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GC

The Matrix Confirmed for Cube

by Billy Berghammer - January 14, 2002, 10:46 am EST
Source: Gamasutra

And if you're a L33T H@XOR programmer, you might be able to help make the game! Take the red pill...

While looking for jobs today, I ran across an job post for Shiny Entertainment. Looks like another rumor is coming true. Matrix for GameCube. Dig it...

TAKE THE RED PILL

Shiny Entertainment is currently seeking top industry talent to join them in creating their latest title based on The Matrix™ license.

For this incredibly exciting project, Shiny is filling a newly created position on the team.

The Matrix team offers a very competitive salary, full benefits package, and inclusion in the company’s generous royalty pool, all from the comfort of our ocean front development studio in sunny Southern California.

Join The Matrix team...

It’s the only way to see how deep the rabbit hole goes…

GAMECUBE PROGRAMMER

We're especially interested in people with complex rendering and advanced animation experience.

The ideal candidate will have:

2+ years of applied game programming experience.

A minimum of 1 published game, game conversion or graphical/interactive related project.

Proficiency in C/C++

Must be able to work with a bare minimum of supervision or management. This position may be filled on a remote location, contractor basis if conditions are correct.

Must be able to work in a team atmosphere with schedules and reliable milestone delivery.

Good communication skills.

Bonus Skills:

Proven technical expertise on either Xbox, PS2 or Gamecube. Applied Gamecube experience is strongly preferred.

Experience with cross-platform development, environments and tools.

Low level assembly language experience, (80x86, MIPs, PowerPC or VU code).

DirectX 8.0 experience.

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