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Episode 134: You're Wrong If You Think You're Wrong

by Michael Cole and Jonathan Metts - April 14, 2015, 11:17 pm EDT
Total comments: 5

Jonathan Metts ventures forth once again in hopes of stumping TYP at his own game!

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Did you like this episode's game selections? Let your fellow listeners know in TalkBack! Think you've got a better choice that hasn't been used yet? Then send it my way and your request might be on the next episode of Radio Trivia: Podcast Edition! Heck, throw in a question and specific songs if you want. Just remember, it has to be a game found on a Nintendo system in North America (unless we say otherwise)!

Games featured in this episode:

  1. Code Name: S.T.E.A.M. (3DS)
  2. Breath of Fire (SNES)
  3. 3D Out Run (3DS)
  4. Elliot Quest (Wii U)
  5. Star Fox 64 3D (3DS)

(Highlight the text above with your cursor to view it.)

This episode was edited by Michael "TYP" Cole. All game music is copyright their respective owners. Intro music is copyright Jason Ricci & New Blood . You can purchase their newest album, Done with the Devil, directly from the record label, Amazon (CD) (MP3), or iTunes, or call your local record store and ask for it!

Talkback

Evan_BApril 16, 2015

Neat, I got 3 out of 5.

I wasn't too sure about Breath of Fire but I went down the same path of logic. Never played Star Fox enough to know any of the music outside of what has been featured in Smash Bros.

4 for 5. Johnny swerved me with Game 2 by using songs that are... less iconic as far as the game's sound. I've played other games in that series, and the stuff TYP used in the background during the discussion of that one sounded much more in line with the later games.

I will say that for game 4, I was thinking "Oh! I didn't know that radio trivia was now using music from people's A Link to the Past ROM hacks!" but... then I remembered watching a preview video of the game on Daan's youtube channel, and I was like, "oh yeeeah, wasn't Johnny playing that?"

Game 4's music obviously samples the game I spoilered above's distinct instrumentation in the same way that some of my favorite music folk on youtube create sample sets based on various other games... from taking stuff from later castlevania games and sampling it with SCV4 instruments, or that Mega Man X sampled version of the named monster battle theme from Xenoblade...

If you want some ideas of what I mean, specifically using the instrument style of Game 4, here are some links (hue)

https://www.youtube.com/watch?v=dBqTieKYan8
https://www.youtube.com/watch?v=lxWOMsE54Lc < this one is particularly relevant to how Johnny describes Game 4's gameplay
https://www.youtube.com/watch?v=jD5yRHNPlIM
https://www.youtube.com/watch?v=DozGrftDUlU
https://www.youtube.com/watch?v=kOZcM8IyuB4
https://www.youtube.com/watch?v=tAJvOuookO0 < My personal favorite of this set of videos.

noname2200April 22, 2015

Fun show, and I liked how you guys turned the tables on the hosting this time around.

Just one small point: I think Jonny said that Breath of Fire was developed by Squaresoft. From what I understand, it was instead made by Capcom, but it was localized and co-published in North America by Squaresoft. This might explain why it was so relatively uninspired!

Yeah, I always get that story mixed up!

SonofMrPeanutFebruary 21, 2016

Just wanted to correct Johnny on something, if he's still even going to see this (It's been 9 months).


You stated that Spider-Man was one of Jack Kirby's designs.  Actually, that was "Sturdy" Steve Ditko's debut super-hero design.  Stan wanted Jack to design Spider-Man, but his trademark Captain America-style physiques didn't fit what Stan was going for.  That's when Steve provided a more limber, youthful figure that became the final character.

BTW, this was my first exposure to the Outrun songs.  What a trip home that made for!

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