We store cookies, you can get more info from our privacy policy.
WiiU

NES Remix Pack Announced

by Aaron R. Brown - July 27, 2014, 10:47 am EDT
Total comments: 17 Source: Nintendo

These well-loved digital titles will be an on-disc twofer.

NES Remix Pack will release this holiday season as a physical bundle containing NES Remix and NES Remix 2, Nintendo announced at San Diego Comic-Con this year.

The package will be available in stores, though no price was mentioned in the announcement. Additionally, the first NES Remix is available for free to 2014 Club Nintendo Platinum Members until August 15.

Talkback

StratosJuly 27, 2014

We know a price point? I wouldn't pay more that $20 for it but I can see Nintendo charging $30-40 because it is two $15 games on a physical disc.

Mop it upJuly 27, 2014

The Japanese version offers a slight discount of a couple hundred yen, but, I'd guess the US version will be $30.

AdrockJuly 27, 2014

If it's any more than $30, Nintendo can get the hell out of here. I'd probably bite at $20.

WahJuly 27, 2014

Going at  about $15 would be ideal for everyone.

Triforce HermitJuly 27, 2014

I would imagine it would be $25. From my experience, when companies release digital content on disc they tend to charge less.

ejamerJuly 27, 2014

Not really related because it's a different company, but wasn't DuckTales like $5 more expensive on disc?


The good news about going retail is that sales and eventual clearance pricing will almost certainly bring this under $20 at some point in the future.  (Digital versions will probably also go on sale for that combined price at some point, but for a retail package $20 is typically the sweet spot where I'm ok to impulse buy. You know, assuming I don't already own half the game digitally.)

StratosJuly 27, 2014

It will probably be budget priced. But knowing Nintendo, that could be anywhere from $20-$40.


Ducktales was $20 while it was, what, $15 online? I could see $15 for one digitally, $25 for two digitally and $30 for the physical copy. Only 3/DS games have launched with non-even MSRP like $35 but it doesn't mean they are opposed to doing it.

Leo13July 27, 2014

Super Luigi disc was $10 more, but that was probably because those that downloaded it had already bought Mario U.

The PS3 version got a $20 retail release that came with a pin, but I don't know what the Wii U's excuse was.

StratosJuly 28, 2014

Quote from: Shaymin

The PS3 version got a $20 retail release that came with a pin, but I don't know what the Wii U's excuse was.

Because they could. Maybe make the case the gamepad enhancements cost more time and resources to produce.

Triforce HermitJuly 28, 2014

Quote from: ejamer

Not really related because it's a different company, but wasn't DuckTales like $5 more expensive on disc?

Ducktales was a single game. I'm talking about when it is more then a standalone title. Low price for two games that people would not have bought otherwise because they didn't want to waste $30 for digital titles. Physical tends to appeal to people a lot more then digital. Hence the reason companies Bethesda like to release editions of their games with all the DLC on a seperate disc (Fallout, TES, Dishonored, and I bet you money when all the Wolfenstien DLC is out there will be one there too). You aren't paying the the $30-$40 you would regularly for all the DLC on top of the $50 for the base game. People who haven't bought the game will see a deal and jump on it.

Nintendo would be foolish to charge $40 for this. $30 would give people little incentive to buy it if they didn't before aside from having a physical copy. $25 would probably be the best priced.

Quote from: Stratos

Quote from: Shaymin

The PS3 version got a $20 retail release that came with a pin, but I don't know what the Wii U's excuse was.

Because they could. Maybe make the case the gamepad enhancements cost more time and resources to produce.

They also did a retail version of the 360 version that was $20, because... cases are expensive?

ejamerJuly 28, 2014

Quote from: Shaymin

Quote from: Stratos

Quote from: Shaymin

The PS3 version got a $20 retail release that came with a pin, but I don't know what the Wii U's excuse was.

Because they could. Maybe make the case the gamepad enhancements cost more time and resources to produce.

They also did a retail version of the 360 version that was $20, because... cases are expensive?

Realistically, there are a lot of extra production/storage/distribution costs associated with a retail release. An extra $5 over the cost of a digital release doesn't really seem that bad.  (Counterpoint: it always amazes me that people are willing to pay the same price for digital content where they don't actually own anything. Digital should be cheaper right?)

AVJuly 28, 2014

I wonder how they will implement the game(s). Will it just be one giant game and you unlock all the nes games or still be seperated to two games like shop. I think having it together makes sense since its the same menus and style

StratosJuly 28, 2014

I would hope there is some crossover to make it worth it. Maybe give us some overarching achievements like Prime Trilogy did or at least some bonus games.

Mop it upAugust 02, 2014

We all know Nintendo do things differently that most companies. I don't think there are any examples of Nintendo releasing any eShop exclusive as a physical release before, none that I can think of at least. The closest is New Super Luigi U which was actually $10 more for the disc, though part of that is because you don't need NSMBU to play the disc.

In general though, Nintendo aren't known for offering discounts. So I fully expect it to be $30.

UncleBobRichard Cook, Guest ContributorAugust 02, 2014

Freakyforms comes to mind - not quite the same product between the digital and physical release though.

Got a news tip? Send it in!
Advertisement
Advertisement