We store cookies, you can get more info from our privacy policy.

European Developer Oxygen Games Declares Bankruptcy

by Pedro Hernandez - October 13, 2009, 11:45 am EDT
Total comments: 12 Source: Gamasutra

The developer of expanded audience games is seeing tough financial times.

UK-based developer Oxygen Games, known for creating budget games aimed at the casual audience, has announced that they have gone into administration (analogous to Chapter 11 bankruptcy in the U.S.). This allows them to continue operating as a going concern while dealing with their creditors. The company has been assigned FA Simms & Partners Ltd. as overseers of the administration case.

Oxygen Games was first founded in 2004 in Northamptonshire, England, and created games across many platforms, Wii and DS included. In July of 2008, they formed an American branch called O-Games. Some of the games the company has created include Music for Everyone, Safar'Wii, and Cate West: The Vanishing Files. Earlier in the year, Oxygen Games declared that they had closed internal development in order to pursue a more traditional publishing model, and put their London studio up for sale.

Talkback

broodwarsOctober 13, 2009

Damn, now Greg will never see his dream realized of a sequel to Hurry-up Hedgehog!

StogiOctober 13, 2009

That's what you get when you make games for the Wii.

vuduOctober 13, 2009

Quote from: Kashogi

That's what you get when you make games for the Wii.

The ability to make many of them?  Guess you're right.  If they had decided on 360 or PS3 they would have known after a single game that they were doomed to failure and they would have been put out of their misery sooner.

StogiOctober 13, 2009

Hey sarcasm called. He hates you.

NinGurl69 *hugglesOctober 13, 2009

A company run by birdmen eventually has to abandon its nest.

Mop it upOctober 13, 2009

I've never heard of this company or their games.

TJ SpykeOctober 13, 2009

I had heard of them before, but only for a reputation of being a shovelware company.

KDR_11kOctober 14, 2009

So much for the"shovelware is massively profitable" myth, eh?

They published Chronos Twin over here though.

GoldenPhoenixOctober 14, 2009

So I guess the lessons we've learned is that if you make an HD game you better be sure it is a success if you are a smaller developer, but on the flip side if you release low budget crap no one wants to buy actually adds up over time and you go bankrupt as well.

In other words, don't be stupid.

KDR_11kOctober 15, 2009

People act like making shovelware for the Wii is smart.

Now, bear in mind they're still in operation.  This is basically them looking for financial rescue so they don't have to shut down completely.

Got a news tip? Send it in!
Advertisement
Advertisement