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Scribblenauts Unlimited to Feature Super Mario, The Legend of Zelda Characters and Items

by Neal Ronaghan - October 17, 2012, 10:08 am EDT
Total comments: 13

Watch Mario, Luigi, Link, Zelda, and more interact with Maxwell on Wii U.

Mario and Zelda characters and items are going to be available in Scribblenauts Unlimited on Wii U, according to Warner Bros.

Teased earlier this week, the reveal shows Mario, Luigi, Peach, and Yoshi from the Mario side, and Link, Zelda, Epona, and a Goron from the Zelda side. They will all act in a similar manner to how they would act in their games. These characters and items will be exclusive to the Wii U version of the game.

Warner Bros. Interactive Entertainment Announces Scribblenauts Unlimited to Include Iconic Nintendo Characters From the Mario and Legend of Zelda Franchises

More creativity, more fun, and now more characters and objects on the Wii U!

BURBANK, Calif. – October 17, 2012 – Warner Bros. Interactive Entertainment announces that its highly anticipated Scribblenauts Unlimited game will feature even more than ever before, with Nintendo themed bonus content.  Players can summon dozens of their favorite characters and items from the Mario™ and Legend of Zelda™ franchises exclusively in the Wii U™ version of the game.

Players will delight in producing fantastical and sometimes hilarious interactions between the Mario and Legend of Zelda characters and objects, alongside everyone’s favorite word-wielding Scribblenauts adventurer, Maxwell. Discovered Nintendo characters and objects will behave in the fun and fantastical ways they do in their respective game worlds.

 

Scribblenauts Unlimited expands upon the best-selling, award-winning video game franchise that challenges players to imagine anything and bring it to life in the game. This latest Scribblenauts installment will feature a huge side-scrolling open world with new, high-definition hand-drawn scenery and objects where players can help Maxwell solve robust puzzles and challenges by creating any object they can imagine.

Created and developed by 5TH Cell, Scribblenauts Unlimited will include all-new features, more exploration and a completely original gaming experience for the Wii U system, Nintendo 3DS™ hand-held system and PC this November.

Talkback

AdrockOctober 17, 2012

Hmm, now I must consider buying this game. I've never played Scribblenauts before.

TJ SpykeOctober 17, 2012

This is pretty damn cool.

LOL, I wonder if DLC would be possible to add even more characters? Like from the Kirby franchise, or Metroid.

Boo_BusterOctober 17, 2012

I was thinking about picking up Scribblenauts: Unlimited in December after the craziness that is the Nintendo November, but now the thinking has stopped. It is a definite my friends, a definite.

Killer_Man_JaroTom Malina, Associate Editor (Europe)October 17, 2012

Strange that these characters won't be in the 3DS version...

Anyhow, I do hope that Scribblenauts Unlimited can finally realise the potential of the original. The toolset at your disposal all sounds very impressive, but if you don't actually need to use much of it to play the game, it would be kind of pointless having all these options. I'll hang back for the reviews on this one.

TooManyToastersOctober 17, 2012

5th Cell must be big fans of Paper Mario and Wind Waker, cause the art style resembles those two sorts of games in the series... XDD

AVOctober 17, 2012

Wow the 3ds version is really getting the shaft , wii u version has item creator and Nintendo characters. Street pass puzzle solving seems neat but seriously the wii u version is now the defenitve version

Infinitys_EndOctober 17, 2012

PLEASE LET SAMUS BE IN IT!!! OMGOMGOMG

Bman87301October 17, 2012

Quote from: TooManyToasters

5th Cell must be big fans of Paper Mario and Wind Waker, cause the art style resembles those two sorts of games in the series... XDD

That could be true about the Zelda characters (at least in Link's case)... But if you look the Mario characters more closely, it's probably more coincidental...

The basic art-style of Scribblenauts already strongly resembles the Paper Mario style on its own (all the other characters are already paper cut-outs with black dots for eyes to begin with). If the designs were truly meant to be based off Paper Mario, Mario and Luigi's shoes would be larger in size and would be attached directly to their bodies. The fact that they have legs pretty much proves they weren't using the Paper Mario designs as their models.

mustbeburtOctober 17, 2012

notice in the press release is says "dozens of characters" will be available.  i'm really excited about this game...

azekeOctober 17, 2012

Wii U has an editor, right?

Then what will stop you from making your own Nintendo (or whatever) characters? You're probably be able to tear these apart or just recreate them. Or even easier -- download from community.

It's cool, but doesn't seem all that substantial considering the editor is already there.

TJ SpykeOctober 17, 2012

The assets will already be there and pre-created. Type something like "Mario" and Mario will appear. It's like wrestling games, easier to just use wrestler in it than create one from scratch to look like someone

Bman87301October 18, 2012

Quote from: azeke

Wii U has an editor, right?

Then what will stop you from making your own Nintendo (or whatever) characters? You're probably be able to tear these apart or just recreate them. Or even easier -- download from community.

It's cool, but doesn't seem all that substantial considering the editor is already there.

I have a feeling Nintendo probably recognized the Object Editor's potential for user-made Nintendo characters and specifically requested 5th Cell include official Nintendo-approved character designs so they could directly influence how their properties would appear. Notice how these characters are exclusive to the Wii U version-- the only one with the editor in the first place.

azekeOctober 18, 2012

Quote from: Bman87301

Notice how these characters are exclusive to the Wii U version-- the only one with the editor in the first place.

PC version should also have an editor.

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