go through some absurdly long animation where he conveys that he’s thinking. Sometimes it’s a visible action, but things often seem to take far too long. The only break from this comes in the way of the “trick system”. As you progress through the game you can collect stars that fill up your trick meter. During certain animations, the screen will start wobbling and a certain number of stars in your meter will highlight red, giving you a few seconds to find the correct thing to click on. If you click on it in time and have enough stars in your trick meter, you can cause some “trick” to happen. This is generally how you progress through the game.

I did encounter a few mini-games while playing that contain really basic real-time gameplay, but they were few and far between and not all that satisfying. However, they would make the perfect introduction to real-time gaming for a younger child. Aside from the trick system, the gameplay feels a lot like Resident Evil, only without the things that makes Resident Evil worth playing. There is never a sense of threat in the game, much less an actual threat. There is no real time control to keep you engaged as you move around the environments. Magical Mirror can link up with Magical Quest (GBA), but the connection is limited to transferring a few non-vital items from the GBA title to Magical Mirror.

For extremely young children the game features a “kids” mode. This contains sanctions that make the game even easier (free trick points), and it gives a parent the ability to use the second controller to guide their child through the game, but saving is disabled and there is an hour time limit (why these limitations were placed on kids mode, I don’t know).

Graphically, the game isn’t stunning from a technological point of view, but it does have some artistic merit and a few technical tricks. The game has a cartoon appearance, but it isn’t cel-shaded. Although the graphics are real-time, the camera is often not moving. It usually doesn’t move until you activate a trick. The frame rate appears to be rock solid, but it wouldn’t be much of an issue given the game’s limited motion anyway.

The sound effects are good and should be especially pleasing to really young kids. (I’d love to give specific ages, but I’m not some kind of Ph.D. on kids or anything.) The sound is basically cartoony in nature with over the top traditional cartoon sound effects throughout. The music is surprisingly well written and varied. The music is mostly melodic rather than atmospheric, which is a big plus to me. Capcom’s teams often have good musicians on board.

I can’t really say that Magical Mirror is a bad game, because it isn’t. However, I can’t recommend it to most gamers either because it likely won’t appeal to them. Parents looking for a game for children may find that it is far too short (although a young child would play it much longer). If you think that you’ll have the patience to play a point and click adventure that doesn’t have a very steep difficulty (although it can be difficult to max out the game by finding all the secrets), then by all means check it out. You can always rent Magical Mirror since it shouldn’t take more than one or two rentals to beat it, even if you rent the GBA title Magical Quest at the same time for the connectivity.

Score

Graphics Sound Control Gameplay Lastability Final
7 8 7.5 7 6.5 7
Graphics
7

Very cartoon-oriented without being cel-shaded, but the nature of the graphics make jagged lines painfully obvious, and really detailed textures are non-existent (despite close quarters and limited field of vision). Despite the lack of technical excellence, the overall artistic impression is not bad.

Sound
8

Nice collection of compositions and sound effects work in favor of the game and target audience.

Control
7.5

The control is a very streamlined point and click interface. There aren’t really any menu screens other than the inventory, and little to no text needs to be read to play the game (which is ideal for kids who can’t read much yet). The few real-time games have fairly responsive (but very limited) control.

Gameplay
7

For an adult, I have to say that the game is quite boring. It’s neither mentally nor physically engaging thanks to its target audience and control interface. Some may find the slow paced game design to be engaging, but I can’t imagine that many of those will be adults.

Lastability
6.5

Although the game isn’t that long, there is some collecting and “maxing out” to do for those interested. Various items can be found and mini-games unlocked for example. The GBA link up with Magical Quest could help squeeze some more time out of the game as well.

Final
7

Magical Mirror is a jumble of mediocrity that doesn’t seem to go all the way in any one direction. The GBA link up with Magical Quest could have been a saving grace, but the connection is practically non-existent since it’s only used to transfer items. As a game for kids, parents may find (too late) that their children are well beyond a game of this type, or that the game is beaten too quickly. I’ve seen many other reviews label the game as one for children “ten and under”, however I don’t believe I can agree with that. I would say that it depends more on the child’s demeanor and/or experience with other games than age. If you’re intent on trying this game (for yourself or child), a rental may be in order before purchasing.

Summary

Pros
  • Aimed squarely at young kids
  • GBA Link (with Magical Quest)
  • Good music
  • Point and click adventures like this don’t come often
Cons
  • Aimed squarely at young kids
  • GBA Link used poorly
  • Limited amount of music
  • Point and click adventures like this shouldn’t come often
Review Page 2: Conclusion

Share + Bookmark





Genre Puzzle
Developer Capcom
Players1

Worldwide Releases

na: Magical Mirror: Starring Mickey Mouse
Release Aug 11, 2002
PublisherNintendo
RatingEveryone
jpn: Mickey Mouse no Fushigi no Kagami
Release Aug 09, 2002
PublisherNintendo
Got a news tip? Send it in!
Advertisement
Advertisement