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3DS

North America

Mario Tennis Open

by Aaron Kaluszka - March 8, 2012, 12:55 am EST
Total comments: 8

Mario is still playing tennis.

After a hiatus, Camelot is back with more Mario Tennis. So far, Mario Tennis Open looks like more of the same. What was on display at GDC was basic tennis gameplay -- singles and doubles exhibition and tournament play.

The controls were solid, as they have been in previous games. The various buttons are used to perform different shots -- X for simple shot, A for topspin, B for slice, and Y for a flat shot. Hitting A then B lobs the ball and B the A performs a drop shot. Alternatively, you can use the touch screen to perform the moves, which is divided into colored sections that represent the type of shot to hit. It's not really necessary, but it might be easier than the button combos for some people. The biggest new addition is a colored indicator that appears around the optimal position to return the ball. If you tap the same colored area on the touch screen while standing in this area, you can hit more powerful return shots. I didn't see any of the over-the-top stuff that Mario Power Tennis had.

The game includes a new gyroscope-based view mode. When activated, holding the 3DS up in front of your face causes the game to transition into a behind-the-back view, rather than the normal three-quarter top-down view (it also unfortunately deactivates 3D, reducing the effect somewhat). You can tilt to the left or right to change your view slightly. It's an interesting perspective, but having to hold up the system to use it doesn't seem very feasible for long term use.

As in previous games, each character has a their own performance and hit style. The following characters were playable: the all-around Mario and Luigi, technique-oriented Peach and Daisy, speedy Yoshi and Diddy, power players Bowser, Wario and Donkey Kong; tricky Bowser Jr. and Boo, defensive player Waluigi, and Miis. There are also several different courts, ranging from the traditional Mario Stadium courts to a dark and stony Bowser's Castle and a snowy Penguin Iceberg. Others included the bouncy Mushroom Valley, sandy Wario Dunes, DK Jungle's wooden court, and a carpeted Peach's Palace.

The graphics were super crisp, and all the basics were there. Just those with the addition of online play would make a good tennis game. It remains to be seen what other sort of trademark Mario additions will be available in the other modes, but so far, it's another competent Mario Tennis game that doesn't stray very far from its predecessors.

Talkback

famicomplicatedJames Charlton, Associate Editor (Japan)March 08, 2012

Everyone cross their fingers and pray to the spirit of Yamuchi that they include an RPG mode like in all the past handheld versions!


Then again, looking at the lack of missions, tournaments and other features from Mario Kart7....things don't look good.

JasonMaiviaMarch 08, 2012

I really want an RPG mode.  This past gen with Nintendo has been really rough.  If Nintendo will give Camelot more time to work on an RPG mode, let them have it.  I'd rather have a true sequel to the older Game Boy Mario Tennis games than another plain tennis game from the home console side.  From the looks of it, it looks mostly like a carbon copy of Gamecube's Mario Power Tennis in execution, but with online play.

If they don't have the ability to create tournaments/leagues in the online community system, then this game is a failure.

I'll play the shit out of this game if we can create an NWR league or something.

I can't wait for this, I hope it plays closer to the N64 game though. I felt the Cube tennis was sometimes too slow and I hated the power ups.

The gameplay of the N64 game with the looks of the GameCube game and the RPG mode of the GBC and GBA games with a deep and robust online component would be one of the greatest games ever. Sadly, I don't expect this game to hit those heights, but I can dream.

Mop it upMarch 08, 2012

Did the different courts have anything special about them, or were they basically just changes of scenery?

From what I've seen of this game, it looks like Mario Power Tennis except without the stuff that made it more fun than a plain ol' tennis game. Even the graphics and voices seem ripped straight from that game. The multiplayer was also the main reason I liked Mario Tennis, so not having that doesn't help matters (though online partly makes up for it). I'm still hoping that there's a lot more to this game than what has been shown, but chances of that are looking slim.

Changes in scenery and different court types (bounce type), which I mentioned in the article.
It's really not looking like there's an RPG mode.

xcwarriorMarch 15, 2012

Do not want a stripped down, carbon copy version of the GCN version + online play. Won't be buying if that is the case. Has my interest, but only if it has the RPG stuff. It is an early build, so we'll see.

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3DS

Game Profile

Mario Tennis Open Box Art

Genre Sports
Developer Camelot Software Planning

Worldwide Releases

na: Mario Tennis Open
Release May 20, 2012
PublisherNintendo
jpn: Mario Tennis Open
Release May 24, 2012
PublisherNintendo
eu: Mario Tennis Open
Release May 25, 2012
PublisherNintendo
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