House of the Dead: Overkill studio's workforce also cut in half.
Headstrong Studios, developer of the critically-acclaimed Wii title House of the Dead: Overkill, has seen its studio head Bradley Crooks laid off by parent developer Kuju. According to a report from GamesIndustry.biz, his position was considered redundant as of the end of June.
The move is part of a staff reduction at the developer in general, with Headstrong starting 2010 with 70 employees but now standing at half that. Kuju CEO Nigel Robbins described the studio as "fragile" at its former staffing levels, primarily due to its reliance on Wii titles. Robbins stated that the studio was "pretty much solely reliant on Wii work, which as we all know has thinned a little [in terms of demand]." He did praise Crooks' work in the position, however.
Steven Pritchard and Tancred Dyke-Wells will now head the studio, which along with PlayStation 3 work will focus on titles for the Nintendo 3DS. Robbins did clarify that the studio will remain "Wii-friendly" despite this shift in priorities.