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Dolby Pro Logic II Now for All GameCube Developers

by Steven Rodriguez - April 22, 2002, 5:03 pm EDT
Source: Press Release

Think that the only reason you bought that DPLII hardware is to play Factor 5 games? Think again.

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Dolby and Factor 5 Introduce Pro Logic II for All Nintendo GameCube Developers

SAN FRANCISCO--(BUSINESS WIRE)--April 22, 2002--Dolby Laboratories' Dolby® Surround Pro Logic® II technology is now available for all Nintendo GameCube(TM) developers through Factor 5's MusyX development tool, which is offered exclusively by Nintendo. Dolby's Pro Logic II delivers a full five channels of surround sound through conventional stereo connectors included with all game consoles. Pro Logic II will allow all developers for the Nintendo GameCube to deliver immersive, near-cinematic surround sound during gameplay.

``Pro Logic II is ideal for Nintendo GameCube because the technology allows developers to create astounding audio effects in their games without a significant hit to the console's CPU,'' said Jack Buser, Manager of Game Developer Relations, Dolby Laboratories. ``Pro Logic II is simple to implement and can enhance the audio experience in almost any game genre.''

``As the developer of Star Wars Rogue Leader: Rogue Squadron 2, the first game ever to feature Dolby Pro Logic II, we found Dolby Pro Logic II was easy to use and was seamlessly incorporated -- it's an extremely clean solution for games,'' said Julian Eggebrecht, President of Factor 5. ``Dolby Pro Logic II is the surround sound technology we have been waiting for.''

Originally developed to supplement Dolby Digital, Dolby Surround Pro Logic II allows consumers to experience five-channel sound from stereo and Dolby Surround-encoded systems. The technology's advantages in game applications include full frequency range on five channels, compatibility with existing hardware, and backwards compatibility with stereo and surround equipment.

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