Ubisoft's success encourages them to hire new blood.
Ubisoft's Montreal Studios looking to attract BC talent to Quebec Montreal Challenges Vancouver as Canada's Video Gaming Capital
MONTREAL, April 21 /CNW Telbec/ - Fresh from winning 9 Academy of
Interactive Arts and Science awards and 2 Game Developers Choice Awards,
Ubisoft's Montreal Studios are opening their doors to new talent and launching
a national recruitment campaign.
The company is looking to hire over 200 game creators in the upcoming
months and hoping to reach into Vancouver's massive talent pool.
First on the radar: BC talent
"Vancouver's talent pool is one of the deepest in the world," stated
Martin Tremblay, President and COO, Ubisoft's Montreal Studios. "The gaming
community here has been active for a long time and the 3D schools in the area
are developing some of the top talents in the gaming world. Ubisoft is
definitely looking to interest some of this talent in coming to Montreal."
Ubisoft will be in Vancouver to launch this hiring campaign,
participating in the monthly International Game Developer Association's (IGDA)
meeting. Yannis Mallat, producer of Prince of Persia The Sands of Time, will
make a presentation about the process of putting together an award winning
game.The event will take place at the Vancouver Film School, in the
Interactive Media Theatre (420 Homer St), on Thursday April 22nd at 7:30 pm.
Montreal's on the map
An up-and-coming hi-tech hub, Montreal has been labeled as one of the
world's top four videogaming centers by Wired Magazine (December 2003
edition). The studio, which employs over 700 creative talents, is responsible
for the development and launch of Prince of Persia The Sands of Time - which
was named Console Game of 2003 by the AIAS in March-, Tom Clancy's
Rainbow Six 3, Tom Clancy's Splinter Cell and many other successful games. The
Montreal studio, presently the company's largest development facility, is now
working on more AAA titles and on projects to be launched on third-generation
consoles.