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Die Hard on GameCube Interview, Details

by Steven Rodriguez - February 6, 2002, 11:15 am EST
Source: Computer and Videogames

I bet you forgot about this GameCube exclusive. See what new goodies have been uncovered.

The Brits over at CVG have scored an interview with Foo Katan, CEO of the developer of Die Hard, Bits Studios. The interview reveals new information, like the game being an FPS, more focus on puzzle elements, and the fact that the game might not be 100% GameCube exclusive after all. It's a good read, so click the link above to read the whole thing, after checking out these exerpts below:

What makes Die Hard stand out from other FPS games?

Katan - A number of things: the whole cinematic approach, which takes it outside of the first-person: it's part of the game even though you're not controlling it at that point, which is really cool. I also think the character involvement is a lot better than a lot of the console games - it's more Half Life, if you like. And there are more environmental puzzles - there are a lot of these. They're just really cool and really different.

You saw one clip in the trailer [at last year's ECTS] where McClane went up behind a guy - in no other game can you go up behind a guy and take them hostage, and there's a lot of gameplay that come from that: you have to detain the right person, and so on. The other great thing about it is that it's not just about action - you need to be stealthy. When you go into stealth mode, it's an actual mode you're in.

If you take Agent Under Fire; it's a very pretty game and I think they did a really great job on that, but I think its weakest point is the puzzles; they're really simplistic. It's a pity as it took a lot away from the game. I'd hope that people really enjoy some of the puzzles in Die Hard.

The trailer was very adult in content, with swearing and high levels of violence. Will this be retained in the finished Gamecube version?

Katan - On the Gamecube version I don't think so; other versions may have it, but the Gamecube version will not have so much. At the end of the day it's not our decision and it's up to the publisher, but if the Gamecube market going to go the way it looks like it will, clearly you can't afford to go for a mature rating, so we'll try and go to Teen if possible. Whether Teen is allowable with any violence, I'm not sure, but if it is then we'll put it in.

So we'll be seeing Die Hard on PS2 and Xbox?

Katan - PS2 at some point, but nothing we can announce. Definitely Gamecube as lead though, and that's what we're focusing on at the moment.

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