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Konductra Ships to Retail

October 31, 2006, 1:52 pm EST
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O~3 brings us another Nintendo Wi-Fi Connection supporting puzzle game.

O~3 ENTERTAINMENT'S "KONDUCTRA" SLIDES ONTO STORE SHEVLES

Colored Tiles Line Up For Challenging Touch-based Nintendo DS(TM) Puzzler

SANTA CLARA, CA, October 31st, 2006 – O~3 Entertainment, an interactive entertainment publishing and distribution company, announced today that "Konductra," for the Nintendo DS(TM), has shipped to retail outlets across North America. Four different gameplay modes offer fast-paced puzzle fun for players wishing to test their mental agility. "Konductra" is a touch-based game where players can challenge one another via the Nintendo(R) Wi-Fi Connection and battle head-to-head by matching colorful tiles and attempting to block the opponent’s progress. Players can square off against the computer, complete challenging tasks, or rack up high scores to practice for matches against the greatest puzzle masters online.

“'Konductra' is an accessible yet challenging game that will appeal to gamers in all walks of life," said Chris Jelinek, President of O~3 Entertainment. “Whether playing with the family, or training to play against the best, 'Konductra' offers hours of entertainment for everyone."

Developed by oeFun, "Konductra" challenges players to create and destroy lines with colored tiles to either earn points or attack an opponent. This unique, but elegant puzzle title offers four game modes, including Task, Score, VS. CPU, and VS. Human. In both versus modes, the objective is to beat the opponent by filling up the rival’s board as quickly as possible by destroying lines on the player’s own board and sending them to the opponent’s board. Gamers destroy lines by matching tiles and using the stylus to trace from like colored conductors running along the four edges of the screen.

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