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Nintendo Press Conference Summary

by Jonathan Metts - June 2, 2009, 12:01 pm EDT
Total comments: 32

Get a quick, thorough recap of the press conference, all in one article here!

Nintendo’s annual E3 press conference took place in Club Nokia (with overflow simulcast in the nearby Nokia Theater), right next to the Los Angeles Convention Center. This poor venue had no wireless internet access and poor phone service, but we took notes and are happy to now summarize the event for you.

Cammie Dunaway was the first speaker, introducing today’s theme: “Everyone’s Game”. She spoke of business trends, expanding the audience, and providing surprises for fans. The first surprise was shown immediately – a Mario game taken to the “fourth dimension”. Not time, but multiplayer. Bill Trinen came out to demo New Super Mario Bros. Wii, a 2D multiplayer game for up to four players. It looks and plays much like the DS game, but now with drop-in multiplayer support for the entire game. (You can play it by yourself as well.) The multiplayer is cooperative/competitive in the same style as Zelda: Four Swords. Players work together to defeat enemies and finish each level, but they are also competing for coins and are ranked at the end of each stage. To accommodate all players, the view zooms in and out based on how far apart you are, although there seems to be a limit. When a player dies, he respawns inside a bubble that other players must pop before the screen leaves the bubble behind. The game is played with the Wii Remote held NES-style, and there is some motion control in the vein of Wario Land: Shake It. Players seemed to be shaking the controller to fly up into the air with the new Propeller Suit, which also lets you drift back down slowly or quickly slam into the ground for an attack. Developed by Miyamoto’s EAD team in Kyoto, the game will be out for “Holiday 2009”.

Cammie then revealed Wii Fit Plus, coming in fall 2009 as both a bundle with the Wii Balance Board and as a standalone game for players who already own the special controller. Wii Fit Plus includes six new strength and yoga activities, as well as fifteen new balance games. The latter include juggling, skateboarding, “Perfect 10” addition (slam your waist into numbers to add up to ten), and a Mario-style obstacle course with your Mii viewed from behind. The game allows you to mix and match activities, creating a custom workout routine that can be played seamlessly (without any menus or tutorials between exercises) for 20-30 minute workouts. Like EA Sports Active, your burned calories are also tracked while playing the game.

Reggie came back to discuss Wii Motion Plus. He introduced a video of people using the new device for various activities, which slowly morphed into gameplay footage of Wii Sports Resort. In addition to recently revealed games like table tennis and golf, the video showed new activities like archery, kayaking, and basketball. Bill Trinen returned once again to demo the game, starting with another surprise mini-game: skydiving. (Note: while not shown at the press conference, new assets for Resort also show that you can fly a plane over the island, similar to the demo originally shown at E3 2006.) After landing on the island, Bill went into archery to show how the Remote, now held in his left hand (or vice-versa for southpaws) controls the viewing reticule, while the Nunchuk is pulled back to determine power. Then Reggie came out to challenge Bill in a game of basketball. The gameplay shown was only shooting baskets, moving from side to side in what some people may know as “Around the World”. The teleprompter, visible from our seats in the lower balcony, cued Bill and Reggie for “MORE WITTY BANTER” during their basketball game.

Reggie stayed on stage to discuss third-party games for Wii. Last year, more third-party software was sold for Wii than any other platform, and DS came second. He then went into the RPG genre, showing trailers for several upcoming games like Final Fantasy Crystal Chronicles: The Crystal Bearers (for Wii), Kingdom Hearts 368/2 Days (for DS), Mario & Luigi: Bowser’s Inside Story (for DS), and one surprise game…

Golden Sun DS, the first game in the series since 2004, brings Camelot’s RPG into full 3D. It seems to be played from an isometric perspective with some camera movement, while cut-scenes and other cinematic moments are played out in close-ups that may span both screens. Very little real gameplay was shown, but the action/platforming elements of the two GBA titles seems to be intact.

Cammie launched into a DS segment, starting with three innovative third-party titles. James Patterson’s Women’s Murder Club: Games of Passion is an interactive mystery adventure by the famous author. Cop: The Recruit is an open world from Ubisoft with third-person driving and shooting gameplay, similar to a console Grand Theft Auto title. Style Savvy (a.k.a. Girls Mode in Japan) is a fashion designer simulation for young female players.

According to Cammie, the DSi has sold over one million systems in the U.S. in the two months since its launch, while 400,000 DS Lites were sold. Shigeru Miyamoto’s concept for DSiWare, originally shown as Moving Memo, will be released this summer under the new name of Flip Note Studio. Another Nintendo-published DSiWare game was then revealed: Mario vs. Donkey Kong: Minis March Again. It features the same gameplay from previous games in the series but adds a level editor. Your created levels can be shared locally or over Nintendo Wi-Fi Connection. This new Mario vs. DK will be launched on DSiWare next Monday, June 8.

Cammie’s final DS announcements were quite interesting: Made in Ore will be released in English as WarioWare DIY (do it yourself), though no release date was mentioned, and the video shown was still in Japanese. Also, later this summer, DSi owners will gain the ability to automatically upload photos from the device to Facebook; this feature does support the special effects and photo doodling features. Finally, she mentioned that The Legend of Zelda: Spirit Tracks will be playable at E3, but no footage was shown of the game.

Nintendo President Satoru Iwata was finally introduced for a business discussion. He noted that Nintendo’s own research has found 295 million game players in Japan, U.S., and six European countries, but there are an additional 149 million “maybes” – people who are interested in playing games but have not yet done so. This is the audience Nintendo must reach to expand gaming. Iwata spoke of a growing “imaginary wall” between novices and veteran gamers, a wall that Nintendo wants to break down with bridge games like Mario Kart Wii that appeal to everyone. So what’s next for Nintendo in this area? A possible answer, according to Iwata, is the Wii Vitality Sensor. It’s a pulse monitor, worn on your index finger and connected to the Wii Remote through the bottom port. Iwata says this is a new way to let players “see the invisible” – in other words, you can become aware of what’s happening inside your body. Oddly, no software was shown to support this new accessory. Iwata praised it as a way for games to provide new experiences, like helping players to relax instead of become stimulated, or even to help you fall asleep.

Cammie returned to say that Nintendo still has ways to stimulate players. With Mario games already shown for both Wii and DS, we might think he is played out for a while… but there’s even more. For the first time, a second 3D Mario game will arrive on the same system. Cut to the trailer for Super Mario Galaxy 2, featuring Yoshi. Mario’s friendly mount can swallow enemies, grapple to special flowers with his tongue, and be inflated to float up to higher ledges. Mario’s bee suit is returning, and he has a new toy: a huge drill that lets him warp to the other side of a planet.

Reggie closed out the event, beginning with a focus on 3rd party opportunities on Wii. He introduced trailers for The Conduit, Resident Evil: Darkside Chronicles, and Dead Space: Extraction. But what about Nintendo’s own, “edgier” offerings? Cue a mysterious trailer with sci-fi settings, the revelation of Metroid: Other M. This 2010 game is a collaboration between Team Ninja and Nintendo, featuring fast, agile 3rd person gameplay mixed with first-person shooting (though the balance appears to be tilted toward the former). The story elements are unclear but may involve a younger bounty hunter who looks quite similar Samus, with shorter blonde hair. There are clearly some computer-generated cut-scenes mixed with the running, jumping, and fighting from a third-person view.

That was the end of the press conference. There were many surprises, but some notable omissions. Miyamoto himself was nowhere to be seen, nor did we get any mention of a new Zelda, Pikmin, or any project from Retro Studios. Maybe some of these questions will be answered at an exclusive Miyamoto roundtable event taking place later today. Nintendo World Report will be there to cover any new announcements, so stay glued to this site!

Talkback

So what time is this Miyamoto event taking place?

BeautifulShyJune 02, 2009

Quote from: DrewMG

So what time is this Miyamoto event taking place?

6:00 PM - 7:30 PM

NWR_pap64Pedro Hernandez, Contributing WriterJune 02, 2009

The conference failed to mentioned both the games available on the press site and the games available on the show floor (like Sin and Punishment).

BeautifulShyJune 02, 2009

I take it we will get some videos up from the press site and impressions from the show floor about the titles that were not mentioned at the conference.

NWR_pap64Pedro Hernandez, Contributing WriterJune 02, 2009

Yes, we are working on uploading the media and the videos. I am also writing previews for some of these games.

BeautifulShyJune 02, 2009

OK great.

KDR_11kJune 02, 2009

Quote from: Maxi

Quote from: DrewMG

So what time is this Miyamoto event taking place?

6:00 PM - 7:30 PM

PDT?

UncleBobRichard Cook, Guest ContributorJune 02, 2009

That's 1/2 an hour longer than the press conference... hmmm... ;)

BeautifulShyJune 02, 2009

Quote from: KDR_11k

Quote from: Maxi

Quote from: DrewMG

So what time is this Miyamoto event taking place?

6:00 PM - 7:30 PM

PDT?

Yes that is correct. PST.

KDR_11kJune 02, 2009

So about 3 in the night here.... I'll skip on watching that live (if it's even available), might check tomorrow morning to see if there's any Dynamic Slash news.

TJ SpykeJune 02, 2009

Anybody know where this can be downloaded?

Speaking generally to the presser itself, I was actually far more impressed than I had thought I would be.  Multiple editions to the Mario franchise, as well as a new take on Metroid - this is exciting.  This is the most excited I've been about a Nintendo game since the Twilight Princess trailer at E304. 

vuduJune 02, 2009

Quote from: TJ

Anybody know where this can be downloaded?

File > Save Page As > Save

kraken613June 02, 2009

Quote from: Maxi

Quote from: DrewMG

So what time is this Miyamoto event taking place?

6:00 PM - 7:30 PM

Will be able to watch? Or just blogged?

BeautifulShyJune 02, 2009

Quote from: kraken613

Quote from: Maxi

Quote from: DrewMG

So what time is this Miyamoto event taking place?

6:00 PM - 7:30 PM

Will be able to watch? Or just blogged?

I'm not sure kraken613.

Any staff know?

kraken613June 02, 2009



Im watching the press conference right now on IGN. I had school. My thoughts so far. Its not enough for now, if this was last years they would be fine, but I just don't know.

TJ SpykeJune 02, 2009

Quote from: vudu

Quote from: TJ

Anybody know where this can be downloaded?

File > Save Page As > Save

From where?

vuduJune 02, 2009

http://img.photobucket.com/albums/v144/kingvudu/duh.png

steveyJune 02, 2009

Quote from: TJ

Anybody know where this can be downloaded?

Do you mean the trailers and screens or the whole conference?
http://press.nintendo.com/E32009/
name:E32009
Pass:nintendo

Ian SaneJune 02, 2009

With Nintendo annoucing the vitality sensor and 2010 games it appears that maybe they don't want to be so secretive as they have been lately.  Last E3 they pretty much just revealed what was due in the next few months.

But that creates a different problem.  What here is actually due for 2009?  I see New Super Mario Bros, Wii Fit Plus, and I assume Wii Sports Resort and Sin & Punishment 2.  Is that it?  Two core games and two non-games?  For the rest of the entire YEAR?  We just had a huge ass drought of nothing.  There is stuff in 2010 so we have something to look forward to but with third party support being as worthless as it is, this is a pretty sparce line-up.  Is anyone still going to argue that Nintendo's non-game focus does not eat up resources that could be spent on core games?  Because it seems clear to me that Nintendo see this as four games for the rest of the year and is under the assumption that all Wii owners will want to play them.

I've got SOMETHING to buy this year at least so it's better than last year but this is still very insufficient.  The Wii continues to be a console that I have no reason to turn on for months at a time.

vuduJune 02, 2009

S&P2 is Q1 2010

/braces self for Ian-rage.

GoldenPhoenixJune 02, 2009

Quote from: Ian

With Nintendo annoucing the vitality sensor and 2010 games it appears that maybe they don't want to be so secretive as they have been lately.  Last E3 they pretty much just revealed what was due in the next few months.

But that creates a different problem.  What here is actually due for 2009?  I see New Super Mario Bros, Wii Fit Plus, and I assume Wii Sports Resort and Sin & Punishment 2.  Is that it?  Two core games and two non-games?  For the rest of the entire YEAR?  We just had a huge ass drought of nothing.  There is stuff in 2010 so we have something to look forward to but with third party support being as worthless as it is, this is a pretty sparce line-up.  Is anyone still going to argue that Nintendo's non-game focus does not eat up resources that could be spent on core games?  Because it seems clear to me that Nintendo see this as four games for the rest of the year and is under the assumption that all Wii owners will want to play them.

I've got SOMETHING to buy this year at least so it's better than last year but this is still very insufficient.  The Wii continues to be a console that I have no reason to turn on for months at a time.

Yeah because MS and Sony have so many first party games coming out this winter right? Only you would gloss over the fact that two new Mario games were revealed, and a new Metroid game and say that is proof that the casual games are ruining Nintendo's more traditional games even they revealed ONE yes ONE new casual Wii title (Wii Fit Plus). Also third party support bad? Have you been watching Muramusa, Fragile, Monster Hunter 3, Little Kings Story, Red Steel 2, Rabbids Go Home, or TMNT: Smash Up? Oh yeah sucky 3rd party support for the holidays (I know I'm missing some others). My guess is that you haven't even purchased the amazing Boom Blox Bash Party yet either.

GoldenPhoenixJune 02, 2009

Quote from: vudu

S&P2 is Q1 2010

/braces self for Ian-rage.

Oh noes taking time to make games!

kraken613June 02, 2009

Lets pray for a Miyamoto's round table!

Man Metroid looks AWESOME!

TJ SpykeJune 02, 2009

Quote from: stevey

Quote from: TJ

Anybody know where this can be downloaded?

Do you mean the trailers and screens or the whole conference?
http://press.nintendo.com/E32009/

name:E32009
Pass:nintendo

The whole conference.

NinGurl69 *hugglesJune 02, 2009

Nintendo can afford bandwidth this time.

Ian SaneJune 02, 2009

Quote:

S&P2 is Q1 2010

/braces self for Ian-rage.

Seriously?  Fuck me!  This is a damn shmup!  It'll probably have like two hours gameplay.  Awesome gameplay that is worth every second but still this type of game isn't huge.  And they revealed this LAST YEAR!

So we have ONE core game.  For the rest of the year.  How the fuck could anyone consider this acceptable at all?

Quote:

Oh noes taking time to make games!

I thought the HUGE GAP OF BUTTFUCK NOTHING we just dealt with was the time we were alloting to make games.  I thought Nintendo went with borked last gen hardware to crank out games faster.  Is this length of development time any different than the HD consoles?

Quote:

Yeah because MS and Sony have so many first party games coming out this winter right?

They don't have to.  Third parties actually want to make decent games for their consoles.  Nintendo has to make up for that.  This level of output would be considered unacceptable on the Cube so why on the Wii should I accept it?

Seriously it's ONE GAME to cover a six month period.  FUCKING RIDICULOUS!

KDR_11kJune 02, 2009

Quote from: Ian

Is anyone still going to argue that Nintendo's non-game focus does not eat up resources that could be spent on core games?

Oh it does take resources, just an insignificant amount. What "casual" games (non-games is the wrong word, that's reserved for applications like Cooking Navi) did Nintendo present? Wii Fit +, Wii Sports Resort and Style Savvy. For comparison, their "gamer" games were SMBWii, SMG2, M:OM, GSDS, RS2, VT, TW10, GST, COPS, ... They vastly outnumbered the games you'd call "casual".

Also I've seen the MS conference. Nintendo easily had more games and they showed exclusives, MS had few actual exclusives and a ton of cross-platform stuff with a bit of exclusive DLC or something. While I'd say Nintendo is overstretching Mario by announcing a 2D and 3D Mario at the same time, MS presented two Halo sidestories which is just repetitive (their touted features for ODST were a few extra guns and a nice intro...).

BeautifulShyJune 02, 2009

Ian E3 is not over. Quit your griping.

NWR_pap64Pedro Hernandez, Contributing WriterJune 02, 2009

*Comforts Ian

There There... Gaming will still go on.

Just trying to prevent hardcore Nintendo fanboy suicide here. :)

GoldenPhoenixJune 02, 2009

Quote from: pap64

*Comforts Ian

There There... Gaming will still go on.

Just trying to prevent hardcore Nintendo fanboy suicide here. :)

Yeah you can always play Ice Climbing: Modern Warfare 2 for your hardcore gaming fix.

kraken613June 02, 2009

From this: http://wii.ign.com/articles/989/989857p1.html

IGN: You didn't show Pikmin 3, which is what we were expecting you to show. That kind of surprised us. Why not?

Reggie: Matt, we're all about surprises. We will show that game when it's ready. At the right time. Close to when it's going to be launched. It's not there yet. But Mr. Miyamoto still has his roundtable to do, so maybe you'll see. Maybe you might get that surprise after all.

IGN: Yeah, that's the next question. Mr. Miyamoto didn't have a stage presence here today. The first question is, why not because he usually does? And then, he is here. He has a roundtable. Can you give us a hint as to what it's about?
Reggie: Sure. Well, first off, if you look at how Mr. Miyamoto has interacted in our press conferences, it's been a wide range -- everything from making an appearance at the end in 2004 to being on hand to do a demo. This year, given all the content that we had, we thought it would be best for him to go in-depth with a handful of games during his developer's roundtable and that's what he's going to do later today.

IGN: So you think we might get a surprise or two out of the roundtable?

Reggie: Again, we're always trying to surprise you. So we'll see.


Please have Pikmin for 09!

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