The Zelda developer has never finished the original NES game.
Nintendo bigwig Eiji Aonuma, producer and director of Zelda games since the days of the Nintendo 64, has admitted to never completing the game that launched the series.
In an interview with Game Informer, Aonuma was asked of his thoughts about the original Legend of Zelda.
"I’ve never actually finished it," he said.
"I almost feel like there’s still no game more difficult than it. Every time I try to play it I end up getting 'Game Over' a few too many times and giving up partway through. Certainly after playing the original Zelda for the first time, I didn’t ever think that I wanted to make a game like that."
It was the SNES chapter of Zelda's saga, A Link to the Past, that first drew Aonuma to the series. The open-world exploration hooked him in and heavily influenced the creation of Marvelous: Mohitotsu no Takarajima (Another Treasure Island), the first game he ever produced. Marvelous impressed Miyamoto in such a way that it eventually lead Aonuma to joining the Zelda team.