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3DS

North American Fire Emblem Fates To Retain Private Conversations

by Donald Theriault - February 4, 2016, 5:52 pm EST
Total comments: 9 Source: GoNintendo

The petting is literally the only thing removed.

The North American version of Fire Emblem Fates has arrived in the hands of reviewers, and with it new details about the removal of a controversial feature.

There was some concern when it was revealed that the "petting" minigame was removed from My Castle mode, specifically that conversations and statistical bonuses would be lost. Information from a source at GoNintendo has confirmed that characters can still be invited to the room, and the stat bonuses are still available; only the touchscreen "petting" has been removed.

Talkback

EnnerFebruary 04, 2016

No touching and the chirps, moans, and hazukashi that came with the touching for you!

broodwarsFebruary 05, 2016

OK, great! Sounds like NA's getting the definitive version of the game, since my only qualm about the "petting" minigame's removal was dealt with.

StratosFebruary 05, 2016

I always figured they would retain the actual benefits of the petting while removing the more disturbing part of it. Though I expected it to be more like Awakening's meeting hall where random characters popped up to talk to you and you got temporary stat bonuses, items, and exp.

Really, I'm more concerned about whether we'll get new models for Roy and Corrin in the game with their Amiibo. Nintendo has been really great and open with adding content for international versions over the years so I could see them doing it here as well.

tyto_albaFebruary 05, 2016

so the game is still cencored = no buy.

TOPHATANT123February 05, 2016

Sounds like a lot of the controversy would have been avoided if they had come forward about what's in the game and what isn't, instead of letting it leak out in the form of rumours and hearsay.

Mop it upFebruary 05, 2016

From what I've heard about this, some members on the dev team did not want to include it in the first place, so it's kind of tough to say one version or the other would be the "true artistic vision" or something like that. There's more than one "artist" here to begin with.

I guess I can still understand why someone would still want it as the Japanese original, to experience the game the same way they did. But I don't have any problem with this localisation choice, and it certainly is not censorship.

EnnerFebruary 05, 2016

Quote from: TOPHATANT123

Sounds like a lot of the controversy would have been avoided if they had come forward about what's in the game and what isn't, instead of letting it leak out in the form of rumours and hearsay.

That would presume Nintendo of America cares about internet in-group chatter that presents little to no chance of spilling out and catching the eye of the public at large.

Cynically, you can imagine some one at NoA using a "no such thing as bad publicity" approach to how they dealt with localization changes. To me, that is the sort of playing with fire that you would think NoA is knows better than to try.

For my peace of mind, I will assume NoA is ignorant or (more likely) apathetic in regards to forum dust up caused by their localization decisions.

SorenFebruary 06, 2016

Quote from: TOPHATANT123

Sounds like a lot of the controversy would have been avoided if they had come forward about what's in the game and what isn't, instead of letting it leak out in the form of rumours and hearsay.

Yeah, I'm sure rational folks like literally the poster above you would have been ok if NoA had just been upfront about their "censorship".

UncleBobRichard Cook, Guest ContributorFebruary 06, 2016

Quote from: TOPHATANT123

letting it leak out in the form of rumours and hearsay.

"Letting"  it leak out?

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