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Feel the Collective Wrath

by Billy Berghammer - April 15, 2002, 1:37 pm EDT

LucasArts picks up Wrath from the Collective for next generation consoles.

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LUCASARTS NABS PUBLISHING RIGHTS TO WRATH, THE HIGHLY COVETED

ACTION/STRATEGY GAME BY THE COLLECTIVE

Wrath Slated to Release for Next Generation Console Systems in 2003

SAN RAFAEL, Calif. -- April 15, 2002 -- LucasArts Entertainment

Company LLC today announced it has, following intense competition, acquired

the rights from The Collective, Inc. to publish Wrath, one of interactive

entertainment's most highly sought after games. Wrath, expected to release

for next generation console platforms in 2003, is a dynamic arcade-style

game with a turn-based element that uniquely blends strategy and action.

"Wrath's gameplay garnered an immense amount of well-deserved buzz

when The Collective revealed the game to the press last year," says Simon

Jeffery, president of LucasArts. "LucasArts feels it is the ideal

publisher; Wrath complements our original game legacy incredibly well and

supports our continuing strategy of working with the world's premiere game

developers."

"Wrath is our first original title, and with it we aim to establish a new

genre and standard in head-to-head console gaming," says Richard Hare,

creative director for The Collective. "Considering LucasArts' rich heritage

of developing exceptional, innovative games, they are without doubt the best

publishing partner for Wrath and we are delighted to be furthering our

relationship with them."

About LucasArts

LucasArts Entertainment Company LLC is a leading international developer and

publisher of interactive entertainment software for a variety of computer

and console platforms. Based in San Rafael, Calif., as well as on the

Internet at www.lucasarts.com, LucasArts is one of five companies in the

Lucas group which include Lucasfilm Ltd., Lucas Digital Ltd. LLC, Lucas

Licensing Ltd., and Lucas Learning Ltd. Lucasfilm is one of the leading

film and entertainment companies in the world. Lucasfilm's businesses

include George Lucas' film and television production and distribution

activities as well as the business activities of the THX Group. Lucas

Digital, which consists of Industrial Light & Magic (ILM) and Skywalker

Sound, provides visual effects and audio post-production services to the

entertainment industry. Lucas Licensing is responsible for the

merchandising of all Lucasfilm's film and television properties. Lucas

Learning creates engaging interactive entertainment products that provide

learning opportunities through exploration and discovery.

About The Collective

Founded in 1997 by industry veterans, The Collective, Inc. is a

leading developer of interactive entertainment software and technology for

all major console and computer platforms. In recent years, the Collective

has created groundbreaking 3rd person action adventure games, including the

critically acclaimed Star Trek(: Deep Space Nine( - The Fallen(, and the

highly anticipated Xbox title Buffy the Vampire Slayer(. In the process,

the studio has developed world-class content creation tools and technology.

The Collective is based in Newport Beach, California, and can be found on

the Internet at www.collectivestudios.com.

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