We told you about it earlier, but now it's officially announced. Iridion II will soar to your GBA in early 2003.
MAJESCO ANNOUNCES 3D SHOOTING ACTION FOR THE GAME BOY® ADVANCE WITH 'IRIDION II'
Sequel Features Intense Graphics of Predecessor and adds Innovative Game-Play Features
EDISON, NJ, October 1, 2002 - Heading back into space to destroy an invading armada, Majesco, one of the fastest-growing publishers of interactive entertainment software, announces Iridion II for Game Boy® Advance. The sequel to the original Iridion 3D, Iridion II maintains the intense graphic detail of its predecessor, while adding exciting new features.
"With its vivid graphics and fast-paced action, Iridion 3D was one of our most acclaimed titles for the Game Boy Advance," said Ken Gold, Vice President of Marketing for Majesco. "With Iridion II, we maintained the high level of graphic integrity and added in new game-play features and storyline, both of which should broaden the Iridion fan base even further.".
In Iridion II the game begins 500 years after the vicious Iridion forces first attacked Earth and were single handedly destroyed by one brave SHN Fighter Pilot. At this time, humans began to colonize the planet systems of the Iridion home galaxy. The Iridion menace was vanquished, until now. Suddenly, all communication with the human space outposts was lost. The evil Iridion Empire is back and is now trying to take over the colonized systems. Peace and freedom are being threatened once again. Gamers are left with the responsibility of stopping them before they destroy the outposts and eventually attack the last remaining planet of human beings, Earth.
Exciting key features of Iridion II include:
§ Advanced background animation combined with 3D simulation provides great depth of game play and spectacular graphics;
§ 16 levels featuring various new enemies throughout each level and an arsenal of new weapons from which to choose;
§ Four challenging planet systems containing a host of new enemies, obstacles and boss characters;
§ "Virtual Reality Training," a tutorial mode which explains all of the techniques used to beat various enemies throughout the game;
§ Increased firepower, speed and health by destroying enemy formations and accumulating credits;
§ Six different weapons, including satellites, smart bombs and a special super-beam shot;
§ Power-ups to gain new weapons and refill energy.
Iridion II for Game Boy Advance is being created by Shin`en and will be available in early 2003. More information on this title, as well as Majesco's entire line-up of exciting products can be found online at www.majescogames.com.
Headquartered in Edison, NJ, with offices in the United Kingdom, Majesco was founded in 1986 and is a leading International developer, publisher and distributor of interactive entertainment products for the Sony Computer Entertainment America, Nintendo and Microsoft video game platforms, as well as the personal computer. Currently in development are 20 titles for PlayStationÒ2, Xbox(tm), GameCube(tm), and PC, as well as several titles for Game BoyÒ Advance, all scheduled for release in 2002. Included among these are Majesco's multi-platform, supernatural action/thriller, BloodRayne, and Black & Bruised, an over-the-top, cartoon-style boxing game. Majesco can be found on the World Wide Web at http://www.majescogames.com/.