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Famitsu Weekly Update

by Bakudan Yoshinoya - August 10, 2003, 2:17 am EDT
Total comments: 2 Source: Famitsu Weekly

Check out the review of FF: Crystal Chronicles, and find out how Nintendo games are faring on the Japanese sales charts.

In this week's Top 30, F-Zero GX (GC) debuts at fourth place. Following

behind are Super Mario Advance 4 (GBA) and Kirby's Air Ride (GC) at fifth

and sixth place, respectively. Pokemon Ruby and Sapphire (GBA) hold on to

the ninth place after thirty-four weeks. Korokke! 2 (GBA), a game based on

a comic from Konami, slides from seven to ten. Boktai drops out of the top

ten to twelfth place in its second week. Shining Soul II (GBA) and Onimusha

Tatics (GBA) surface at thirteenth and fourteenth, respectively.

Animal Forest e+ (GC) and Jikkyo Powerful Pro Yakkyu 10 grab the sixteenth

and seventeenth spots, respectively. Mother 1+2 slips to twenty-two.

Viewtiful Joe (GC) and Made in Wario (GBA) managed to hold on to the

twenty-ninth and last spot, respectively.

Final Fantasy Crystal Chronicles was the only Nintendo game reviewed

this week. The first GameCube game from Square Enix receives a gold mark with the

score of 32 (9,8,7,8). Here are the comments from the reviewers:

"I see! Although 1 to 4 players can play, the gameplay changes

depending on the number of players. Very well thought out! By connecting

the GBA, each player's role becomes more distinct. In a way, it is as

exciting as in sports. For players that can gather enough friends, please

give the game a try! The graphics also stand out among other GC games."

"The story and world are unique like a fairy tale. Plus, the rules and

system are natural and unique. It plays like any other action RPG, but feels

very different. An interesting point is that the gameplay changes not

only because of difficulty but as well as multiple ways of playing. An

abundance of gameplay elements are in the game. The more you play, the more

enjoyable it gets."

"The one player mode feels a bit lonely as the gameplay tends to become

routine. However, the game becomes more interesting in the multiplayer

mode, where players can execute combination magic and work together to beat

the boss. The fun factor is doubled. The ability to bring your own

characters is a novel thing, but the fact that the guest cannot bring back

items from the game is a bit disappointing."

"In the multiplayer mode, allowing players to join anytime and get into

the game is a plus. Though that makes the story a bit weak. It is also

good that, depending on the number of players, the gameplay changes. There's plenty of action, and combination magic is also fun. There is more than

meets the eye."

Talkback

SuperLink666August 10, 2003

Love the comments. I am still not sure if I want another GBA (because I don't play GBA games much)
But if the multiplayer is strong I may get one face-icon-small-smile.gif

DjunknownAugust 10, 2003

All you gotta do is show it off to your friends, and they'll be heading to the nearest store. Well it might not be that emotional, but at at least you'll get a "whoa."

Though now I get the impression that this is more like Legend of Mana from Playstation. It was a decent game, as it allowed you to create your paths, but the story was disjointed and compared to Seiken Desentsu 3, it didn't do it justice.

As a solo gamer, it leaves me with a more grim face. I have no one to play four swords with, let alone show this off. But I'm sure it'll have some great gameplay to keep me busy (That Moogle who accompanies you better have some spunk!) and it will tell a story that only Square(Enix) can tell. Now all we can do is wait....

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