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RIVE Delayed For Wii U, May Jump To NX Instead

by Donald Theriault - July 25, 2016, 7:54 am EDT
Total comments: 3 Source: NintendoLife

Two Tribes still wants to do right for Nintendo fans.

RIVE has been pushed back on Wii U again, and may end up on the NX depending on the platform.

In a wide-ranging interview with NintendoLife, Two Tribes co-founder Colin van Ginkel cited issues with getting the game to run at full framerate on Wii U: "The Nindies demo in 2015 was specifically optimized to perform well in hand-picked levels and didn't manage 60FPS consistently. We've added a lot of stuff since then and we haven't been able to reach the performance level required yet. We won't release RIVE unless it's a solid 60FPS, and if that means delaying it to a future platform, we will make that call and make sure Nintendo fans get the perfect experience."

van Ginkel also explained that with the NX incoming and the Wii U winding down, it may be more feasible to run the game on Nintendo's next console instead. PlayStation 4 and Xbox One versions of the game are still slated for September.

Talkback

EnnerJuly 25, 2016

Given the wanting frame rate of the Nindie demo, this was not unexpected.


I wonder if this having been given the Nindie status will get Nintendo to support Two Tribes more closely. One would hope. However, given that this will be Two Tribes' last game and the Nindie focus seemingly to be a western-organized effort, that doesn't look likely.

broodwarsJuly 25, 2016

Huh. I didn't know there was going to be a PS4 version. I guess I'll just get that instead of waiting for the NX version.

SorenJuly 25, 2016

Yeah. Guess I'll play Rive on PS4 then.

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