Nintendo sends out a press release with a few facts that you just might not know. That is, unless you don't read this site.
DID YOU KNOW?...from NINTENDO
Nintendo and the video game industry experienced a landmark year
in 2001. Much of the growth was due to two new hardware platforms
released by Nintendo and unparalleled support from second- and
third-party developers and publishers. Continuing into 2002, NINTENDO
GAMECUBE(TM) and Game Boy(R) Advance will lead the video game industry
with innovative, entertaining software and a commitment to quality.
-- While final year-end TRSTS numbers are still being tabulated, we
are confident that the video game industry has completed the best
holiday season ever and will easily exceed $8 billion retail
revenue for 2001 -- revenues that are at least equal to the movie
industry
-- The 2001 Holiday Season was one of the best ever for Nintendo of
America, producing record retail sales
-- Of the 2.7 million NINTENDO GAMECUBE units shipped worldwide in
2001, more than 90 percent sold through by year-end
-- Since its June debut, nearly 5 million Game Boy Advance hardware
systems have been sold in North America, making it one of the most
successful new hardware introductions
-- In 2001, Nintendo was responsible for half of all video game
hardware units sold in North America
-- In 2001, Nintendo was the No. 1 game publisher in North America
-- Preliminary TRSTS data for December shows NINTENDO GAMECUBE Super
Smash Bros. Melee(TM) outselling any Xbox title -- it's the
hottest game going. Pikmin(TM) also was in the top 10 during
December
-- NINTENDO GAMECUBE titles coming this year include Star Fox(R)
Adventures, Eternal Darkness: Sanity's Requiem(TM), Zelda(TM),
Metroid Prime(TM), Mario(TM) Sunshine, and many more. Nintendo's
list of third-party titles is rapidly growing and should bring the
total library to more than 70 titles by year end
-- The best-selling handheld game for the holiday season was Pokemon
Crystal(TM)
-- While other industries hit a slump, video games remained strong in
2001. Industry estimates show the number of camcorders sold in
America in 2001 was down nine percent ... the number of television
sets down 12 percent ... while through November the number of
video game systems sold jumped 44 percent.