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Kirby Delayed in Japan

by Daniel Bloodworth - March 22, 2004, 7:54 pm PST
Total comments: 6 Source: Nintendo

A major bug has caused Nintendo to indefinitely delay the latest GBA Kirby game.

Previously planning to release Kirby Mirror (Hoshi no Kirby: Kagami no Daimeikyu) just this week, Nintendo announced on Friday that a critical bug has been found in the game, forcing them to delay it until the problem can be fixed. They apologize to everyone who was planning on picking up the game for Spring Break.

This is terrible news all around, since Nintendo undoubtedly had a large stock of cartridges already produced for the game, which presumably need to be destroyed at this point. We'll let you know when Kirby Mirror's new Japanese release is announced.


DoerrMarch 22, 2004

well its better that they found it now then releasing the copies and then finding it.

joshnickersonMarch 23, 2004

Major bummer, but huzzah and kudos to Nintendo for stepping up and taking care of this major bug BEFORE the game came to market. Edios and Atari could learn a lot from them...

vuduMarch 23, 2004

any one have any idea what the bug is? i'm wondering how critical it can be if it took this long to discover.

GaimeGuyMarch 23, 2004

The criticality (Is that even a word?) of the bug doesn't necessarily have a relation to how obvious it is.

Ian SaneMarch 23, 2004

As a programmer I find that a lot of the time the really scary crucial bugs like holes in security don't show up until later. I don't think there's a specific reason for this aside form Murphy's law.

The bugs one finds first are usually the ones that crash the program. They're the easiest to spot and usually the easiest to fix. The worst bugs are ones that don't appear to do anything wrong and don't crash anything but do something incorrectly where it's least likely to be noticed. Stuff like incompatibility with leap years are the sort of bugs you find last.

KDR_11kMarch 24, 2004

kingvudu: You might want to talk that out with Microsoft.

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