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Prince of Persia: Now for GameCube

by Daniel Bloodworth - November 18, 2003, 7:45 pm PST
Total comments: 2 Source: Ubisoft

Ooh! Head to the store! Now!

PRINCE OF PERSIA: THE SANDS OF TIME(tm) SHIPS FOR GAMECUBE(tm) TODAY

November 18, 2003 - Ubisoft's highly-anticipated Prince of Persia: The Sands of Time has officially shipped for all major consoles, with the Nintendo GameCube version heading for retail today. The PC version will follow in the coming weeks. With fluid animations, ingenious and challenging level design, a gripping story and an inimitable hero with the ability to manipulate time, Prince of Persia: The Sands of Time delivers an extraordinary, singular gaming experience - one that's been repeatedly mentioned as a strong candidate for Game of the Year by several industry heavyweights.

Created by Ubisoft's Montreal studio, in close collaboration with original Prince of Persia(r) creator Jordan Mechner, Prince of Persia: The Sands of Time is expected to be one of the smash hits of the Holiday season, as excitement surrounding the game has been steadily building since it received numerous awards at E3 2003.

Special GameCube Features Include:

  • The entire, original Prince of Persia game will be hidden within the

    GameCube version of the game - gamers will need to break down the correct wall to access the game, or . . .

  • Using the connectivity capabilities of the GameCube and Game Boy

    Advance, players can also unlock POP1 on the GameCube if they find all of the special switches in the Game Boy Advance version

  • Connectivity will immediately enable automatic health regeneration

    on the GameCube version

    About Prince of Persia: The Sands of Time

    Amidst the scorched sands of medieval Persia, there is a legend spun in an ancient tongue. It speaks of a time borne by blood and ruled by deceit. It is within this war torn land that a young Prince discovers a magic dagger. Drawn to its dark powers, he is led to unleash a deadly evil upon the reaches of his father's vast kingdom. Aided by the wiles of a seductive princess and the absolute powers of the Sands of Time, the Prince stages a harrowing quest to reclaim the Palace's cursed chambers, and restore peace to the very fabric of Time itself. He must tread these dangers carefully, however. Because in this world, there is only one rule: master the Sands, or be buried.

    Key Features

  • A Legendary Hero Returns.

    Wielding powers of mythic proportions, the Prince returns to action-adventure gaming with gravity-defying acrobatics, ferocious fighting combos, and the ability to bend time to fulfill his destiny.

  • Awe Inspiring Gameplay with the Sands of Time.

    Ubisoft's Montreal Studio presents The Sands of Time - a technological breakthrough that will change the face of action-adventure gaming forever. Erase the past, behold the future, and freeze the present in real-time for unlimited gameplay variations.

  • Exotic Worlds, Vast Kingdoms.

    Uncover the mysteries of a world never before explored in action-adventure gaming. Medieval, mythical, and deadly, Persia holds a staggering array of landscapes and kingdoms to explore and conquer.

  • A Sweeping Adventure of Betrayal and Triumph.

    The epic legends and deadly creatures of mythic Persia come to life in this suspense-filled tale, featuring more twists and turns than the labyrinthian Palace itself.

  • The studio behind Tom Clancy's Splinter Cell presents the new era

    of action- adventure ...

    Ubisoft Montreal moves onto its next major hit while taking their knowledge and technology to the next level.

  • Jordan Mechner - The Creator.

    The creator of the original Prince of Persia, and acknowledged "godfather" of the action-adventure genre, Jordan Mechner consults on all facets of game design - including storyline, cinematics, programming, and artistic vision.

    Prince of Persia: The Sands of Time carries a "T" (Teen) rating from the ESRB and has a suggested retail price of $49.99.

  • Talkback

    the_zombie_lukeNovember 20, 2003

    This year is really annoying me. Too many good games for GBA and GCN! I guess that's a good problem.

    Jdub03November 20, 2003

    Yeah ill be missing out on a few titles for a while until I can stack up some more cash.

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