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GameFreak Goes Open World With Pokemon Legends: Arceus In Early 2022

by Donald Theriault - February 26, 2021, 10:31 am EST
Total comments: 4 Source: Pokemon Company

"Where is your god now?" "Uh, they're in my Switch."

The next game from Game Freak is a tale of myth and legend.

Pokemon Legends: Arceus, launching in early 2022, is set in the Sinnoh region several hundred years before the events of Diamond and Pearl. Although the battles will be traditional, the world will be fully open for exploration.

Players will have their choice of Rowlet, Cyndaquil, or Oshawott as starting Pokemon and will attempt to solve the mysteries of the region's Mythical creator, Arceus.

Talkback

EnnerFebruary 26, 2021

Praying for the engineers over this year making sure the frame rate doesn't completely crater in this game.

Don't know what to think of this game from this early and shakey teaser, but I'm a sucker for vast tracts of rolling green hills so I know I'll be checking it out.

KhushrenadaFebruary 26, 2021

Hopefully MonolithSoft is sharing and giving their advice XC and BotW advice to the Pokemon Company to help them in making the open world.

MASBFebruary 27, 2021

Not sure what to make of the game. Clearly running in the Xenoblade/Breath of the Wild engine. Looks pretty empty, but so did BOTW when they first showed it. I'm assuming they're saving stuff to reveal since it's so far out. The premise is interesting. Let's just hope the execution can fulfill it.

Elsewhere, people complained about the frame rate. I said "When GF saw BOTW running at 30 FPS, they got motion sickness and insisted the frames be lowered." :P

CaterkillerMatthew Osborne, Contributing WriterMarch 01, 2021

I am extremely excited for the potential of this game. All I've been wanting with Pokemon is meaningful interaction with my Pokemon and meaningful interaction in the world that I explore. I've felt like for years that I never really play anything in Pokemon besides a mini game here and there. I want to control something god dang it!

Surfing with Mantine, Sharpedo & Lapras, sniffing around with Stoutland and smashing stuff with Touros was wonderful for me. It was simply controlling the Pokemon in the environment in a meaningful way.

Mountable Pokemon - Horse shapes or large 4 legged types to ride upon was always the dream! Doesn't have to be every large 4 legged Pokemon but a sizable amount to choose from. Allow some of them to run a little faster than others by species and level too! Would be wonderful!

Climbing - I want to be able to summon a Pokemon and my player character latch onto it's back. Druddigon, Sceptile, what ever! But if it's my human character thats ok too, just not as fun for me.

Flying/Gliding - Smaller Pokemon give you a glide. The bigger and higher level they get the further they can glide and some of them give you full freedom of flight! Well maybe not full freedom but something substantial.

Digging and Smashing - Holes in the ground, boulders blocking paths, secret tunnels in caves. Let me bring out my Pokemon and control it by walking and running. Give me some basic attack animation to test out suspicious areas and find secrets!

I could go on like this but I've been bringing this kind of thing up for years now! And so far this game looks to be going in that direction and the potential has my spirits soaring!

I really really really hope the wild Pokemon have varied animations and habits as well. Flying Pokemon and arboreal Pokemon should rest in trees and on branches. Let bugs craw vertically on walls and trees. Everything only on the surface of the ground or water is so boring. Let the Pokemon chase each other and do things in their lives. If you gotta cut out half the Pokemon fine! I'll live with it! Just do as I say!

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