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Iwata Discusses E3 Plans

by Daniel Bloodworth - May 4, 2002, 2:58 am EDT
Source: XenGamers

Satoru Iwata sits down with Famitsu to answer a few questions concerning E3 plans and Nintendo's software lineup for 2002.

Discuss it in Talkback!

XenGamers has a translation of a recent Famitsu interview with Nintendo Director Satoru Iwata. He describes this year's software as the 'strongest lineup in history' for Nintendo and gives his perspective on recent delays.

What's interesting is that Nintendo seems to opening up a little more than in the past, allowing games to be shown in playable form earlier in the development cycle.

Here's a quick excerpt:

Famitsu: How do you plan to realize this goal of the strongest software lineup in history? What can we expect to see at E3?

Iwata-san: We're not planning to hold back, almost all the titles shown this year will be playable. We realize the importance of players actually experiencing a game rather than just viewing it. Zelda for the GameCube is at a state where we could just show new video footage. But because Mr. Miyamoto has taken the series in such a new direction, he wants player feedback now. Whether players like the graphics or not isn't the issue, after all we're not making a movies, we're making games. It's the impressions of players that Mr. Miyamoto desires the most. We've accepted the challenge of taking Zelda in a new direction, and the only way to know if we've succeeded is by having people experience it for themselves.

Head on over to XenGamers for the full interview, including some interesting comments regarding Pokemon.

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